Files
MovementTests/forge/ForgeManager.cs
2026-03-18 16:59:52 +01:00

19 lines
498 B
C#

using Gamesmiths.Forge.Cues;
using Gamesmiths.Forge.Tags;
using Godot;
namespace Movementtests.tools;
public partial class ForgeManager : Node
{
public CuesManager CuesManager { get; private set; } = new CuesManager();
public TagsManager TagsManager { get; private set; } = new TagsManager(
[
"character.player",
"status.stunned",
"events.combat.damage",
"events.combat.hit",
"cooldown.empoweredAction",
"cues.resources.mana",
]);
}