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godot-shader-experiments/project.godot
2026-01-15 15:27:48 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ShaderTests"
run/main_scene="uid://cohmqsk3s70yp"
config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
ECS="*res://addons/gecs/ecs/ecs.gd"
DebugMenu="*res://addons/debug_menu/debug_menu.tscn"
[dotnet]
project/assembly_name="ShaderTests"
[editor_plugins]
enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg", "res://addons/gdUnit4/plugin.cfg", "res://addons/gecs/plugin.cfg", "res://addons/godot-plugin-refresher/plugin.cfg")