@tool extends MarginContainer @onready var _template_editor :CodeEdit = $VBoxContainer/EdiorLayout/Editor @onready var _tags_editor :CodeEdit = $Tags/MarginContainer/TextEdit @onready var _title_bar :Panel = $VBoxContainer/sub_category @onready var _save_button :Button = $VBoxContainer/Panel/HBoxContainer/Save @onready var _selected_type :OptionButton = $VBoxContainer/EdiorLayout/Editor/MarginContainer/HBoxContainer/SelectType @onready var _show_tags :PopupPanel = $Tags var gd_key_words :PackedStringArray = ["extends", "class_name", "const", "var", "onready", "func", "void", "pass"] var gdunit_key_words :PackedStringArray = ["GdUnitTestSuite", "before", "after", "before_test", "after_test"] var _selected_template :int func _ready() -> void: setup_editor_colors() setup_fonts() setup_supported_types() load_template(GdUnitTestSuiteTemplate.TEMPLATE_ID_GD) setup_tags_help() func _notification(what :int) -> void: if what == EditorSettings.NOTIFICATION_EDITOR_SETTINGS_CHANGED: setup_fonts() func setup_editor_colors() -> void: if not Engine.is_editor_hint(): return var background_color := get_editor_color("text_editor/theme/highlighting/background_color", Color(0.1155, 0.132, 0.1595, 1)) var text_color := get_editor_color("text_editor/theme/highlighting/text_color", Color(0.8025, 0.81, 0.8225, 1)) var selection_color := get_editor_color("text_editor/theme/highlighting/selection_color", Color(0.44, 0.73, 0.98, 0.4)) for e :CodeEdit in [_template_editor, _tags_editor]: var editor :CodeEdit = e editor.add_theme_color_override("background_color", background_color) editor.add_theme_color_override("font_color", text_color) editor.add_theme_color_override("font_readonly_color", text_color) editor.add_theme_color_override("font_selected_color", selection_color) setup_highlighter(editor) func setup_highlighter(editor :CodeEdit) -> void: var highlighter := CodeHighlighter.new() editor.set_syntax_highlighter(highlighter) var number_color := get_editor_color("text_editor/theme/highlighting/number_color", Color(0.63, 1, 0.88, 1)) var symbol_color := get_editor_color("text_editor/theme/highlighting/symbol_color", Color(0.67, 0.79, 1, 1)) var function_color := get_editor_color("text_editor/theme/highlighting/function_color", Color(0.34, 0.7, 1, 1)) var member_variable_color := get_editor_color("text_editor/theme/highlighting/member_variable_color", Color(0.736, 0.88, 1, 1)) var comment_color := get_editor_color("text_editor/theme/highlighting/comment_color", Color(0.8025, 0.81, 0.8225, 0.5)) var keyword_color := get_editor_color("text_editor/theme/highlighting/keyword_color", Color(1, 0.44, 0.52, 1)) var base_type_color := get_editor_color("text_editor/theme/highlighting/base_type_color", Color(0.26, 1, 0.76, 1)) var annotation_color := get_editor_color("text_editor/theme/highlighting/gdscript/annotation_color", Color(1, 0.7, 0.45, 1)) highlighter.clear_color_regions() highlighter.clear_keyword_colors() highlighter.add_color_region("#", "", comment_color, true) highlighter.add_color_region("${", "}", Color.YELLOW) highlighter.add_color_region("'", "'", Color.YELLOW) highlighter.add_color_region("\"", "\"", Color.YELLOW) highlighter.number_color = number_color highlighter.symbol_color = symbol_color highlighter.function_color = function_color highlighter.member_variable_color = member_variable_color highlighter.add_keyword_color("@", annotation_color) highlighter.add_keyword_color("warning_ignore", annotation_color) for word in gd_key_words: highlighter.add_keyword_color(word, keyword_color) for word in gdunit_key_words: highlighter.add_keyword_color(word, base_type_color) ## Using this function to avoid null references to colors on inital Godot installations. ## For more details show https://github.com/MikeSchulze/gdUnit4/issues/533 func get_editor_color(property_name: String, default: Color) -> Color: var settings := EditorInterface.get_editor_settings() return settings.get_setting(property_name) if settings.has_setting(property_name) else default func setup_fonts() -> void: if _template_editor: @warning_ignore("return_value_discarded") GdUnitFonts.init_fonts(_template_editor) var font_size := GdUnitFonts.init_fonts(_tags_editor) _title_bar.size.y = font_size + 16 _title_bar.custom_minimum_size.y = font_size + 16 func setup_supported_types() -> void: _selected_type.clear() _selected_type.add_item("GD - GDScript", GdUnitTestSuiteTemplate.TEMPLATE_ID_GD) _selected_type.add_item("C# - CSharpScript", GdUnitTestSuiteTemplate.TEMPLATE_ID_CS) func setup_tags_help() -> void: _tags_editor.set_text(GdUnitTestSuiteTemplate.load_tags(_selected_template)) func load_template(template_id :int) -> void: _selected_template = template_id _template_editor.set_text(GdUnitTestSuiteTemplate.load_template(template_id)) func _on_Restore_pressed() -> void: _template_editor.set_text(GdUnitTestSuiteTemplate.default_template(_selected_template)) GdUnitTestSuiteTemplate.reset_to_default(_selected_template) _save_button.disabled = true func _on_Save_pressed() -> void: GdUnitTestSuiteTemplate.save_template(_selected_template, _template_editor.get_text()) _save_button.disabled = true func _on_Tags_pressed() -> void: _show_tags.popup_centered_ratio(.5) func _on_Editor_text_changed() -> void: _save_button.disabled = false func _on_SelectType_item_selected(index :int) -> void: load_template(_selected_type.get_item_id(index)) setup_tags_help()