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MovementTests/addons/gdUnit4/src/ui/templates/TestSuiteTemplate.gd
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making sure the issue comes from GDUnit addon folder
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GDScript

@tool
extends MarginContainer
@onready var _template_editor :CodeEdit = $VBoxContainer/EdiorLayout/Editor
@onready var _tags_editor :CodeEdit = $Tags/MarginContainer/TextEdit
@onready var _title_bar :Panel = $VBoxContainer/sub_category
@onready var _save_button :Button = $VBoxContainer/Panel/HBoxContainer/Save
@onready var _selected_type :OptionButton = $VBoxContainer/EdiorLayout/Editor/MarginContainer/HBoxContainer/SelectType
@onready var _show_tags :PopupPanel = $Tags
var gd_key_words :PackedStringArray = ["extends", "class_name", "const", "var", "onready", "func", "void", "pass"]
var gdunit_key_words :PackedStringArray = ["GdUnitTestSuite", "before", "after", "before_test", "after_test"]
var _selected_template :int
func _ready() -> void:
setup_editor_colors()
setup_fonts()
setup_supported_types()
load_template(GdUnitTestSuiteTemplate.TEMPLATE_ID_GD)
setup_tags_help()
func _notification(what :int) -> void:
if what == EditorSettings.NOTIFICATION_EDITOR_SETTINGS_CHANGED:
setup_fonts()
func setup_editor_colors() -> void:
if not Engine.is_editor_hint():
return
var background_color := get_editor_color("text_editor/theme/highlighting/background_color", Color(0.1155, 0.132, 0.1595, 1))
var text_color := get_editor_color("text_editor/theme/highlighting/text_color", Color(0.8025, 0.81, 0.8225, 1))
var selection_color := get_editor_color("text_editor/theme/highlighting/selection_color", Color(0.44, 0.73, 0.98, 0.4))
for e :CodeEdit in [_template_editor, _tags_editor]:
var editor :CodeEdit = e
editor.add_theme_color_override("background_color", background_color)
editor.add_theme_color_override("font_color", text_color)
editor.add_theme_color_override("font_readonly_color", text_color)
editor.add_theme_color_override("font_selected_color", selection_color)
setup_highlighter(editor)
func setup_highlighter(editor :CodeEdit) -> void:
var highlighter := CodeHighlighter.new()
editor.set_syntax_highlighter(highlighter)
var number_color := get_editor_color("text_editor/theme/highlighting/number_color", Color(0.63, 1, 0.88, 1))
var symbol_color := get_editor_color("text_editor/theme/highlighting/symbol_color", Color(0.67, 0.79, 1, 1))
var function_color := get_editor_color("text_editor/theme/highlighting/function_color", Color(0.34, 0.7, 1, 1))
var member_variable_color := get_editor_color("text_editor/theme/highlighting/member_variable_color", Color(0.736, 0.88, 1, 1))
var comment_color := get_editor_color("text_editor/theme/highlighting/comment_color", Color(0.8025, 0.81, 0.8225, 0.5))
var keyword_color := get_editor_color("text_editor/theme/highlighting/keyword_color", Color(1, 0.44, 0.52, 1))
var base_type_color := get_editor_color("text_editor/theme/highlighting/base_type_color", Color(0.26, 1, 0.76, 1))
var annotation_color := get_editor_color("text_editor/theme/highlighting/gdscript/annotation_color", Color(1, 0.7, 0.45, 1))
highlighter.clear_color_regions()
highlighter.clear_keyword_colors()
highlighter.add_color_region("#", "", comment_color, true)
highlighter.add_color_region("${", "}", Color.YELLOW)
highlighter.add_color_region("'", "'", Color.YELLOW)
highlighter.add_color_region("\"", "\"", Color.YELLOW)
highlighter.number_color = number_color
highlighter.symbol_color = symbol_color
highlighter.function_color = function_color
highlighter.member_variable_color = member_variable_color
highlighter.add_keyword_color("@", annotation_color)
highlighter.add_keyword_color("warning_ignore", annotation_color)
for word in gd_key_words:
highlighter.add_keyword_color(word, keyword_color)
for word in gdunit_key_words:
highlighter.add_keyword_color(word, base_type_color)
## Using this function to avoid null references to colors on inital Godot installations.
## For more details show https://github.com/MikeSchulze/gdUnit4/issues/533
func get_editor_color(property_name: String, default: Color) -> Color:
var settings := EditorInterface.get_editor_settings()
return settings.get_setting(property_name) if settings.has_setting(property_name) else default
func setup_fonts() -> void:
if _template_editor:
@warning_ignore("return_value_discarded")
GdUnitFonts.init_fonts(_template_editor)
var font_size := GdUnitFonts.init_fonts(_tags_editor)
_title_bar.size.y = font_size + 16
_title_bar.custom_minimum_size.y = font_size + 16
func setup_supported_types() -> void:
_selected_type.clear()
_selected_type.add_item("GD - GDScript", GdUnitTestSuiteTemplate.TEMPLATE_ID_GD)
_selected_type.add_item("C# - CSharpScript", GdUnitTestSuiteTemplate.TEMPLATE_ID_CS)
func setup_tags_help() -> void:
_tags_editor.set_text(GdUnitTestSuiteTemplate.load_tags(_selected_template))
func load_template(template_id :int) -> void:
_selected_template = template_id
_template_editor.set_text(GdUnitTestSuiteTemplate.load_template(template_id))
func _on_Restore_pressed() -> void:
_template_editor.set_text(GdUnitTestSuiteTemplate.default_template(_selected_template))
GdUnitTestSuiteTemplate.reset_to_default(_selected_template)
_save_button.disabled = true
func _on_Save_pressed() -> void:
GdUnitTestSuiteTemplate.save_template(_selected_template, _template_editor.get_text())
_save_button.disabled = true
func _on_Tags_pressed() -> void:
_show_tags.popup_centered_ratio(.5)
func _on_Editor_text_changed() -> void:
_save_button.disabled = false
func _on_SelectType_item_selected(index :int) -> void:
load_template(_selected_type.get_item_id(index))
setup_tags_help()