Files
MovementTests/resource_definitions/RMovement.cs
2026-01-18 12:39:01 +01:00

28 lines
645 B
C#

using Godot;
using System;
[GlobalClass]
public partial class RMovement : Resource
{
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
public float Speed;
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
public float Acceleration;
[Export(PropertyHint.Range, "0,20,1,or_greater")]
public float TargetHeight;
public RMovement()
{
Speed = 3.0f;
Acceleration = 1.0f;
TargetHeight = 10.0f;
}
public RMovement(float speed, float acceleration, float targetHeight)
{
Speed = speed;
Acceleration = acceleration;
TargetHeight = targetHeight;
}
}