13 lines
392 B
C#
13 lines
392 B
C#
using Godot;
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using System;
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_heart.png"), Meta(typeof(IAutoConnect))]
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public partial class CHealthbar : Sprite3D
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{
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public override void _Notification(int what) => this.Notify(what);
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[Node("%Healthbar")] public required ResourceBar ResourceBar { get; set;}
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}
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