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ObsidianHome/09 - Gamedev/Axiosys interview.md

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Questions

  • That opening was open a few months ago, then it closed and opened again now. Did the previous employee leave ? Is so, why ?

  • Is there funding fore the project, or publishers interested ?

  • Is the studio engaged in discussions with the community through the Game Hub or the SGDA or other ways like that ?

  • Why redo the netcode of Unreal Engine ?

  • is matching AAA scope really the goal ?

  • why such a large scope ? Why not smaller, offline games, build a protfolio and an IP through that and focus on the big MMO thereafter ?

  • 15 people ?

  • 16 hours a week

  • weekly meetings saturday evening on jdiscord

  • 2 week integration phase

  • 3 programmers and one on the UI (around 4 people) -> what experience they have ?

  • Support by the canton of Lucern

  • MVP by December