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## Questions
- That opening was open a few months ago, then it closed and opened again now. Did the previous employee leave ? Is so, why ?
- Is there funding fore the project, or publishers interested ?
- Is the studio engaged in discussions with the community through the Game Hub or the SGDA or other ways like that ?
- Why redo the netcode of Unreal Engine ?
- is matching AAA scope really the goal ?
- why such a large scope ? Why not smaller, offline games, build a protfolio and an IP through that and focus on the big MMO thereafter ?