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Author SHA1 Message Date
c145c709e3 Merge pull request 'main' (#5) from main into release/playtest-04-26
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Reviewed-on: #5
2026-04-21 12:36:33 +00:00
140 changed files with 1882 additions and 2777 deletions

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@@ -38,30 +38,22 @@ jobs:
PRERELEASE: false
INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch
# Test:
# runs-on: godot
# env:
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
## env:
## RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
# steps:
# - name: Checkout with LFS
# uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
#
#
# - name: Setup Godot
# id: setup-godot
# uses: https://git.game-dev.space/minimata/setup-godot.git@main
# with:
# godot-version: ${GODOT_VERSION}
# dotnet-version: ${DOTNET_VERSION}
#
# - name: 🔬 Verify Setup
# run: |
# dotnet --version
# ${{ steps.setup-godot.outputs.godot_bin }} --version
#
# - name: 🧑‍🔬 Generate .NET Bindings
# run: ${{ steps.setup-godot.outputs.godot_bin }} --headless --build-solutions --quit || exit 0
#
#
# - name: Run C# Tests
# env:
# GODOT_BIN: ${{ steps.setup-godot.outputs.godot_bin }}
@@ -69,80 +61,24 @@ jobs:
# run: |
# dotnet test --no-build --settings .runsettings --results-directory ./reports --logger "console;verbosity=normal" --logger "trx;LogFileName=results.xml" -- GdUnit4.Parameters="--verbose --headless --import"
#
# # - name: Run tests
# # uses: godot-gdunit-labs/gdUnit4-action@v1
# # with:
# # godot-version: ${GODOT_VERSION}
# # godot-net: true
# # godot-force-mono: true
# # dotnet-version: ${DOTNET_VERSION}
# # paths: |
# # res://tests/
# # publish-report: false
# # upload-report: false
# # console-verbosity: 'normal'
# # arguments: "--verbose --headless --import"
## - name: Run tests
## uses: godot-gdunit-labs/gdUnit4-action@v1
## with:
## godot-version: ${GODOT_VERSION}
## godot-net: true
## godot-force-mono: true
## dotnet-version: ${DOTNET_VERSION}
## paths: |
## res://tests/
## publish-report: false
## upload-report: false
## console-verbosity: 'normal'
## arguments: "--verbose --headless --import"
#
# - name: Upload test report
# uses: actions/upload-artifact@v3-node20
# with:
# name: Test Report
# path: ${{ github.workspace }}/reports/test-result.html
#
# OtherTest:
# runs-on: godot
# env:
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
# steps:
# - name: Checkout with LFS
# uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
#
# - uses: actions/setup-dotnet@v5
# name: 💽 Setup .NET SDK
# with:
# dotnet-version: '9.0.x'
#
# - name: 📦 Restore Dependencies
# run: |
# dotnet --version
# dotnet restore
# dotnet build
# dotnet list package
#
# - uses: chickensoft-games/setup-godot@v2
# name: 🤖 Setup Godot
# with:
# # Version must include major, minor, and patch, and be >= 4.0.0
# # Pre-release label is optional.
# version: '4.6.2'
# # Use .NET-enabled version of Godot (the default is also true).
# use-dotnet: true
# # Include the Godot Export Templates (the default is false).
# include-templates: true
#
# - name: 🔬 Verify Setup
# run: |
# dotnet --version
# godot --version
#
# - name: 🧑‍🔬 Generate .NET Bindings
# run: godot --headless --build-solutions --import --quit || exit 0
#
# - name: 🦺 Build Projects
# run: dotnet build --configuration ExportRelease
#
# - name: Run C# Tests
# env:
# GODOT_BIN: /root/bin/godot
# shell: bash
# run: |
# dotnet test --no-build --settings .runsettings --results-directory ./reports --logger "console;verbosity=normal" --logger "trx;LogFileName=results.xml" -- GdUnit4.Parameters="--headless --import --quit"
#
# - name: Upload test report
# uses: actions/upload-artifact@v3-node20
# if: always()
# with:
# name: Test Report
# path: ${{ github.workspace }}/reports/test-result.html
Export:

1
.gitignore vendored
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@@ -11,7 +11,6 @@
/builds
/communication
/reports
# Imported translations (automatically generated from CSV files)
*.translation

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@@ -4,7 +4,7 @@
<MaxCpuCount>1</MaxCpuCount>
<ResultsDirectory>./TestResults</ResultsDirectory>
<TargetFrameworks>net8.0;net9.0</TargetFrameworks>
<TestSessionTimeout>60000</TestSessionTimeout>
<TestSessionTimeout>180000</TestSessionTimeout>
<TreatNoTestsAsError>true</TreatNoTestsAsError>
</RunConfiguration>
@@ -30,7 +30,7 @@
<GdUnit4>
<!-- Additional Godot runtime parameters. These are passed to the Godot executable when running tests.-->
<Parameters>"--verbose --headless --import --quit"</Parameters>
<Parameters>"--verbose"</Parameters>
<!-- Controls the display name format of test cases in the test results.
Allowed values:

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@@ -3,8 +3,6 @@
<TargetFramework>net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Movementtests</RootNamespace>
<!-- Catch compiler-mismatch issues with the Introspection generator -->
<WarningsAsErrors>CS9057</WarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Content Include=".runsettings" />
@@ -128,18 +126,11 @@
<ItemGroup>
<Folder Include="addons\" />
<Folder Include="tests\" />
<Folder Include="tools\" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.Sync" Version="2.3.0" />
<PackageReference Include="RustyOptions" Version="0.10.1" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="3.0.12" />
<PackageReference Include="Chickensoft.Introspection" Version="3.0.2" />
<PackageReference Include="Chickensoft.Introspection.Generator" Version="3.0.2" PrivateAssets="all" OutputItemType="analyzer" />
<PackageReference Include="Chickensoft.AutoInject" Version="2.12.8" PrivateAssets="all" />
<PackageReference Include="Chickensoft.AutoInject.Analyzers" Version="2.12.8" PrivateAssets="all" OutputItemType="analyzer" />
</ItemGroup>
<Import Project="addons/forge/Forge.props" />
<!-- gdUnit4 package dependencies -->

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@@ -41,8 +41,8 @@ func _input(event : InputEvent) -> void:
if event.is_action_released("ui_cancel"):
if sub_menu:
_close_sub_menu()
# else:
# get_tree().quit()
else:
get_tree().quit()
if event.is_action_released("ui_accept") and get_viewport().gui_get_focus_owner() == null:
%MenuButtonsBoxContainer.focus_first()

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@@ -32,21 +32,12 @@ func _exit_tree() -> void:
func close() -> void:
menu_closing.emit()
hide()
queue_free()
func hide_menu() -> void:
_scene_tree.paused = _initial_pause_state
Input.set_mouse_mode(_initial_mouse_mode)
if is_instance_valid(_initial_focus_control) and _initial_focus_control.is_inside_tree():
_initial_focus_control.focus_mode = _initial_focus_mode
_initial_focus_control.grab_focus()
GUIDE.disable_mapping_context(menu_context)
for previous_context in previous_mapping_contexts:
GUIDE.enable_mapping_context(previous_context)
visible = false
queue_free()
func _handle_cancel_input() -> void:
close()
@@ -54,7 +45,7 @@ func _handle_cancel_input() -> void:
func _on_close_button_pressed() -> void:
close()
func show_menu() -> void:
func _enter_tree() -> void:
_scene_tree = get_tree()
_initial_pause_state = _scene_tree.paused
_initial_mouse_mode = Input.get_mouse_mode()
@@ -70,11 +61,5 @@ func show_menu() -> void:
for previous_context in previous_mapping_contexts:
GUIDE.disable_mapping_context(previous_context)
GUIDE.enable_mapping_context(menu_context)
visible = true
func _enter_tree() -> void:
print("enter_tree")
show_menu()
back_action.triggered.connect(_handle_cancel_input)

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@@ -1,72 +0,0 @@
// Copyright © Gamesmiths Guild.
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Gamesmiths.Forge.Core;
using Gamesmiths.Forge.Cues;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Events;
using Gamesmiths.Forge.Godot.Core;
using Gamesmiths.Forge.Godot.Resources;
using Gamesmiths.Forge.Statescript;
using Gamesmiths.Forge.Tags;
using Godot;
namespace Movementtests.tools;
[GlobalClass]
[Icon("uid://cu6ncpuumjo20")]
[Meta(typeof(IAutoNode))]
public partial class ForgeEntityNode : Node3D, IForgeEntity
{
public override void _Notification(int what) => this.Notify(what);
[Dependency]
public TagsManager TagsManager => this.DependOn(() => ForgeManagers.Instance.TagsManager);
[Dependency]
public CuesManager CuesManager => this.DependOn(() => ForgeManagers.Instance.CuesManager);
[Export]
public ForgeTagContainer? BaseTags { get; set; }
[Export]
public ForgeSharedVariableSet? SharedVariableDefinitions { get; set; }
public required EntityAttributes Attributes { get; set; }
public required EntityTags Tags { get; set; }
public required EffectsManager EffectsManager { get; set; }
public required EntityAbilities Abilities { get; set; }
public required EventManager Events { get; set; }
public required Variables SharedVariables { get; set; }
public void OnReady()
{
BaseTags ??= new ForgeTagContainer();
Tags = new EntityTags(BaseTags.GetTagContainer());
Attributes = new EntityAttributes([.. ForgeUtils.CollectAttributeList(this)]);
Abilities = new EntityAbilities(this);
Events = new EventManager();
SharedVariables = new Variables();
SharedVariableDefinitions?.PopulateVariables(SharedVariables);
}
public void OnResolved()
{
EffectsManager = new EffectsManager(this, CuesManager);
var effectApplier = new EffectApplier(this);
effectApplier.ApplyEffects(this, this, this);
}
public override void _Process(double delta)
{
base._Process(delta);
EffectsManager.UpdateEffects(delta);
Abilities.UpdateAbilities(delta);
}
}

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@@ -1 +0,0 @@
uid://rpcbb54q4atx

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@@ -12,7 +12,6 @@ public class ExplodingSwordBehavior(PackedScene explosion, float radius) : IAbil
{
if (context.Owner is not Node3D owner)
{
GD.Print("Owner isn't a Node3D");
context.InstanceHandle.End();
return;
}
@@ -30,8 +29,8 @@ public class ExplodingSwordBehavior(PackedScene explosion, float radius) : IAbil
return;
}
explo.Radius = radius;
owner.GetTree().GetCurrentScene().CallDeferred(Node.MethodName.AddChild, explo);
owner.GetTree().GetRoot().CallDeferred(Node.MethodName.AddChild, explo);
explo.CallDeferred(Node3D.MethodName.SetGlobalPosition, owner.GlobalPosition);
context.AbilityHandle.CommitAbility();

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@@ -1,20 +1,13 @@
using Gamesmiths.Forge.Abilities;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Godot.Resources;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
namespace Movementtests.forge.abilities;
public class InstantEndBehavior(ForgeEffectData? effectData) : IAbilityBehavior
public class InstantEndBehavior : IAbilityBehavior
{
public void OnStarted(AbilityBehaviorContext context)
{
if (effectData != null)
{
var effect = new Effect(effectData.GetEffectData(), new EffectOwnership(context.Owner, context.Owner));
context.Owner.EffectsManager.ApplyEffect(effect);
}
context.AbilityHandle.CommitAbility();
context.InstanceHandle.End();
}
@@ -26,6 +19,5 @@ public class InstantEndBehavior(ForgeEffectData? effectData) : IAbilityBehavior
[GlobalClass]
public partial class ForgeInstantEndBehavior : ForgeAbilityBehavior
{
[Export] public ForgeEffectData? OptionalEffectData { get; set; }
public override IAbilityBehavior GetBehavior() => new InstantEndBehavior(OptionalEffectData);
public override IAbilityBehavior GetBehavior() => new InstantEndBehavior();
}

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@@ -1,39 +0,0 @@
using Gamesmiths.Forge.Abilities;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Godot.Resources;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
namespace Movementtests.forge.abilities;
public record SimpleHitEffectData(Vector3 SourceLocation, Vector3 TargetLocation, float Magnitude = 1);
public class SimpleHitBehavior(ForgeEffectData? damage) : IAbilityBehavior
{
public void OnStarted(AbilityBehaviorContext context)
{
if (context.Target == null || damage == null) return;
var sourceLocation = (context.Source as Node3D)?.GlobalPosition ?? Vector3.Zero;
var targetLocation = (context.Target as Node3D)?.GlobalPosition ?? Vector3.Zero;
var magnitude = context.Magnitude == 0 ? 1 : context.Magnitude;
var effect = new Effect(damage.GetEffectData(), new EffectOwnership(context.Owner, context.Owner));
context.Target.EffectsManager.ApplyEffect(effect, new SimpleHitEffectData(sourceLocation, targetLocation, magnitude));
// context.InstanceHandle.End();
}
public void OnEnded(AbilityBehaviorContext context)
{
context.AbilityHandle.CommitAbility();
}
}
[Tool]
[GlobalClass]
public partial class ForgeSimpleHitBehavior : ForgeAbilityBehavior
{
[Export] public ForgeEffectData? DamageEffect { get; set; }
public override IAbilityBehavior GetBehavior() => new SimpleHitBehavior(DamageEffect);
}

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@@ -1 +0,0 @@
uid://n6efm5o4uxvr

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@@ -1,13 +0,0 @@
using Gamesmiths.Forge.Attributes;
namespace Movementtests.forge.attribute_sets;
public class CharacterAttributeSet : AttributeSet
{
public EntityAttribute Health { get; }
public CharacterAttributeSet()
{
Health = InitializeAttribute(nameof(Health), 100, 0, 100);
}
}

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@@ -1 +0,0 @@
uid://cikbxmilitd1m

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@@ -1,14 +1,15 @@
using Gamesmiths.Forge.Attributes;
namespace Movementtests.scenes.enemies;
public class EnemyAttributeSet : AttributeSet
{
public EntityAttribute Health { get; }
public EntityAttribute Strength { get; }
public EntityAttribute Speed { get; }
public EnemyAttributeSet()
{
Health = InitializeAttribute(nameof(Health), 100, 0, 150);
Strength = InitializeAttribute(nameof(Strength), 10, 0, 99);
Speed = InitializeAttribute(nameof(Speed), 5, 0, 10);
}

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@@ -1,14 +0,0 @@
using Gamesmiths.Forge.Attributes;
namespace Movementtests.scenes.enemies;
public class MetaAttributeSet : AttributeSet
{
public EntityAttribute IncomingDamage { get; private set; }
public EntityAttribute Level { get; private set; }
public MetaAttributeSet()
{
IncomingDamage = InitializeAttribute(nameof(IncomingDamage), 0, 0, 1000, channels: 4);
Level = InitializeAttribute(nameof(Level), 1, 1, 1000);
}
}

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@@ -1 +0,0 @@
uid://d36s5oiy8ls0d

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@@ -4,10 +4,16 @@ namespace Movementtests.scenes.player_controller.scripts;
public class PlayerAttributeSet : AttributeSet
{
public EntityAttribute Health { get; }
public EntityAttribute Mana { get; }
public EntityAttribute Strength { get; }
public EntityAttribute Speed { get; }
public PlayerAttributeSet()
{
Health = InitializeAttribute(nameof(Health), 100, 0, 150);
Mana = InitializeAttribute(nameof(Mana), 100, 0, 100);
Strength = InitializeAttribute(nameof(Strength), 10, 0, 99);
Speed = InitializeAttribute(nameof(Speed), 5, 0, 10);
}
}

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@@ -1,9 +0,0 @@
namespace Movementtests.tools.calculators;
public enum DamageType
{
Physical = 0,
Magical = 1,
Elemental = 2,
Explosive = 3,
}

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@@ -1 +0,0 @@
uid://bne5gra0fmvsr

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@@ -1,135 +0,0 @@
using System.Collections.Generic;
using Gamesmiths.Forge.Attributes;
using Gamesmiths.Forge.Core;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Effects.Calculator;
using Gamesmiths.Forge.Effects.Magnitudes;
using Gamesmiths.Forge.Effects.Modifiers;
using Gamesmiths.Forge.Events;
using Gamesmiths.Forge.Godot.Core;
using Gamesmiths.Forge.Godot.Resources;
using Gamesmiths.Forge.Godot.Resources.Calculators;
using Gamesmiths.Forge.Tags;
using Godot;
using Movementtests.forge.abilities;
namespace Movementtests.tools.calculators;
public record DamageDone(DamageType DamageType, float Damage, float OverkillDamage);
public class DamageExecution : CustomExecution
{
private readonly DamageType _damageType;
private readonly ForgeTagContainer? _damageDealerEventTags;
private readonly ForgeTagContainer? _damageReceiverEventTags;
// Define attributes to capture and modify
public AttributeCaptureDefinition TargetHealth { get; }
public AttributeCaptureDefinition TargetIncomingDamage { get; }
public DamageExecution(DamageType damageType, ForgeTagContainer? damageDealerEventTags, ForgeTagContainer? damageReceiverEventTags)
{
// Capture target mana and magic resistance
TargetHealth = new AttributeCaptureDefinition(
"CharacterAttributeSet.Health",
AttributeCaptureSource.Target,
false);
TargetIncomingDamage = new AttributeCaptureDefinition(
"MetaAttributeSet.IncomingDamage",
AttributeCaptureSource.Target);
// Register attributes for capture
AttributesToCapture.Add(TargetHealth);
AttributesToCapture.Add(TargetIncomingDamage);
_damageType = damageType;
_damageDealerEventTags = damageDealerEventTags;
_damageReceiverEventTags = damageReceiverEventTags;
}
public override ModifierEvaluatedData[] EvaluateExecution(
Effect effect, IForgeEntity target, EffectEvaluatedData? effectEvaluatedData)
{
var results = new List<ModifierEvaluatedData>();
float targetIncomingDamage = CaptureAttributeMagnitude(
TargetIncomingDamage,
effect,
target,
effectEvaluatedData);
if (targetIncomingDamage <= 0)
{
return [.. results];
}
if (effectEvaluatedData?.TryGetContextData(out SimpleHitEffectData? hitEffectData) == true)
{
targetIncomingDamage *= hitEffectData.Magnitude;
}
// Apply health reduction to target if attribute exists
if (TargetHealth.TryGetAttribute(target, out EntityAttribute? targetHealthAttribute))
{
results.Add(new ModifierEvaluatedData(
targetHealthAttribute,
ModifierOperation.FlatBonus,
-targetIncomingDamage)); // Negative for damage
}
var finalDamage = targetIncomingDamage;
var overkillDamage = 0.0f;
if (targetHealthAttribute!.CurrentValue - targetIncomingDamage <= targetHealthAttribute.Min)
{
finalDamage = targetHealthAttribute.CurrentValue - targetHealthAttribute.Min;
overkillDamage = targetIncomingDamage - finalDamage;
}
if (_damageReceiverEventTags is null) return [.. results];
target.Events.Raise(new EventData<DamageDone>
{
EventTags = _damageReceiverEventTags.GetTagContainer(),
Source = effect.Ownership.Owner,
Target = target,
EventMagnitude = finalDamage,
Payload = new DamageDone(_damageType, finalDamage, overkillDamage)
});
if (effect.Ownership.Source is null || _damageDealerEventTags is null)
{
return [.. results];
}
effect.Ownership.Source.Events.Raise(new EventData<DamageDone>
{
EventTags = _damageDealerEventTags.GetTagContainer(),
Source = effect.Ownership.Owner,
Target = target,
EventMagnitude = finalDamage,
Payload = new DamageDone(_damageType, finalDamage, overkillDamage)
});
return [.. results];
}
}
[Tool]
[GlobalClass]
public partial class ForgeDamageExecution : ForgeCustomExecution
{
[Export]
public DamageType DamageType { get; set; } = DamageType.Physical;
[Export]
public ForgeTagContainer? DamageDealerEventTags { get; set; }
[Export]
public ForgeTagContainer? DamageReceiverEventTags { get; set; }
public override CustomExecution GetExecutionClass()
{
return new DamageExecution(DamageType, DamageDealerEventTags, DamageReceiverEventTags);
}
}

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@@ -1 +0,0 @@
uid://cfx62w40nd84v

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@@ -1,102 +0,0 @@
using System.Collections.Generic;
using Gamesmiths.Forge.Core;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Effects.Calculator;
using Gamesmiths.Forge.Effects.Magnitudes;
using Gamesmiths.Forge.Events;
using Gamesmiths.Forge.Godot.Resources;
using Gamesmiths.Forge.Godot.Resources.Calculators;
using Godot;
using Movementtests.forge.abilities;
using Movementtests.scenes.components.knockback;
namespace Movementtests.tools.calculators;
public record KnockbackDone(float KnockbackValue, Vector3 knockbackDirection);
public class KnockbackExecution : CustomExecution
{
private readonly RKnockback _knockback;
private readonly ForgeTag _knockbackTag;
private readonly ForgeTagContainer? _knockbackReceiverEventTags;
private readonly ForgeTagContainer? _knockbackDealerEventTags;
public AttributeCaptureDefinition TargetIncomingDamage { get; }
public KnockbackExecution(ForgeTag knockbackTag, RKnockback knockback, ForgeTagContainer? knockbackDealerEventTags, ForgeTagContainer? knockbackReceiverEventTags)
{
_knockback = knockback;
_knockbackTag = knockbackTag;
_knockbackDealerEventTags = knockbackDealerEventTags;
_knockbackReceiverEventTags = knockbackReceiverEventTags;
TargetIncomingDamage = new AttributeCaptureDefinition(
"MetaAttributeSet.IncomingDamage",
AttributeCaptureSource.Target);
AttributesToCapture.Add(TargetIncomingDamage);
}
public override ModifierEvaluatedData[] EvaluateExecution(Effect effect, IForgeEntity target, EffectEvaluatedData? effectEvaluatedData)
{
var results = new List<ModifierEvaluatedData>();
if (!target.Tags.CombinedTags.HasTag(_knockbackTag.GetTag()))
return [.. results];
float targetIncomingDamage = CaptureAttributeMagnitude(
TargetIncomingDamage,
effect,
target,
effectEvaluatedData);
if (targetIncomingDamage <= 0)
return [.. results];
var knockbackValue = _knockback.Modifier * targetIncomingDamage / 100.0f;
if (_knockbackReceiverEventTags is null)
return [.. results];
var knockbackDirection = Vector3.Zero;
if (effectEvaluatedData?.TryGetContextData(out SimpleHitEffectData? hitEffectData) == true)
{
knockbackDirection = hitEffectData.SourceLocation.DirectionTo(hitEffectData.TargetLocation);
}
target.Events.Raise(new EventData<KnockbackDone>
{
EventTags = _knockbackReceiverEventTags.GetTagContainer(),
Source = effect.Ownership.Owner,
Target = target,
EventMagnitude = knockbackValue,
Payload = new KnockbackDone(knockbackValue, knockbackDirection)
});
if (effect.Ownership.Source is null || _knockbackDealerEventTags is null)
return [.. results];
effect.Ownership.Source.Events.Raise(new EventData<KnockbackDone>
{
EventTags = _knockbackDealerEventTags.GetTagContainer(),
Source = effect.Ownership.Owner,
Target = target,
EventMagnitude = knockbackValue,
Payload = new KnockbackDone(knockbackValue, knockbackDirection)
});
return [.. results];
}
}
[GlobalClass]
public partial class ForgeKnockbackExecution : ForgeCustomExecution
{
[Export] public ForgeTag? KnockbackableTag { get; set; }
[Export] public RKnockback? Knockback { get; set; }
[Export] public ForgeTagContainer? KnockbackDealerEventTags { get; set; }
[Export] public ForgeTagContainer? KnockbackReceiverEventTags { get; set; }
public override CustomExecution GetExecutionClass()
{
if (Knockback == null || KnockbackableTag == null) throw new System.ArgumentException("Knockback or KnockbackableTag is null");
return new KnockbackExecution(KnockbackableTag, Knockback, KnockbackDealerEventTags, KnockbackReceiverEventTags);
}
}

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@@ -1 +0,0 @@
uid://diondfg5xp78h

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@@ -16,33 +16,19 @@ using Movementtests.systems;
namespace Movementtests.tools.calculators;
public class RaiseEventTagExecution(TagContainer? ownerEventTags, TagContainer? targetEventTags) : CustomExecution
public class RaiseEventTagExecution(TagContainer eventTags) : CustomExecution
{
public override ModifierEvaluatedData[] EvaluateExecution(Effect effect, IForgeEntity target, EffectEvaluatedData? effectEvaluatedData)
{
var owner = effect.Ownership.Owner;
var magnitude = effectEvaluatedData is { ModifiersEvaluatedData.Length: > 0 }
? effectEvaluatedData.ModifiersEvaluatedData[0].Magnitude
: 0f;
if (owner != null && ownerEventTags != null)
if (owner == null) return [];
owner.Events.Raise(new EventData
{
owner.Events.Raise(new EventData
{
EventTags = ownerEventTags,
Source = owner,
EventMagnitude = magnitude
});
}
if (targetEventTags != null)
{
target.Events.Raise(new EventData
{
EventTags = targetEventTags,
Source = owner,
EventMagnitude = magnitude
});
}
EventTags = eventTags,
Source = owner,
EventMagnitude = 12f
});
return [];
}
@@ -53,11 +39,10 @@ public class RaiseEventTagExecution(TagContainer? ownerEventTags, TagContainer?
[GlobalClass]
public partial class ForgeRaiseEventTagExecution : ForgeCustomExecution
{
[Export] ForgeTagContainer? EventTags { get; set; }
[Export] ForgeTagContainer? TargetEventTags { get; set; }
[Export] ForgeTagContainer EventTags { get; set; }
public override CustomExecution GetExecutionClass()
{
return new RaiseEventTagExecution(EventTags?.GetTagContainer(), TargetEventTags?.GetTagContainer());
return new RaiseEventTagExecution(EventTags.GetTagContainer());
}
}

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@@ -4,4 +4,4 @@
[resource]
script = ExtResource("1_l686n")
RegisteredTags = Array[String](["character.player", "character.enemy", "weapon", "status.stunned", "status.burning", "status.frozen", "abilities.weapon.land", "abilities.weapon.flying", "abilities.weapon.left", "events.combat.damage", "events.combat.hit", "events.weapon.flyingTick", "events.weapon.startedFlying", "events.weapon.stoppedFlying", "events.weapon.handToFlying", "events.weapon.flyingToHand", "events.weapon.plantedToHand", "events.weapon.plantedToFlying", "events.weapon.planted", "cooldown.empoweredAction", "cooldown.empoweredSwordThrow", "cues.resources.mana", "events.player.empowered_action_used", "cues.resources.mana.inhibited", "cues.resources.health", "cooldown.enemy.hit", "events.combat.death", "cooldown.hit", "events.player.hit", "cues.enemy.health", "immunity.damage", "status", "traits.damageable", "traits.knockbackable", "events.combat.knockback_dealt", "events.combat.knockback_received"])
RegisteredTags = Array[String](["character.player", "character.enemy", "weapon", "status.stunned", "status.burning", "status.frozen", "abilities.weapon.land", "abilities.weapon.flying", "abilities.weapon.left", "events.combat.damage", "events.combat.hit", "events.weapon.flyingTick", "events.weapon.startedFlying", "events.weapon.stoppedFlying", "events.weapon.handToFlying", "events.weapon.flyingToHand", "events.weapon.plantedToHand", "events.weapon.plantedToFlying", "events.weapon.planted", "cooldown.empoweredAction", "cooldown.empoweredSwordThrow", "cues.resources.mana", "events.player.empowered_action_used", "cues.resources.mana.inhibited"])

View File

@@ -1,113 +0,0 @@
[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://nns16d5uhtl8"]
[ext_resource type="Resource" uid="uid://bpovqvlqv5bs5" path="res://forge/resources/effect_components/damageable.tres" id="1_w36j6"]
[ext_resource type="Resource" uid="uid://sn6kndc6ukic" path="res://forge/resources/tag_containers/on_damage_dealt.tres" id="2_3ma4g"]
[ext_resource type="Resource" uid="uid://5tr54q0rdpho" path="res://forge/resources/tag_containers/on_damage_taken.tres" id="3_kyfqu"]
[ext_resource type="Script" uid="uid://cfx62w40nd84v" path="res://forge/calculators/ForgeDamageExecution.cs" id="4_xfamx"]
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://scenes/components/knockback/RKnockback.cs" id="5_tw4gc"]
[ext_resource type="Resource" uid="uid://bhn27s8ne0uyg" path="res://forge/resources/tag_containers/on_knockback_dealt.tres" id="6_nq3a0"]
[ext_resource type="Resource" uid="uid://bkr6uu57wm3o3" path="res://forge/resources/tag_containers/on_knockback_received.tres" id="7_3utx7"]
[ext_resource type="Resource" uid="uid://45l7vnfs72b" path="res://forge/resources/tag_containers/knockbackable_tag.tres" id="8_7hfxb"]
[ext_resource type="Script" uid="uid://diondfg5xp78h" path="res://forge/calculators/ForgeKnockbackExecution.cs" id="9_lysxe"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="10_sd7ih"]
[ext_resource type="Script" uid="uid://cn3b4ya15fg7e" path="res://addons/forge/resources/magnitudes/ForgeScalableFloat.cs" id="11_bs6rs"]
[ext_resource type="Script" uid="uid://bdfcavbjyhxxa" path="res://addons/forge/resources/ForgeModifier.cs" id="12_a6jts"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="13_c85am"]
[ext_resource type="Texture2D" uid="uid://c2akxlg7tdb67" path="res://assets/ui/IconGodotNode/node/icon_projectile.png" id="14_ow2i8"]
[ext_resource type="Script" uid="uid://n6efm5o4uxvr" path="res://forge/abilities/ForgeSimpleHitBehavior.cs" id="15_ki7ct"]
[ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="16_hhyju"]
[sub_resource type="Resource" id="Resource_vy8wr"]
script = ExtResource("4_xfamx")
DamageType = 3
DamageDealerEventTags = ExtResource("2_3ma4g")
DamageReceiverEventTags = ExtResource("3_kyfqu")
metadata/_custom_type_script = "uid://cfx62w40nd84v"
[sub_resource type="Resource" id="Resource_ndb8p"]
script = ExtResource("5_tw4gc")
Modifier = 100.0
metadata/_custom_type_script = "uid://b44cse62qru7j"
[sub_resource type="Resource" id="Resource_dy671"]
script = ExtResource("9_lysxe")
KnockbackableTag = ExtResource("8_7hfxb")
Knockback = SubResource("Resource_ndb8p")
KnockbackDealerEventTags = ExtResource("6_nq3a0")
KnockbackReceiverEventTags = ExtResource("7_3utx7")
metadata/_custom_type_script = "uid://diondfg5xp78h"
[sub_resource type="Resource" id="Resource_i0sj3"]
script = ExtResource("10_sd7ih")
BaseValue = 1
[sub_resource type="Resource" id="Resource_1mvp7"]
script = ExtResource("11_bs6rs")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_jxdlf"]
script = ExtResource("11_bs6rs")
[sub_resource type="Resource" id="Resource_rslib"]
script = ExtResource("11_bs6rs")
[sub_resource type="Resource" id="Resource_3l3du"]
script = ExtResource("11_bs6rs")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_qqpg8"]
script = ExtResource("11_bs6rs")
BaseValue = 10.0
[sub_resource type="Resource" id="Resource_igmn0"]
script = ExtResource("11_bs6rs")
[sub_resource type="Resource" id="Resource_acqnn"]
script = ExtResource("11_bs6rs")
BaseValue = 50.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_xwtie"]
script = ExtResource("12_a6jts")
Attribute = "MetaAttributeSet.IncomingDamage"
CalculationType = 1
ScalableFloat = SubResource("Resource_acqnn")
CapturedAttribute = "MetaAttributeSet.Level"
Coefficient = SubResource("Resource_3l3du")
PreMultiplyAdditiveValue = SubResource("Resource_igmn0")
PostMultiplyAdditiveValue = SubResource("Resource_qqpg8")
CalculatorCoefficient = SubResource("Resource_1mvp7")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_rslib")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_jxdlf")
metadata/_custom_type_script = "uid://bdfcavbjyhxxa"
[sub_resource type="Resource" id="Resource_ikb7l"]
script = ExtResource("10_sd7ih")
BaseValue = 1
[sub_resource type="Resource" id="Resource_jdvg8"]
script = ExtResource("13_c85am")
Name = "Explosion hit"
Modifiers = Array[Object]([SubResource("Resource_xwtie")])
Components = Array[Object]([ExtResource("1_w36j6")])
Executions = Array[Object]([SubResource("Resource_vy8wr"), SubResource("Resource_dy671")])
StackLimit = SubResource("Resource_ikb7l")
InitialStack = SubResource("Resource_i0sj3")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[sub_resource type="Resource" id="Resource_ba5lh"]
script = ExtResource("15_ki7ct")
DamageEffect = SubResource("Resource_jdvg8")
Name = "Explostion hit"
Description = "Called by explosion scene"
Icon = ExtResource("14_ow2i8")
metadata/_custom_type_script = "uid://n6efm5o4uxvr"
[resource]
script = ExtResource("16_hhyju")
Name = "Explosion "
InstancingPolicy = 1
CooldownEffects = []
AbilityBehavior = SubResource("Resource_ba5lh")
metadata/_custom_type_script = "uid://dhxfbxh54pyxp"

View File

@@ -1,158 +0,0 @@
[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://qpdw62ubaclc"]
[ext_resource type="Resource" uid="uid://bpovqvlqv5bs5" path="res://forge/resources/effect_components/damageable.tres" id="1_q2jt5"]
[ext_resource type="Resource" uid="uid://dlu7l5egpexnn" path="res://forge/resources/custom_executions/raise_damage_dealing_events.tres" id="2_2dxcu"]
[ext_resource type="Resource" uid="uid://4rkwr10pc6tp" path="res://forge/resources/custom_executions/physical_damage_calculator.tres" id="2_f6jpb"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="4_0mce3"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="6_41lep"]
[ext_resource type="Script" uid="uid://cn3b4ya15fg7e" path="res://addons/forge/resources/magnitudes/ForgeScalableFloat.cs" id="7_jf6ii"]
[ext_resource type="Script" uid="uid://bdfcavbjyhxxa" path="res://addons/forge/resources/ForgeModifier.cs" id="8_51ikp"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="9_bcnlx"]
[ext_resource type="Script" uid="uid://n6efm5o4uxvr" path="res://forge/abilities/ForgeSimpleHitBehavior.cs" id="10_m4f1m"]
[ext_resource type="Script" uid="uid://dngf30hxy5go4" path="res://addons/forge/resources/components/ModifierTags.cs" id="11_8c5sq"]
[ext_resource type="Script" uid="uid://2gm1hdhi8u08" path="res://addons/forge/resources/magnitudes/ForgeModifierMagnitude.cs" id="12_2x5q6"]
[ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="13_4nn3y"]
[sub_resource type="Resource" id="Resource_rjo6h"]
script = ExtResource("6_41lep")
BaseValue = 1
[sub_resource type="Resource" id="Resource_8qlid"]
script = ExtResource("7_jf6ii")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_lbthk"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_hguc3"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_ugrvo"]
script = ExtResource("7_jf6ii")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_6406e"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_x0rol"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_1s1j3"]
script = ExtResource("7_jf6ii")
BaseValue = 10.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_khx4r"]
script = ExtResource("8_51ikp")
Attribute = "MetaAttributeSet.IncomingDamage"
Operation = 2
ScalableFloat = SubResource("Resource_1s1j3")
Coefficient = SubResource("Resource_ugrvo")
PreMultiplyAdditiveValue = SubResource("Resource_x0rol")
PostMultiplyAdditiveValue = SubResource("Resource_6406e")
CalculatorCoefficient = SubResource("Resource_8qlid")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_hguc3")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_lbthk")
metadata/_custom_type_script = "uid://bdfcavbjyhxxa"
[sub_resource type="Resource" id="Resource_xmw7i"]
script = ExtResource("6_41lep")
BaseValue = 1
[sub_resource type="Resource" id="Resource_lj45k"]
script = ExtResource("9_bcnlx")
Name = "SimpleHitEffect"
Modifiers = Array[Object]([SubResource("Resource_khx4r")])
Components = [ExtResource("1_q2jt5")]
Executions = [ExtResource("2_f6jpb"), ExtResource("2_2dxcu")]
StackLimit = SubResource("Resource_xmw7i")
InitialStack = SubResource("Resource_rjo6h")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[sub_resource type="Resource" id="Resource_m0osh"]
script = ExtResource("10_m4f1m")
DamageEffect = SubResource("Resource_lj45k")
Name = "Simple hit"
Description = "This is a simple hit from an enemy"
metadata/_custom_type_script = "uid://n6efm5o4uxvr"
[sub_resource type="Resource" id="Resource_msmv1"]
script = ExtResource("4_0mce3")
ContainerTags = Array[String](["status.stunned"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_xdbds"]
script = ExtResource("4_0mce3")
ContainerTags = Array[String](["cooldown.enemy.hit"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_gna8g"]
script = ExtResource("11_8c5sq")
TagsToAdd = SubResource("Resource_xdbds")
metadata/_custom_type_script = "uid://dngf30hxy5go4"
[sub_resource type="Resource" id="Resource_oo2a1"]
script = ExtResource("7_jf6ii")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_q86ag"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_5eesh"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_5lf6m"]
script = ExtResource("7_jf6ii")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_bv3hg"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_tb7hu"]
script = ExtResource("7_jf6ii")
[sub_resource type="Resource" id="Resource_bw6ul"]
script = ExtResource("7_jf6ii")
BaseValue = 1.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_g5uhf"]
script = ExtResource("12_2x5q6")
ScalableFloat = SubResource("Resource_bw6ul")
Coefficient = SubResource("Resource_5lf6m")
PreMultiplyAdditiveValue = SubResource("Resource_tb7hu")
PostMultiplyAdditiveValue = SubResource("Resource_bv3hg")
CalculatorCoefficient = SubResource("Resource_oo2a1")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_5eesh")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_q86ag")
metadata/_custom_type_script = "uid://2gm1hdhi8u08"
[sub_resource type="Resource" id="Resource_vl5ta"]
script = ExtResource("6_41lep")
BaseValue = 1
[sub_resource type="Resource" id="Resource_82a7m"]
script = ExtResource("6_41lep")
BaseValue = 1
[sub_resource type="Resource" id="Resource_0gdnn"]
script = ExtResource("9_bcnlx")
Name = "HitCooldown"
Modifiers = []
Components = [SubResource("Resource_gna8g")]
Executions = []
DurationType = 2
Duration = SubResource("Resource_g5uhf")
StackLimit = SubResource("Resource_82a7m")
InitialStack = SubResource("Resource_vl5ta")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[resource]
script = ExtResource("13_4nn3y")
Name = "Hit"
CooldownEffects = [SubResource("Resource_0gdnn")]
AbilityBehavior = SubResource("Resource_m0osh")
ActivationBlockedTags = SubResource("Resource_msmv1")
metadata/_custom_type_script = "uid://dhxfbxh54pyxp"

View File

@@ -1,95 +0,0 @@
[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://b0ikxp5j8fn3n"]
[ext_resource type="Resource" uid="uid://cw2ytd34jsxj" path="res://forge/resources/tag_containers/immune_damage.tres" id="1_xjqwu"]
[ext_resource type="Script" uid="uid://dngf30hxy5go4" path="res://addons/forge/resources/components/ModifierTags.cs" id="2_a16tf"]
[ext_resource type="Script" uid="uid://cn3b4ya15fg7e" path="res://addons/forge/resources/magnitudes/ForgeScalableFloat.cs" id="3_1wliv"]
[ext_resource type="Script" uid="uid://2gm1hdhi8u08" path="res://addons/forge/resources/magnitudes/ForgeModifierMagnitude.cs" id="4_7dtdc"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="5_ewbg3"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="6_0akms"]
[ext_resource type="Script" uid="uid://cl5hudinl1rex" path="res://forge/abilities/ForgeEffectApplicationBehavior.cs" id="7_mhqpo"]
[ext_resource type="Script" uid="uid://dpakv7agvir6y" path="res://addons/forge/resources/ForgeTag.cs" id="8_4vjp3"]
[ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="9_go27d"]
[sub_resource type="Resource" id="Resource_5ht6k"]
script = ExtResource("2_a16tf")
TagsToAdd = ExtResource("1_xjqwu")
metadata/_custom_type_script = "uid://dngf30hxy5go4"
[sub_resource type="Resource" id="Resource_bn2qi"]
script = ExtResource("3_1wliv")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_pl2a2"]
script = ExtResource("3_1wliv")
[sub_resource type="Resource" id="Resource_g02pf"]
script = ExtResource("3_1wliv")
[sub_resource type="Resource" id="Resource_7ak88"]
script = ExtResource("3_1wliv")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_f12ll"]
script = ExtResource("3_1wliv")
[sub_resource type="Resource" id="Resource_xodo6"]
script = ExtResource("3_1wliv")
[sub_resource type="Resource" id="Resource_mcqfd"]
script = ExtResource("3_1wliv")
BaseValue = 2.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_w3q2i"]
script = ExtResource("4_7dtdc")
ScalableFloat = SubResource("Resource_mcqfd")
Coefficient = SubResource("Resource_7ak88")
PreMultiplyAdditiveValue = SubResource("Resource_xodo6")
PostMultiplyAdditiveValue = SubResource("Resource_f12ll")
CalculatorCoefficient = SubResource("Resource_bn2qi")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_g02pf")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_pl2a2")
metadata/_custom_type_script = "uid://2gm1hdhi8u08"
[sub_resource type="Resource" id="Resource_vgvi5"]
script = ExtResource("5_ewbg3")
BaseValue = 1
[sub_resource type="Resource" id="Resource_0ujop"]
script = ExtResource("5_ewbg3")
BaseValue = 1
[sub_resource type="Resource" id="Resource_s8mqp"]
script = ExtResource("6_0akms")
Name = "Add Invincible tag effect"
Modifiers = Array[Object]([])
Components = Array[Object]([SubResource("Resource_5ht6k")])
Executions = []
DurationType = 2
Duration = SubResource("Resource_w3q2i")
StackLimit = SubResource("Resource_0ujop")
InitialStack = SubResource("Resource_vgvi5")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[sub_resource type="Resource" id="Resource_tcrdt"]
script = ExtResource("7_mhqpo")
EffectData = SubResource("Resource_s8mqp")
Name = "OnHitInvincibility"
Description = "Adds the invincible tag for a given period"
metadata/_custom_type_script = "uid://cl5hudinl1rex"
[sub_resource type="Resource" id="Resource_xs7wf"]
script = ExtResource("8_4vjp3")
Tag = "events.combat.damage"
metadata/_custom_type_script = "uid://dpakv7agvir6y"
[resource]
script = ExtResource("9_go27d")
Name = "OnHitInvincibility"
InstancingPolicy = 1
CooldownEffects = []
AbilityBehavior = SubResource("Resource_tcrdt")
TriggerSource = 1
TriggerTag = SubResource("Resource_xs7wf")
metadata/_custom_type_script = "uid://dhxfbxh54pyxp"

View File

@@ -1,159 +0,0 @@
[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://dgjsi1my7nlnk"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="1_l0l1a"]
[ext_resource type="Script" uid="uid://n6efm5o4uxvr" path="res://forge/abilities/ForgeSimpleHitBehavior.cs" id="1_n2s8d"]
[ext_resource type="Resource" uid="uid://bpovqvlqv5bs5" path="res://forge/resources/effect_components/damageable.tres" id="1_r7waw"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_w1wo0"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="2_5vjbv"]
[ext_resource type="Script" uid="uid://dngf30hxy5go4" path="res://addons/forge/resources/components/ModifierTags.cs" id="2_jwyed"]
[ext_resource type="Resource" uid="uid://4rkwr10pc6tp" path="res://forge/resources/custom_executions/physical_damage_calculator.tres" id="2_l5emy"]
[ext_resource type="Script" uid="uid://bdfcavbjyhxxa" path="res://addons/forge/resources/ForgeModifier.cs" id="3_c4wry"]
[ext_resource type="Resource" uid="uid://cc1qrmbp12fk8" path="res://forge/resources/custom_executions/player_hit_knoback_calculation.tres" id="3_l5emy"]
[ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="3_w1wo0"]
[ext_resource type="Script" uid="uid://cn3b4ya15fg7e" path="res://addons/forge/resources/magnitudes/ForgeScalableFloat.cs" id="4_c4wry"]
[ext_resource type="Script" uid="uid://2gm1hdhi8u08" path="res://addons/forge/resources/magnitudes/ForgeModifierMagnitude.cs" id="5_0cyim"]
[sub_resource type="Resource" id="Resource_0cyim"]
script = ExtResource("1_l0l1a")
BaseValue = 1
[sub_resource type="Resource" id="Resource_h8gc3"]
script = ExtResource("4_c4wry")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_ewmvj"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_8wvcn"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_no8t2"]
script = ExtResource("4_c4wry")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_vioyh"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_m6xnn"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_uinv8"]
script = ExtResource("4_c4wry")
BaseValue = 40.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_04hqa"]
script = ExtResource("3_c4wry")
Attribute = "MetaAttributeSet.IncomingDamage"
Operation = 2
ScalableFloat = SubResource("Resource_uinv8")
Coefficient = SubResource("Resource_no8t2")
PreMultiplyAdditiveValue = SubResource("Resource_m6xnn")
PostMultiplyAdditiveValue = SubResource("Resource_vioyh")
CalculatorCoefficient = SubResource("Resource_h8gc3")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_8wvcn")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_ewmvj")
metadata/_custom_type_script = "uid://bdfcavbjyhxxa"
[sub_resource type="Resource" id="Resource_8fbeq"]
script = ExtResource("1_l0l1a")
BaseValue = 1
[sub_resource type="Resource" id="Resource_ees2v"]
script = ExtResource("2_5vjbv")
Name = "Player Hit Effect"
Modifiers = Array[Object]([SubResource("Resource_04hqa")])
Components = Array[Object]([ExtResource("1_r7waw")])
Executions = Array[Object]([ExtResource("2_l5emy"), ExtResource("3_l5emy")])
StackLimit = SubResource("Resource_8fbeq")
InitialStack = SubResource("Resource_0cyim")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[sub_resource type="Resource" id="Resource_r7waw"]
script = ExtResource("1_n2s8d")
DamageEffect = SubResource("Resource_ees2v")
Name = "PlayerHitEffect"
Description = "Effect applied to target on player hit"
metadata/_custom_type_script = "uid://n6efm5o4uxvr"
[sub_resource type="Resource" id="Resource_qk2av"]
script = ExtResource("1_w1wo0")
ContainerTags = Array[String](["status.stunned"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_w857g"]
script = ExtResource("1_w1wo0")
ContainerTags = Array[String](["cooldown.hit"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_n2s8d"]
script = ExtResource("2_jwyed")
TagsToAdd = SubResource("Resource_w857g")
metadata/_custom_type_script = "uid://dngf30hxy5go4"
[sub_resource type="Resource" id="Resource_l5emy"]
script = ExtResource("4_c4wry")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_agfn8"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_tkxxk"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_e4qbe"]
script = ExtResource("4_c4wry")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_coxn5"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_wak7n"]
script = ExtResource("4_c4wry")
[sub_resource type="Resource" id="Resource_bvwi7"]
script = ExtResource("4_c4wry")
BaseValue = 0.3
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_3wf5l"]
script = ExtResource("5_0cyim")
ScalableFloat = SubResource("Resource_bvwi7")
Coefficient = SubResource("Resource_e4qbe")
PreMultiplyAdditiveValue = SubResource("Resource_wak7n")
PostMultiplyAdditiveValue = SubResource("Resource_coxn5")
CalculatorCoefficient = SubResource("Resource_l5emy")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_tkxxk")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_agfn8")
metadata/_custom_type_script = "uid://2gm1hdhi8u08"
[sub_resource type="Resource" id="Resource_xs7wf"]
script = ExtResource("1_l0l1a")
BaseValue = 1
[sub_resource type="Resource" id="Resource_cm4e8"]
script = ExtResource("1_l0l1a")
BaseValue = 1
[sub_resource type="Resource" id="Resource_cmmfb"]
script = ExtResource("2_5vjbv")
Name = "PlayerHitCooldown"
Modifiers = []
Components = Array[Object]([SubResource("Resource_n2s8d")])
Executions = []
DurationType = 2
Duration = SubResource("Resource_3wf5l")
StackLimit = SubResource("Resource_cm4e8")
InitialStack = SubResource("Resource_xs7wf")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[resource]
script = ExtResource("3_w1wo0")
Name = "PlayerHitAbility"
RetriggerInstancedAbility = true
CooldownEffects = [SubResource("Resource_cmmfb")]
AbilityBehavior = SubResource("Resource_r7waw")
ActivationBlockedTags = SubResource("Resource_qk2av")
metadata/_custom_type_script = "uid://dhxfbxh54pyxp"

View File

@@ -1,17 +0,0 @@
[gd_resource type="Resource" script_class="ForgeCue" format=3 uid="uid://bsqvfefpb7jix"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_tvgrb"]
[ext_resource type="Script" uid="uid://cmrsxccn0ei4j" path="res://addons/forge/resources/ForgeCue.cs" id="2_dyb6j"]
[sub_resource type="Resource" id="Resource_f35o6"]
script = ExtResource("1_tvgrb")
ContainerTags = Array[String](["cues.resources.health", "character.player"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[resource]
script = ExtResource("2_dyb6j")
CueKeys = SubResource("Resource_f35o6")
MaxValue = 100
MagnitudeType = 2
MagnitudeAttribute = "PlayerAttributeSet.Health"
metadata/_custom_type_script = "uid://cmrsxccn0ei4j"

View File

@@ -1,11 +0,0 @@
[gd_resource type="Resource" script_class="ForgeDamageExecution" format=3 uid="uid://4rkwr10pc6tp"]
[ext_resource type="Script" uid="uid://cfx62w40nd84v" path="res://forge/calculators/ForgeDamageExecution.cs" id="1_bo86y"]
[ext_resource type="Resource" uid="uid://sn6kndc6ukic" path="res://forge/resources/tag_containers/on_damage_dealt.tres" id="1_hmxxf"]
[ext_resource type="Resource" uid="uid://5tr54q0rdpho" path="res://forge/resources/tag_containers/on_damage_taken.tres" id="2_6r7e6"]
[resource]
script = ExtResource("1_bo86y")
DamageDealerEventTags = ExtResource("1_hmxxf")
DamageReceiverEventTags = ExtResource("2_6r7e6")
metadata/_custom_type_script = "uid://cfx62w40nd84v"

View File

@@ -1,20 +0,0 @@
[gd_resource type="Resource" script_class="ForgeKnockbackExecution" format=3 uid="uid://cc1qrmbp12fk8"]
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://scenes/components/knockback/RKnockback.cs" id="1_kcl5u"]
[ext_resource type="Resource" uid="uid://bhn27s8ne0uyg" path="res://forge/resources/tag_containers/on_knockback_dealt.tres" id="2_oqtq1"]
[ext_resource type="Resource" uid="uid://bkr6uu57wm3o3" path="res://forge/resources/tag_containers/on_knockback_received.tres" id="3_1va1b"]
[ext_resource type="Resource" uid="uid://45l7vnfs72b" path="res://forge/resources/tag_containers/knockbackable_tag.tres" id="4_0i0oh"]
[ext_resource type="Script" uid="uid://diondfg5xp78h" path="res://forge/calculators/ForgeKnockbackExecution.cs" id="5_babc1"]
[sub_resource type="Resource" id="Resource_6x2ov"]
script = ExtResource("1_kcl5u")
Modifier = 50.0
metadata/_custom_type_script = "uid://b44cse62qru7j"
[resource]
script = ExtResource("5_babc1")
KnockbackableTag = ExtResource("4_0i0oh")
Knockback = SubResource("Resource_6x2ov")
KnockbackDealerEventTags = ExtResource("2_oqtq1")
KnockbackReceiverEventTags = ExtResource("3_1va1b")
metadata/_custom_type_script = "uid://diondfg5xp78h"

View File

@@ -1,11 +0,0 @@
[gd_resource type="Resource" script_class="ForgeRaiseEventTagExecution" format=3 uid="uid://dlu7l5egpexnn"]
[ext_resource type="Resource" uid="uid://sn6kndc6ukic" path="res://forge/resources/tag_containers/on_damage_dealt.tres" id="1_cum8v"]
[ext_resource type="Resource" uid="uid://5tr54q0rdpho" path="res://forge/resources/tag_containers/on_damage_taken.tres" id="2_w48xp"]
[ext_resource type="Script" uid="uid://br7ut4lbau66w" path="res://forge/calculators/ForgeRaiseEventTagExecution.cs" id="3_ggrwn"]
[resource]
script = ExtResource("3_ggrwn")
EventTags = ExtResource("1_cum8v")
TargetEventTags = ExtResource("2_w48xp")
metadata/_custom_type_script = "uid://br7ut4lbau66w"

View File

@@ -1,11 +0,0 @@
[gd_resource type="Resource" script_class="TargetTagRequirements" format=3 uid="uid://bpovqvlqv5bs5"]
[ext_resource type="Resource" uid="uid://cw2ytd34jsxj" path="res://forge/resources/tag_containers/immune_damage.tres" id="1_8qlnl"]
[ext_resource type="Resource" uid="uid://bsogx7yhedjry" path="res://forge/resources/tag_containers/trait_damageable.tres" id="2_vxkk1"]
[ext_resource type="Script" uid="uid://b0eq12mjqfage" path="res://addons/forge/resources/components/TargetTagRequirements.cs" id="3_1mj5a"]
[resource]
script = ExtResource("3_1mj5a")
ApplicationRequiredTags = ExtResource("2_vxkk1")
ApplicationIgnoredTags = ExtResource("1_8qlnl")
metadata/_custom_type_script = "uid://b0eq12mjqfage"

View File

@@ -1,70 +0,0 @@
[gd_resource type="Resource" script_class="ForgeEffectData" format=3 uid="uid://c4ea6ktafqe0r"]
[ext_resource type="Resource" uid="uid://cw2ytd34jsxj" path="res://forge/resources/tag_containers/immune_damage.tres" id="1_suvh6"]
[ext_resource type="Script" uid="uid://dngf30hxy5go4" path="res://addons/forge/resources/components/ModifierTags.cs" id="2_7y7k0"]
[ext_resource type="Script" uid="uid://cn3b4ya15fg7e" path="res://addons/forge/resources/magnitudes/ForgeScalableFloat.cs" id="3_wdmyo"]
[ext_resource type="Script" uid="uid://2gm1hdhi8u08" path="res://addons/forge/resources/magnitudes/ForgeModifierMagnitude.cs" id="4_m2dme"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="5_uck3v"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="6_gt48y"]
[sub_resource type="Resource" id="Resource_xltxv"]
script = ExtResource("2_7y7k0")
TagsToAdd = ExtResource("1_suvh6")
metadata/_custom_type_script = "uid://dngf30hxy5go4"
[sub_resource type="Resource" id="Resource_60xl1"]
script = ExtResource("3_wdmyo")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_2rev5"]
script = ExtResource("3_wdmyo")
[sub_resource type="Resource" id="Resource_kxytj"]
script = ExtResource("3_wdmyo")
[sub_resource type="Resource" id="Resource_e5nje"]
script = ExtResource("3_wdmyo")
BaseValue = 1.0
[sub_resource type="Resource" id="Resource_xc8ja"]
script = ExtResource("3_wdmyo")
[sub_resource type="Resource" id="Resource_tan32"]
script = ExtResource("3_wdmyo")
[sub_resource type="Resource" id="Resource_l52b0"]
script = ExtResource("3_wdmyo")
BaseValue = 0.3
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_6jn6y"]
script = ExtResource("4_m2dme")
ScalableFloat = SubResource("Resource_l52b0")
Coefficient = SubResource("Resource_e5nje")
PreMultiplyAdditiveValue = SubResource("Resource_tan32")
PostMultiplyAdditiveValue = SubResource("Resource_xc8ja")
CalculatorCoefficient = SubResource("Resource_60xl1")
CalculatorPreMultiplyAdditiveValue = SubResource("Resource_kxytj")
CalculatorPostMultiplyAdditiveValue = SubResource("Resource_2rev5")
metadata/_custom_type_script = "uid://2gm1hdhi8u08"
[sub_resource type="Resource" id="Resource_ev6w4"]
script = ExtResource("5_uck3v")
BaseValue = 1
[sub_resource type="Resource" id="Resource_u8xa8"]
script = ExtResource("5_uck3v")
BaseValue = 1
[resource]
script = ExtResource("6_gt48y")
Name = "ApplyInvincibility"
Modifiers = []
Components = Array[Object]([SubResource("Resource_xltxv")])
Executions = []
DurationType = 2
Duration = SubResource("Resource_6jn6y")
StackLimit = SubResource("Resource_u8xa8")
InitialStack = SubResource("Resource_ev6w4")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://bocsykxbh8l0g"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_kdy2b"]
[resource]
script = ExtResource("1_kdy2b")
ContainerTags = Array[String](["character.enemy", "traits.damageable", "traits.knockbackable"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://cw2ytd34jsxj"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_vmvhu"]
[resource]
script = ExtResource("1_vmvhu")
ContainerTags = Array[String](["immunity.damage"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTag" format=3 uid="uid://45l7vnfs72b"]
[ext_resource type="Script" uid="uid://dpakv7agvir6y" path="res://addons/forge/resources/ForgeTag.cs" id="1_1cy5u"]
[resource]
script = ExtResource("1_1cy5u")
Tag = "traits.knockbackable"
metadata/_custom_type_script = "uid://dpakv7agvir6y"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://sn6kndc6ukic"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_4beov"]
[resource]
script = ExtResource("1_4beov")
ContainerTags = Array[String](["events.combat.hit"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://5tr54q0rdpho"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_nvopg"]
[resource]
script = ExtResource("1_nvopg")
ContainerTags = Array[String](["events.combat.damage"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://bhn27s8ne0uyg"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_kgxiq"]
[resource]
script = ExtResource("1_kgxiq")
ContainerTags = Array[String](["events.combat.knockback_dealt"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://bkr6uu57wm3o3"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_ro1gp"]
[resource]
script = ExtResource("1_ro1gp")
ContainerTags = Array[String](["events.combat.knockback_received"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -1,8 +0,0 @@
[gd_resource type="Resource" script_class="ForgeTagContainer" format=3 uid="uid://bsogx7yhedjry"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="1_wyb42"]
[resource]
script = ExtResource("1_wyb42")
ContainerTags = Array[String](["traits.damageable"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"

View File

@@ -0,0 +1,12 @@
using Gamesmiths.Forge.Abilities;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Tags;
using Godot;
namespace Movementtests.interfaces;
public interface IAbilityBase<TCreation, TPayload>
{
AbilityData Ability(TCreation creationData, TagContainer? tags);
IAbilityBehavior<TPayload> Behavior(TCreation creationData);
}

View File

@@ -0,0 +1 @@
uid://de881c2xsbutk

View File

@@ -0,0 +1,9 @@
using Godot;
namespace Movementtests.interfaces;
public interface IDamageDealer
{
[Export]
RDamage RDamage { get; set; }
}

View File

@@ -0,0 +1 @@
uid://wdqo51131g5

14
interfaces/IDamageable.cs Normal file
View File

@@ -0,0 +1,14 @@
using System;
using Godot;
namespace Movementtests.interfaces;
public record DamageRecord(Vector3 SourceLocation, RDamage Damage);
public interface IDamageable
{
event Action<IDamageable, DamageRecord> DamageTaken;
DamageRecord TakeDamage(DamageRecord damageRecord);
DamageRecord ComputeDamage(DamageRecord damageRecord);
}

View File

@@ -0,0 +1 @@
uid://cf56b2ep3bu3j

18
interfaces/IHealthable.cs Normal file
View File

@@ -0,0 +1,18 @@
using System;
using Godot;
namespace Movementtests.interfaces;
public record HealthChangedRecord(float CurrentHealth, float PreviousHealth, float MaxHealth);
public interface IHealthable
{
event Action<IHealthable, HealthChangedRecord> HealthChanged;
event Action<IHealthable> HealthDepleted;
[Export] RHealth? RHealth { get; set; }
float CurrentHealth { get; set; }
HealthChangedRecord ReduceHealth(IDamageable source, DamageRecord damageRecord);
}

View File

@@ -0,0 +1 @@
uid://bea2kvnu3kuhu

View File

@@ -2,5 +2,5 @@ namespace Movementtests.interfaces;
public interface IKillable
{
void Kill();
void Kill(IHealthable source);
}

View File

@@ -1,9 +1,8 @@
using Godot;
using Movementtests.scenes.components.knockback;
namespace Movementtests.interfaces;
public record KnockbackRecord(Vector3 Direction, float ForceMultiplier = 1.0f);
public record KnockbackRecord(DamageRecord DamageRecord, float ForceMultiplier = 1.0f);
public interface IKnockbackable
{

View File

@@ -3,5 +3,5 @@ using Godot;
interface ISpawnable
{
void Init();
void Initialize();
}

View File

@@ -5,6 +5,10 @@ namespace Movementtests.interfaces;
public static class NodeExtensions
{
public static IDamageable[] ToIDamageables(this GodotObject[] nodes)
{
return nodes == null ? System.Array.Empty<IDamageable>() : nodes.OfType<IDamageable>().ToArray();
}
public static IKillable[] ToIKillables(this GodotObject[] nodes)
{
return nodes == null ? System.Array.Empty<IKillable>() : nodes.OfType<IKillable>().ToArray();

View File

@@ -1,81 +1,58 @@
using System;
using System.Collections.Generic;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Chickensoft.Sync.Primitives;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
using Movementtests.systems;
namespace Movementtests.managers;
public partial class WeaponEventAbilityData(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior ability)
public partial class WeaponEventAbilityData(WeaponSystem.WeaponEvent forEvent, Resource ability)
: RefCounted
{
public WeaponSystem.WeaponEvent ForEvent { get; private set; } = forEvent;
public ForgeAbilityBehavior Ability { get; private set; } = ability;
public Resource Ability { get; private set; } = ability;
}
[GlobalClass, Meta(typeof(IAutoNode))]
public partial class InventoryManager : Node, IDisposable
public partial class InventoryManager : Node
{
public override void _Notification(int what) => this.Notify(what);
#region Signals
[Signal]
public delegate void InventoryChangedEventHandler();
[Signal]
public delegate void WeaponEventInventoryChangedEventHandler();
[Signal]
public delegate void WeaponEventAbilityAddedEventHandler(WeaponEventAbilityData data);
[Signal]
public delegate void WeaponEventAbilityRemovedEventHandler(WeaponEventAbilityData data);
#endregion
public Dictionary<WeaponSystem.WeaponEvent, HashSet<Resource>> WeaponEventsInventory { get; } = [];
public static InventoryManager Instance { get; private set; }
private AutoSet<ForgeAbilityBehavior> _startedFlyingAbilities = new();
private AutoSet<ForgeAbilityBehavior> _flyingTickAbilities = new();
private AutoSet<ForgeAbilityBehavior> _stoppedFlyingAbilities = new();
public IAutoSet<ForgeAbilityBehavior> StartedFlyingAbilities => _startedFlyingAbilities;
public IAutoSet<ForgeAbilityBehavior> FlyingTickAbilities => _flyingTickAbilities;
public IAutoSet<ForgeAbilityBehavior> StoppedFlyingAbilities => _stoppedFlyingAbilities;
private readonly AutoMap<WeaponSystem.WeaponEvent, AutoSet<ForgeAbilityBehavior>> _weaponEventsInventory = new();
public IAutoMap<WeaponSystem.WeaponEvent, AutoSet<ForgeAbilityBehavior>> WeaponEventsInventory => _weaponEventsInventory;
public void OnReady()
public override void _Ready()
{
_weaponEventsInventory[WeaponSystem.WeaponEvent.StartedFlying] = _startedFlyingAbilities;
_weaponEventsInventory[WeaponSystem.WeaponEvent.FlyingTick] = _flyingTickAbilities;
_weaponEventsInventory[WeaponSystem.WeaponEvent.StoppedFlying] = _stoppedFlyingAbilities;
}
public void InitializeFromResource(WeaponInventory inventory)
{
_startedFlyingAbilities = new AutoSet<ForgeAbilityBehavior>(inventory.OnWeaponStartedFlyingAbilities);
_flyingTickAbilities = new AutoSet<ForgeAbilityBehavior>(inventory.OnWeaponFlyingTickAbilities);
_stoppedFlyingAbilities = new AutoSet<ForgeAbilityBehavior>(inventory.OnWeaponStoppedFlyingAbilities);
}
public new void Dispose()
{
GC.SuppressFinalize(this);
_startedFlyingAbilities.Dispose();
_flyingTickAbilities.Dispose();
_stoppedFlyingAbilities.Dispose();
_weaponEventsInventory.Dispose();
base.Dispose();
Instance = this;
WeaponEventsInventory[WeaponSystem.WeaponEvent.FlyingTick] = new HashSet<Resource>();
WeaponEventsInventory[WeaponSystem.WeaponEvent.StartedFlying] = new HashSet<Resource>();
WeaponEventsInventory[WeaponSystem.WeaponEvent.StoppedFlying] = new HashSet<Resource>();
}
public void AddAbilityForWeaponEvent(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
{
var inventoryForEvent = _weaponEventsInventory[forEvent];
inventoryForEvent.Add(abilityBehavior);
var inventoryForEvent = WeaponEventsInventory[forEvent];
var addedAbilityToInventory = inventoryForEvent.Add(abilityBehavior);
if (!addedAbilityToInventory) return;
EmitSignalWeaponEventInventoryChanged();
EmitSignalWeaponEventAbilityAdded(new WeaponEventAbilityData(forEvent, abilityBehavior));
}
public void RemoveAbilityForWeaponEvent(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
{
var inventoryForEvent = _weaponEventsInventory[forEvent];
inventoryForEvent.Remove(abilityBehavior);
var inventoryForEvent = WeaponEventsInventory[forEvent];
var removedFromInventory = inventoryForEvent.Remove(abilityBehavior);
if (!removedFromInventory) return;
EmitSignalWeaponEventInventoryChanged();
EmitSignalWeaponEventAbilityRemoved(new WeaponEventAbilityData(forEvent, abilityBehavior));
}
}

View File

@@ -1,22 +0,0 @@
using System.Collections.Generic;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
namespace Movementtests.managers;
[GlobalClass]
public partial class WeaponInventory(
ForgeAbilityBehavior[] onWeaponStartedFlyingAbilities,
ForgeAbilityBehavior[] onWeaponFlyingTickAbilities,
ForgeAbilityBehavior[] onWeaponStoppedFlyingAbilities
) : Resource
{
[Export]
public ForgeAbilityBehavior[] OnWeaponStartedFlyingAbilities { get; set; } = onWeaponStartedFlyingAbilities;
[Export]
public ForgeAbilityBehavior[] OnWeaponFlyingTickAbilities { get; set; } = onWeaponFlyingTickAbilities;
[Export]
public ForgeAbilityBehavior[] OnWeaponStoppedFlyingAbilities { get; set; } = onWeaponStoppedFlyingAbilities;
public WeaponInventory() : this([], [], []) {}
}

View File

@@ -1 +0,0 @@
uid://cgaahnfgxcrr6

View File

@@ -1,92 +0,0 @@
using Godot;
using System;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Gamesmiths.Forge.Cues;
using Gamesmiths.Forge.Godot.Core;
using Gamesmiths.Forge.Tags;
using Movementtests.interfaces;using Movementtests.managers;
using Movementtests.systems;
[Meta(
typeof(IAutoOn),
typeof(IAutoConnect),
typeof(IProvider)
)]
public partial class MainSceneTemplate : Node3D, IProvide<InventoryManager>, IProvide<TagsManager>, IProvide<CuesManager>
{
public override void _Notification(int what) => this.Notify(what);
#region Nodes
[Node("PlayerFellRespawn")] public required Marker3D PlayerRespawnMarker { get; set; }
[Node("AnimationPlayer")] public required AnimationPlayer AnimationPlayer { get; set; }
[Node("PlayerFellTP")] public required Area3D PlayerFellPlane { get; set; }
[Node("DeathPlane")] public required Area3D DeathPlane { get; set; }
#endregion
private Node3D? Respawnabble { get; set; }
#region Exports
[Export] public WeaponInventory? InitialWeaponInventory { get; set; }
#endregion
public required InventoryManager InventoryManager { get; set; }
InventoryManager IProvide<InventoryManager>.Value() => InventoryManager;
TagsManager IProvide<TagsManager>.Value() => ForgeManagers.Instance.TagsManager;
CuesManager IProvide<CuesManager>.Value() => ForgeManagers.Instance.CuesManager;
public void OnReady()
{
PlayerFellPlane.BodyEntered += StartResetPlayerAnimation;
DeathPlane.BodyEntered += KillEnemy;
InventoryManager = new InventoryManager();
if (InitialWeaponInventory != null)
InventoryManager.InitializeFromResource(InitialWeaponInventory);
AddChild(InventoryManager);
this.Provide();
}
public void OnProvided()
{
// You can optionally implement this method. It gets called once you call
// this.Provide() to inform AutoInject that the provided values are now
// available.
}
public void ResetPlayerPosition()
{
if (Respawnabble == null || PlayerRespawnMarker == null) throw new Exception("Player or respawn marker is null");
Respawnabble.GlobalPosition = PlayerRespawnMarker.GlobalPosition;
}
public void StartResetPlayerAnimation(Node3D body)
{
if (body is WeaponSystem weapon)
{
if (PlayerRespawnMarker == null) throw new Exception("Respawn marker is null");
weapon.GlobalPosition = PlayerRespawnMarker.GlobalPosition;
weapon.SetLinearVelocity(Vector3.Down);
return;
}
Respawnabble = body as PlayerController;
if (Respawnabble == null || AnimationPlayer == null) throw new Exception("Player or anim player is null");
AnimationPlayer.Play("player_fell");
}
public void KillEnemy(Node3D body)
{
if (body is not IKillable killable)
{
// body.QueueFree();
return;
}
killable.Kill();
}
}

View File

@@ -1 +0,0 @@
uid://br0f18u1iou2d

View File

@@ -0,0 +1,21 @@
extends Node3D
@onready var player_fell_respawn: Marker3D = $PlayerFellRespawn
@onready var animation_player: AnimationPlayer = $AnimationPlayer
var _player: Node3D
func _on_player_fell_tp_body_entered(body: Node3D) -> void:
_player = body
animation_player.play("player_fell")
func reset_player_position() -> void:
if _player == null:
return
_player.position = player_fell_respawn.position
func _on_death_plane_body_entered(body: Node3D) -> void:
body.queue_free()

View File

@@ -0,0 +1 @@
uid://beof168aw2acj

View File

@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://55wehh6xombr"]
[ext_resource type="Script" uid="uid://br0f18u1iou2d" path="res://maps/_templates/MainSceneTemplate.cs" id="1_5g5a0"]
[ext_resource type="Script" uid="uid://beof168aw2acj" path="res://maps/_templates/main_scene_template.gd" id="1_5g5a0"]
[ext_resource type="PackedScene" uid="uid://bkcsjsk2ciff" path="res://addons/maaacks_game_template/base/scenes/music_players/background_music_player.tscn" id="2_roiv2"]
[ext_resource type="AudioStream" uid="uid://f8cvr5s041ej" path="res://assets/audio/ambiance/637083__nox_sound__ambiance_nature_night_cricket_calm_loop_stereo.wav" id="3_boadi"]
[ext_resource type="Script" uid="uid://cupqhe3qv7ero" path="res://tools/general_manager.gd" id="3_k6got"]
@@ -237,7 +237,7 @@ tracks/6/keys = {
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"ResetPlayerPosition"
"method": &"reset_player_position"
}]
}
@@ -300,7 +300,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 300, 0)
[node name="PlayerFellTP" type="Area3D" parent="." unique_id=1277888169]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -200, 0)
collision_layer = 0
collision_mask = 65537
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerFellTP" unique_id=1866249040]

View File

@@ -41,7 +41,7 @@ size = Vector3(6.75, 8.25, 7.25)
[node name="Main" unique_id=955321579 instance=ExtResource("1_jyq54")]
[node name="DirectionalLight3D" parent="." index="6" unique_id=1357990191]
[node name="DirectionalLight3D" parent="." index="5" unique_id=1357990191]
transform = Transform3D(-0.1772511, 0.44628847, 0.87715954, 0.49540228, -0.72966087, 0.4713508, 0.85038733, 0.51809436, -0.09175911, 0, 0, 0)
[node name="Greybox" type="CSGCombiner3D" parent="." index="7" unique_id=2082385716]
@@ -907,9 +907,9 @@ light_energy = 8.571
omni_range = 7.0
[node name="OmniLight3D29" type="OmniLight3D" parent="Lights" index="24" unique_id=2143811783]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 16.75, -18.75)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 25.5, -16.5)
light_energy = 4.004
omni_range = 9.25
omni_range = 7.0
[node name="OmniLight3D20" type="OmniLight3D" parent="Lights" index="25" unique_id=1665621589]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -37, 24.5, -35.25)
@@ -934,19 +934,14 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -33.5, 24.5, -47)
light_energy = 2.725
omni_range = 10.0
[node name="OmniLight3D34" type="OmniLight3D" parent="Lights" index="30" unique_id=2065211844]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36.25, 13.75, -45.5)
light_energy = 2.725
omni_range = 10.0
[node name="OmniLight3D25" type="OmniLight3D" parent="Lights" index="31" unique_id=727558952]
[node name="OmniLight3D25" type="OmniLight3D" parent="Lights" index="30" unique_id=727558952]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 24.5, -51)
[node name="OmniLight3D26" type="OmniLight3D" parent="Lights" index="32" unique_id=1646376304]
[node name="OmniLight3D26" type="OmniLight3D" parent="Lights" index="31" unique_id=1646376304]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 24.5, -51.5)
omni_range = 7.0
[node name="OmniLight3D27" type="OmniLight3D" parent="Lights" index="33" unique_id=1849438050]
[node name="OmniLight3D27" type="OmniLight3D" parent="Lights" index="32" unique_id=1849438050]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 24.5, -51.5)
omni_range = 4.5
@@ -1052,10 +1047,10 @@ tuto_text = "Select next level when ready"
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.875, 1.125, -4.625)
shape = SubResource("BoxShape3D_7hd1j")
[node name="Player" parent="." index="12" unique_id=1309399929]
[node name="Player" parent="." index="11" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0.4102497, 0.5415039)
HasSword = false
HasParry = false
[node name="PlayerFellRespawn" parent="." index="13" unique_id=479136076]
[node name="PlayerFellRespawn" parent="." index="12" unique_id=479136076]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.25, -1.25)

View File

@@ -7,6 +7,8 @@
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="5_dl1un"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="6_465vr"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="7_egib5"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://scenes/components/health/RHealth.cs" id="8_a01g8"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://scenes/components/damage/RDamage.cs" id="9_doqxp"]
[ext_resource type="PackedScene" uid="uid://b8aet6m4m2i83" path="res://scenes/tuto_trigger/TutoTrigger.tscn" id="10_vqwwk"]
[ext_resource type="Texture2D" uid="uid://nrhxjdpuje3f" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lt_outline.svg" id="11_bdsxx"]
[ext_resource type="Texture2D" uid="uid://dx2mk8qd6g8uh" path="res://assets/ui/input-prompts/Keyboard & Mouse/Vector/mouse_right_outline.svg" id="12_2usyc"]
@@ -24,6 +26,31 @@ script = ExtResource("6_465vr")
GravityModifier = 5.0
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
[sub_resource type="Resource" id="Resource_xy0m1"]
script = ExtResource("8_a01g8")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_invhv"]
script = ExtResource("8_a01g8")
StartingHealth = 1.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_cgfmf"]
script = ExtResource("9_doqxp")
DamageType = 2
metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="Resource" id="Resource_05lnh"]
script = ExtResource("8_a01g8")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_t5o40"]
script = ExtResource("8_a01g8")
StartingHealth = 100.0
metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="BoxShape3D" id="BoxShape3D_xy0m1"]
size = Vector3(3, 3.75, 3)
@@ -37,7 +64,7 @@ size = Vector3(5, 2.25, 3.75)
size = Vector3(5.5, 4.5, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_prjj8"]
size = Vector3(2, 3.25, 4)
size = Vector3(2, 3.25, 5.25)
[sub_resource type="BoxShape3D" id="BoxShape3D_trte5"]
size = Vector3(6.75, 8.25, 7.25)
@@ -157,126 +184,151 @@ RMovement = SubResource("Resource_nwk5u")
[node name="Enemy3" parent="Playground/GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy11" parent="Playground/GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy12" parent="Playground/GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy13" parent="Playground/GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy18" parent="Playground/GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy19" parent="Playground/GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy25" parent="Playground/GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy26" parent="Playground/GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy20" parent="Playground/GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy21" parent="Playground/GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy22" parent="Playground/GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy14" parent="Playground/GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy15" parent="Playground/GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy16" parent="Playground/GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy17" parent="Playground/GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy23" parent="Playground/GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy24" parent="Playground/GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy4" parent="Playground/GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy7" parent="Playground/GroundedEnemies" index="18" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy27" parent="Playground/GroundedEnemies" index="19" unique_id=854456486 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 20, 0, -44.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Tutorial" type="CSGCombiner3D" parent="." index="8" unique_id=1168290062]
@@ -293,16 +345,22 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.3647223, 23.75, -13.7
[node name="Enemy28" parent="Tutorial" index="2" unique_id=1765389924 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -5, 22, 15.5)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_invhv")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy29" parent="Tutorial" index="3" unique_id=1071267369 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -10, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_05lnh")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy30" parent="Tutorial" index="4" unique_id=1982933011 node_paths=PackedStringArray("Target") instance=ExtResource("7_egib5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0.25, 22, 28.75)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_t5o40")
RDamage = SubResource("Resource_cgfmf")
RMovement = SubResource("Resource_nwk5u")
[node name="Triggers" type="Node3D" parent="Tutorial" index="5" unique_id=1531131828]
@@ -362,7 +420,7 @@ input_related_text = "at enemy"
tuto_text = "dash through"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tutorial/Triggers/TutoTrigger6" index="1" unique_id=1214410006]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.625, 1.75, -0.125)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.625, 1.75, -0.75)
shape = SubResource("BoxShape3D_prjj8")
[node name="TutoTrigger7" parent="Tutorial/Triggers" index="5" unique_id=271532103 instance=ExtResource("10_vqwwk")]
@@ -558,15 +616,15 @@ size = Vector3(7.25, 7.75, 2)
material = ExtResource("3_4m8g1")
[node name="CSGBox3D124" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="26" unique_id=1068505352]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 19.237345, 11.25)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 19.487345, 11.25)
use_collision = true
size = Vector3(3, 4.5, 8.5)
size = Vector3(3, 5, 8.5)
material = ExtResource("3_4m8g1")
[node name="CSGBox3D129" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="27" unique_id=302301078]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.25, 19.487345, 38)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.25, 19.487345, 38.625)
use_collision = true
size = Vector3(9.5, 5, 13)
size = Vector3(9.5, 5, 11.75)
material = ExtResource("3_4m8g1")
[node name="CSGBox3D133" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="28" unique_id=672467040]
@@ -717,9 +775,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.5, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, 4)
[node name="OmniLight3D2" type="OmniLight3D" parent="." index="14" unique_id=2016820716]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, -10)
omni_range = 12.0
[node name="OmniLight3D3" type="OmniLight3D" parent="." index="15" unique_id=845858088]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, -25.5)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 25, -9.5)
omni_range = 12.0

View File

@@ -1,10 +1,8 @@
[gd_scene format=3 uid="uid://ndnor8g7kq07"]
[ext_resource type="PackedScene" uid="uid://55wehh6xombr" path="res://maps/_templates/main_scene_template.tscn" id="1_k7f42"]
[ext_resource type="Resource" uid="uid://ifeavnlps7hy" path="res://forge/resources/behaviors/exploding_sword.tres" id="2_ctafv"]
[ext_resource type="PackedScene" uid="uid://y77cdg7gg3y7" path="res://maps/levels/_arenas/playtest_1.tscn" id="2_kutfq"]
[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/materials/greybox/m_greybox.tres" id="3_1qo78"]
[ext_resource type="Script" uid="uid://cgaahnfgxcrr6" path="res://managers/WeaponInventory.cs" id="3_nix1q"]
[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="4_jaqjx"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="5_iq67o"]
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="6_l44fp"]
@@ -17,18 +15,10 @@
[ext_resource type="PackedScene" uid="uid://qup00a7x2sji" path="res://scenes/fixed_dash_target/fixed_dashthrough_target.tscn" id="13_iq67o"]
[ext_resource type="PackedScene" uid="uid://b8aet6m4m2i83" path="res://scenes/tuto_trigger/TutoTrigger.tscn" id="14_lthgu"]
[sub_resource type="Resource" id="Resource_udq24"]
script = ExtResource("3_nix1q")
OnWeaponStartedFlyingAbilities = Array[Object]([ExtResource("2_ctafv")])
OnWeaponFlyingTickAbilities = Array[Object]([ExtResource("2_ctafv")])
OnWeaponStoppedFlyingAbilities = Array[Object]([ExtResource("2_ctafv")])
metadata/_custom_type_script = "uid://cgaahnfgxcrr6"
[sub_resource type="BoxShape3D" id="BoxShape3D_lthgu"]
size = Vector3(7.5, 3.75, 10.25)
[node name="Main" unique_id=955321579 instance=ExtResource("1_k7f42")]
InitialWeaponInventory = SubResource("Resource_udq24")
[node name="PlaytestArena" parent="." index="6" unique_id=664535670 instance=ExtResource("2_kutfq")]
@@ -45,7 +35,7 @@ MovementInputs = ExtResource("6_l44fp")
HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 1.808
SpawnInterval = 5.0
[node name="GroundedSpawner2" parent="." index="9" unique_id=1026317919 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46.5, 11.5, -34.5)
@@ -55,7 +45,6 @@ HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
[node name="GroundedSpawner3" parent="." index="10" unique_id=241829575 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44.5, 0, -3)
@@ -123,5 +112,5 @@ tuto_text = "Try to survive!"
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0.625, -1.875)
shape = SubResource("BoxShape3D_lthgu")
[node name="Player" parent="." index="16" unique_id=1309399929]
[node name="Player" parent="." index="15" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)

View File

@@ -1,101 +1,83 @@
using System;
using System.Collections.Generic;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
using Movementtests.systems;
[Tool, GlobalClass, Meta(typeof(IAutoConnect), typeof(IAutoOn))]
[Tool, GlobalClass]
public partial class AbilitySelection : Control
{
public override void _Notification(int what) => this.Notify(what);
#region Signals
[Signal] public delegate void AbilityAddedEventHandler(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior behavior);
[Signal] public delegate void AbilityRemovedEventHandler(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior behavior);
#endregion
#region Exports
[Export] public WeaponSystem.WeaponEvent ForEvent { get; set; } = WeaponSystem.WeaponEvent.StartedFlying;
[Export] public string Title { get; set; } = string.Empty;
[Export] public PackedScene? AbilitySelectedItem { get; set; }
[Export] public ForgeAbilityBehavior[] AbilityBehaviors { get; set; } = [];
#endregion
#region Nodes
[Node("%SelectedAbilities")] public required VBoxContainer SelectedAbilities { get; set; }
[Node("%AddAbility")] public required MenuButton AddAbility { get; set; }
public required PopupMenu AddAbilityMenu { get; set; }
#endregion
public void OnReady()
[Export] public string Title { get; set; } = string.Empty;
[Export] public PackedScene AbilitySelectedItem { get; set; }
[Export] public ForgeAbilityBehavior[] AbilityBehaviors { get; set; }
private VBoxContainer _selectedAbilities;
private MenuButton _addAbility;
private PopupMenu _addAbilityMenu;
public override void _Ready()
{
// Initialize title (also in Editor as Tool)
var titleLabel = GetNode<Label>("%TitleLabel");
titleLabel.Text = Title;
AddAbilityMenu = AddAbility.GetPopup();
_selectedAbilities = GetNode<VBoxContainer>("%SelectedAbilities");
_addAbility = GetNode<MenuButton>("%AddAbility");
_addAbilityMenu = _addAbility.GetPopup();
if (Engine.IsEditorHint()) return; // Editor flow stops here
if (Engine.IsEditorHint()) return;
var i = 0;
foreach (var behavior in AbilityBehaviors)
{
AddAbilityMenu.AddIconItem(behavior.Icon, behavior.Name);
AddAbilityMenu.SetItemMetadata(i, behavior);
_addAbilityMenu.AddIconItem(behavior.Icon, behavior.Name);
_addAbilityMenu.SetItemMetadata(i, behavior);
i += 1;
}
AddAbilityMenu.IndexPressed += AddAbilityMenuOnIndexPressed;
_addAbilityMenu.IndexPressed += AddAbilityMenuOnIndexPressed;
}
public void Initialize(IEnumerable<ForgeAbilityBehavior> equippedAbilities)
public void Initialize(IEnumerable<Resource> equippedAbilities)
{
foreach (var equippedAbility in equippedAbilities)
{
AddSelectedAbility(equippedAbility);
if (equippedAbility is not ForgeAbilityBehavior ability) continue;
AddSelectedAbility(ability);
}
}
private void AddAbilityMenuOnIndexPressed(long index)
{
var indexInt = Convert.ToInt32(index);
var metadata = (ForgeAbilityBehavior) AddAbilityMenu.GetItemMetadata(indexInt);
var metadata = (ForgeAbilityBehavior) _addAbilityMenu.GetItemMetadata(indexInt);
EmitSignalAbilityAdded(ForEvent, metadata);
}
public void AddSelectedAbility(ForgeAbilityBehavior behavior)
{
if (AbilitySelectedItem?.Instantiate() is not SelectedAbility newSelectedAbilityItem) return;
var newSelectedAbilityItem = AbilitySelectedItem.Instantiate() as SelectedAbility;
if (newSelectedAbilityItem == null) return;
newSelectedAbilityItem.SetAbility(behavior);
newSelectedAbilityItem.AbilityRemoved += ability => EmitSignalAbilityRemoved(ForEvent, ability);
SelectedAbilities.AddChild(newSelectedAbilityItem);
_selectedAbilities.AddChild(newSelectedAbilityItem);
}
public void RemoveSelectedAbility(ForgeAbilityBehavior behavior)
{
foreach (var child in SelectedAbilities.GetChildren())
foreach (var child in _selectedAbilities.GetChildren())
{
if (child is not SelectedAbility selectedAbility || selectedAbility.Ability != behavior) continue;
SelectedAbilities.RemoveChild(selectedAbility);
AddAbility.GrabFocus();
_selectedAbilities.RemoveChild(selectedAbility);
_addAbility.GrabFocus();
return;
}
}
public void ClearAbilities()
{
foreach (var child in SelectedAbilities.GetChildren())
{
SelectedAbilities.RemoveChild(child);
}
}
}

View File

@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://dmv685sskgh3l"]
[ext_resource type="Script" uid="uid://5emed8iegtui" path="res://menus/scenes/components/AbilitySelection.cs" id="1_fcxyu"]
[ext_resource type="Resource" uid="uid://ifeavnlps7hy" path="res://forge/resources/behaviors/exploding_sword.tres" id="2_j1yif"]
[ext_resource type="Resource" uid="uid://ifeavnlps7hy" path="res://scenes/player_controller/resources/forge/exploding_sword.tres" id="2_j1yif"]
[ext_resource type="Texture2D" uid="uid://by5v33lu8v1fm" path="res://assets/ui/input-prompts/Flairs/Vector/flair_plus.svg" id="2_uf3m5"]
[ext_resource type="PackedScene" uid="uid://cjnimmo2jyvx7" path="res://menus/scenes/components/selected_ability.tscn" id="3_cndde"]

View File

@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://cjnimmo2jyvx7"]
[ext_resource type="Script" uid="uid://duest06l5answ" path="res://menus/scenes/components/SelectedAbility.cs" id="1_dc51o"]
[ext_resource type="Resource" uid="uid://ifeavnlps7hy" path="res://forge/resources/behaviors/exploding_sword.tres" id="2_um64s"]
[ext_resource type="Resource" uid="uid://ifeavnlps7hy" path="res://scenes/player_controller/resources/forge/exploding_sword.tres" id="2_um64s"]
[ext_resource type="Texture2D" uid="uid://b3403ry3yxw1t" path="res://assets/ui/input-prompts/Flairs/Vector/flair_cross.svg" id="4_x7nho"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2nvj1"]

View File

@@ -1,118 +1,79 @@
using System;
using System.Collections.Generic;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Chickensoft.Sync.Primitives;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Godot;
using Movementtests.managers;
using Movementtests.systems;
[Tool, GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_crate.png"), Meta(typeof(IAutoNode))]
public partial class InventoryUi : Control, IDisposable
[Tool, GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_crate.png")]
public partial class InventoryUi : Control
{
public override void _Notification(int what) => this.Notify(what);
#region Dependencies
[Dependency]
public InventoryManager InventoryManager => this.DependOn<InventoryManager>();
#endregion Dependencies
private AbilitySelection _startedFlyingSelection;
private AbilitySelection _whileFlyingSelection;
private AbilitySelection _stoppedFlyingSelection;
#region Nodes
[Node]
public required AbilitySelection StartedFlying { get; set; }
[Node]
public required AbilitySelection WhileFlying { get; set; }
[Node]
public required AbilitySelection StoppedFlying { get; set; }
#endregion Nodes
public AutoSet<ForgeAbilityBehavior>.Binding StartedFlyingBinding { get; set; }
public AutoSet<ForgeAbilityBehavior>.Binding FlyingTickBinding { get; set; }
public AutoSet<ForgeAbilityBehavior>.Binding StoppedFlyingBinding { get; set; }
public void OnReady()
public override void _Ready()
{
StartedFlying.AbilityAdded += AddAbilityForEvent;
WhileFlying.AbilityAdded += AddAbilityForEvent;
StoppedFlying.AbilityAdded += AddAbilityForEvent;
_startedFlyingSelection = GetNode<AbilitySelection>("%StartedFlying");
_whileFlyingSelection = GetNode<AbilitySelection>("%WhileFlying");
_stoppedFlyingSelection = GetNode<AbilitySelection>("%StoppedFlying");
_startedFlyingSelection.Initialize(InventoryManager.Instance.WeaponEventsInventory[WeaponSystem.WeaponEvent.StartedFlying]);
_whileFlyingSelection.Initialize(InventoryManager.Instance.WeaponEventsInventory[WeaponSystem.WeaponEvent.FlyingTick]);
_stoppedFlyingSelection.Initialize(InventoryManager.Instance.WeaponEventsInventory[WeaponSystem.WeaponEvent.StoppedFlying]);
StartedFlying.AbilityRemoved += RemoveAbilityForEvent;
WhileFlying.AbilityRemoved += RemoveAbilityForEvent;
StoppedFlying.AbilityRemoved += RemoveAbilityForEvent;
_startedFlyingSelection.AbilityAdded += AddAbilityForEvent;
_whileFlyingSelection.AbilityAdded += AddAbilityForEvent;
_stoppedFlyingSelection.AbilityAdded += AddAbilityForEvent;
_startedFlyingSelection.AbilityRemoved += RemoveAbilityForEvent;
_whileFlyingSelection.AbilityRemoved += RemoveAbilityForEvent;
_stoppedFlyingSelection.AbilityRemoved += RemoveAbilityForEvent;
InventoryManager.Instance.WeaponEventAbilityAdded += OnWeaponEventInventoryAdded;
InventoryManager.Instance.WeaponEventAbilityRemoved += OnWeaponEventInventoryRemoved;
}
public void OnResolved()
public override void _ExitTree()
{
StartedFlying.Initialize(InventoryManager.WeaponEventsInventory[WeaponSystem.WeaponEvent.StartedFlying]);
WhileFlying.Initialize(InventoryManager.WeaponEventsInventory[WeaponSystem.WeaponEvent.FlyingTick]);
StoppedFlying.Initialize(InventoryManager.WeaponEventsInventory[WeaponSystem.WeaponEvent.StoppedFlying]);
StartedFlyingBinding = InventoryManager.StartedFlyingAbilities.Bind();
StartedFlyingBinding
.OnAdd(behavior => OnWeaponEventInventoryAdded(WeaponSystem.WeaponEvent.StartedFlying, behavior))
.OnRemove(behavior => OnWeaponEventInventoryRemoved(WeaponSystem.WeaponEvent.StartedFlying, behavior))
.OnClear(() => OnWeaponEventInventoryCleared(WeaponSystem.WeaponEvent.StartedFlying));
FlyingTickBinding = InventoryManager.FlyingTickAbilities.Bind();
FlyingTickBinding
.OnAdd(behavior => OnWeaponEventInventoryAdded(WeaponSystem.WeaponEvent.FlyingTick, behavior))
.OnRemove(behavior => OnWeaponEventInventoryRemoved(WeaponSystem.WeaponEvent.FlyingTick, behavior))
.OnClear(() => OnWeaponEventInventoryCleared(WeaponSystem.WeaponEvent.FlyingTick));
StoppedFlyingBinding = InventoryManager.StoppedFlyingAbilities.Bind();
StoppedFlyingBinding
.OnAdd(behavior => OnWeaponEventInventoryAdded(WeaponSystem.WeaponEvent.StoppedFlying, behavior))
.OnRemove(behavior => OnWeaponEventInventoryRemoved(WeaponSystem.WeaponEvent.StoppedFlying, behavior))
.OnClear(() => OnWeaponEventInventoryCleared(WeaponSystem.WeaponEvent.StoppedFlying));
InventoryManager.Instance.WeaponEventAbilityAdded -= OnWeaponEventInventoryAdded;
InventoryManager.Instance.WeaponEventAbilityRemoved -= OnWeaponEventInventoryRemoved;
base._ExitTree();
}
public new void Dispose()
{
GC.SuppressFinalize(this);
StartedFlying.Dispose();
WhileFlying.Dispose();
StoppedFlying.Dispose();
base.Dispose();
}
public void AddAbilityForEvent(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
{
InventoryManager.AddAbilityForWeaponEvent(forEvent, abilityBehavior);
InventoryManager.Instance.AddAbilityForWeaponEvent(forEvent, abilityBehavior);
}
public void RemoveAbilityForEvent(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
{
InventoryManager.RemoveAbilityForWeaponEvent(forEvent, abilityBehavior);
InventoryManager.Instance.RemoveAbilityForWeaponEvent(forEvent, abilityBehavior);
}
public void OnWeaponEventInventoryAdded(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
public void OnWeaponEventInventoryAdded(WeaponEventAbilityData data)
{
var selection = GetAbilitySelection(forEvent);
if (data.Ability is not ForgeAbilityBehavior abilityBehavior) return;
var selection = GetAbilitySelection(data.ForEvent);
selection.AddSelectedAbility(abilityBehavior);
}
public void OnWeaponEventInventoryRemoved(WeaponSystem.WeaponEvent forEvent, ForgeAbilityBehavior abilityBehavior)
public void OnWeaponEventInventoryRemoved(WeaponEventAbilityData data)
{
var selection = GetAbilitySelection(forEvent);
if (data.Ability is not ForgeAbilityBehavior abilityBehavior) return;
var selection = GetAbilitySelection(data.ForEvent);
selection.RemoveSelectedAbility(abilityBehavior);
}
public void OnWeaponEventInventoryCleared(WeaponSystem.WeaponEvent forEvent)
{
var selection = GetAbilitySelection(forEvent);
selection.ClearAbilities();
}
public AbilitySelection GetAbilitySelection(WeaponSystem.WeaponEvent forEvent)
{
var abilitiesSelectionsMap = new Dictionary<WeaponSystem.WeaponEvent, AbilitySelection>
{
{ WeaponSystem.WeaponEvent.StartedFlying, StartedFlying },
{ WeaponSystem.WeaponEvent.StoppedFlying, StoppedFlying },
{ WeaponSystem.WeaponEvent.FlyingTick, WhileFlying },
{ WeaponSystem.WeaponEvent.StartedFlying, _startedFlyingSelection },
{ WeaponSystem.WeaponEvent.StoppedFlying, _stoppedFlyingSelection },
{ WeaponSystem.WeaponEvent.FlyingTick, _whileFlyingSelection },
};
return abilitiesSelectionsMap[forEvent];

View File

@@ -8,8 +8,5 @@ extends OverlaidMenu
func _ready() -> void:
if Engine.is_editor_hint(): return
func _handle_cancel_input() -> void:
hide_menu()
func _on_close_button_pressed() -> void:
hide_menu()
close()

View File

@@ -11,7 +11,9 @@ extends OverlaidMenu
@onready var player_damage_spin_box: SpinBox = %PlayerDamageSpinBox
func _ready() -> void:
player_invicible_toggle.button_pressed = player.IsInvincible
player_invicible_toggle.button_pressed = player.IsInvincibleOverride
player_health_spin_box.value = player.RHealth.StartingHealth
player_damage_spin_box.value = player.RDamage.DamageDealt
func _on_kill_player_button_pressed() -> void:
@@ -19,7 +21,7 @@ func _on_kill_player_button_pressed() -> void:
close()
func _on_player_invicible_toggled(toggled_on: bool) -> void:
player.IsInvincible = toggled_on
player.IsInvincibleOverride = toggled_on
func _on_restart_current_level_pressed() -> void:
@@ -36,8 +38,8 @@ func _on_level_selected() -> void:
close()
func _on_player_health_changed(value: float) -> void:
pass
player.SetPlayerHealthOverride(value)
func _on_player_damage_changed(value: float) -> void:
pass
player.SetPlayerDamageOverride(value)

View File

@@ -30,6 +30,7 @@ Shaker="*uid://c7flmumgr5w3u"
CsgToolkitAutoload="*uid://w8ad8q4lneis"
"Forge Bootstrap"="*uid://ba8fquhtwu5mu"
GlobalHelpers="*uid://dqcm83o8e66a2"
InventoryManager="*uid://cgwhrwfqsiing"
[display]

View File

@@ -0,0 +1,31 @@
using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_skull.png")]
public partial class CDamageable : Node, IDamageable
{
public event Action<IDamageable, DamageRecord> DamageTaken;
[Export]
public RDamageModifier[] DamageModifiers { get; set; }
public DamageRecord TakeDamage(DamageRecord damageRecord)
{
var finalDamage = 0f;
foreach (var damageable in DamageModifiers.ToIDamageables())
finalDamage += damageable.TakeDamage(damageRecord).Damage.DamageDealt;
var finalDamageRecord = damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
DamageTaken?.Invoke(this, finalDamageRecord);
return finalDamageRecord;
}
public DamageRecord ComputeDamage(DamageRecord damageRecord)
{
var finalDamage = 0f;
foreach (var damageable in DamageModifiers.ToIDamageables())
finalDamage += damageable.ComputeDamage(damageRecord).Damage.DamageDealt;
return damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
}
}

View File

@@ -0,0 +1 @@
uid://b0u23nkpaimyc

View File

@@ -0,0 +1,6 @@
[gd_scene format=3 uid="uid://hpsg4fqwrx1u"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/components/damage/CDamageable.cs" id="1_qp8bd"]
[node name="CDamageable" type="Node" unique_id=482221079]
script = ExtResource("1_qp8bd")

View File

@@ -0,0 +1,9 @@
namespace Movementtests.systems.damage;
public enum EDamageTypes
{
Normal,
Fire,
Ice,
Explosion,
}

View File

@@ -0,0 +1 @@
uid://dubmiwfuunxmu

View File

@@ -0,0 +1,20 @@
using Godot;
using System;
using Movementtests.systems.damage;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_skull.png")]
public partial class RDamage : Resource
{
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
public float DamageDealt { get; set;}
[Export]
public EDamageTypes DamageType { get; set;}
public RDamage() : this(1.0f, EDamageTypes.Normal) {}
public RDamage(float damageDealt, EDamageTypes damageType)
{
DamageDealt = damageDealt;
DamageType = damageType;
}
}

View File

@@ -0,0 +1 @@
uid://jitubgv6judn

View File

@@ -0,0 +1,43 @@
using Godot;
using System;
using Movementtests.interfaces;
using Movementtests.systems.damage;
[Icon("res://assets/ui/IconGodotNode/white/icon_freeze.png")]
[GlobalClass]
public partial class RDamageModifier : Resource, IDamageable
{
public event Action<IDamageable, DamageRecord> DamageTaken = null!;
[Export]
public EDamageTypes DamageType { get; set;}
[Export]
public float Modifier { get; set;}
public RDamageModifier() : this(EDamageTypes.Normal, 1.0f) {}
public RDamageModifier(EDamageTypes damageType, float modifier)
{
Modifier = modifier;
DamageType = damageType;
}
public DamageRecord TakeDamage(DamageRecord damageRecord)
{
if (damageRecord.Damage.DamageType != DamageType)
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
var finalDamage = damageRecord.Damage.DamageDealt * Modifier;
var finalDamageRecord = damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
DamageTaken?.Invoke(this, finalDamageRecord);
return finalDamageRecord;
}
public DamageRecord ComputeDamage(DamageRecord damageRecord)
{
if (damageRecord.Damage.DamageType != DamageType)
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
var finalDamage = damageRecord.Damage.DamageDealt * Modifier;
return damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
}
}

View File

@@ -0,0 +1 @@
uid://b6y3ugfydvch0

View File

@@ -0,0 +1,35 @@
using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_heart.png")]
public partial class CHealth : Node, IHealthable
{
public event Action<IHealthable, HealthChangedRecord> HealthChanged = null!;
public event Action<IHealthable> HealthDepleted = null!;
[Export]
public RHealth RHealth { get; set; } = null!;
public float CurrentHealth { get; set; }
public override void _Ready()
{
CurrentHealth = RHealth.StartingHealth;
}
public HealthChangedRecord ReduceHealth(IDamageable source, DamageRecord damageRecord)
{
var previousHealth = CurrentHealth;
CurrentHealth -= damageRecord.Damage.DamageDealt;
var record = new HealthChangedRecord(CurrentHealth, previousHealth, RHealth.StartingHealth);
HealthChanged?.Invoke(this, record);
if (CurrentHealth <= 0)
{
CurrentHealth = 0;
HealthDepleted?.Invoke(this);
}
return record;
}
}

View File

@@ -0,0 +1 @@
uid://bjwrpv3jpsc1e

View File

@@ -0,0 +1,6 @@
[gd_scene format=3 uid="uid://c4ikbhojckpnc"]
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/components/health/CHealth.cs" id="1_75uyt"]
[node name="CHealth" type="Node" unique_id=1940090217]
script = ExtResource("1_75uyt")

View File

@@ -1,12 +1,14 @@
using Godot;
using System;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_heart.png"), Meta(typeof(IAutoConnect))]
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_heart.png")]
public partial class CHealthbar : Sprite3D
{
public override void _Notification(int what) => this.Notify(what);
[Node("%Healthbar")] public required ResourceBar ResourceBar { get; set;}
private Healthbar _healthbar;
public Healthbar Healthbar => _healthbar;
public override void _Ready()
{
_healthbar = GetNode<Healthbar>("%Healthbar");
}
}

View File

@@ -5,8 +5,8 @@ using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_thunder.png")]
public partial class RDeathEffect : Resource, IKillable
{
public void Kill()
public void Kill(IHealthable source)
{
GD.Print($"Death Effect triggered");
GD.Print($"Death Effect triggered on {source}");
}
}

View File

@@ -0,0 +1,12 @@
using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_heart.png")]
public partial class RHealth(float startingHealth) : Resource
{
[Export]
public float StartingHealth { get; set;} = startingHealth;
public RHealth() : this(100.0f) {}
}

View File

@@ -0,0 +1 @@
uid://baiapod3csndf

View File

@@ -1,14 +1,13 @@
using Godot;
using System;
using Movementtests.interfaces;
namespace Movementtests.scenes.components.knockback;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_wind.png")]
public partial class CKnockback : Node3D, IKnockbackable
{
[Export] public RKnockback RKnockback { get; set;} = null!;
private KnockbackRecord? _knockbackRecord;
private KnockbackRecord _knockbackRecord = null!;
public void RegisterKnockback(KnockbackRecord knockbackRecord)
{
@@ -19,8 +18,9 @@ public partial class CKnockback : Node3D, IKnockbackable
{
if (_knockbackRecord == null) return Vector3.Zero;
var finalKnockback = _knockbackRecord.Direction.Normalized() * RKnockback.Modifier * _knockbackRecord.ForceMultiplier;
_knockbackRecord = null;
var knockbackDirection = GlobalPosition - _knockbackRecord.DamageRecord.SourceLocation;
var finalKnockback = knockbackDirection.Normalized() * RKnockback.Modifier * _knockbackRecord.ForceMultiplier;
_knockbackRecord = null!;
return finalKnockback;
}
}
}

View File

@@ -1,12 +1,16 @@
using Godot;
namespace Movementtests.scenes.components.knockback;
using System;
using Movementtests.interfaces;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/white/icon_wind.png")]
public partial class RKnockback(float modifier) : Resource
public partial class RKnockback : Resource
{
[Export]
public float Modifier { get; set;} = modifier;
public float Modifier { get; set;}
public RKnockback() : this(1.0f) {}
}
public RKnockback(float modifier)
{
Modifier = modifier;
}
}

View File

@@ -1,26 +1,24 @@
using System;
using System.Collections.Generic;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Gamesmiths.Forge.Abilities;
using Gamesmiths.Forge.Attributes;
using Gamesmiths.Forge.Core;
using Gamesmiths.Forge.Cues;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Events;
using Gamesmiths.Forge.Godot.Resources.Abilities;
using Gamesmiths.Forge.Godot.Core;
using Gamesmiths.Forge.Godot.Nodes;
using Gamesmiths.Forge.Statescript;
using Gamesmiths.Forge.Tags;
using Godot;
using Movementtests.interfaces;
using Movementtests.scenes.components.knockback;
using Movementtests.scenes.enemies;
using Movementtests.scenes.player_controller.scripts;
using Movementtests.systems;
using Movementtests.tools;
using Movementtests.tools.calculators;
using Node = Godot.Node;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_beetle.png"), Meta(typeof(IAutoNode))]
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_beetle.png")]
public partial class Enemy : CharacterBody3D,
IDamageable,
IDamageDealer,
IHealthable,
IKillable,
IMoveable,
ISpawnable,
@@ -29,119 +27,115 @@ public partial class Enemy : CharacterBody3D,
IStunnable,
IForgeEntity
{
public override void _Notification(int what) => this.Notify(what);
#region Dependencies
[Dependency]
public TagsManager TagsManager => this.DependOn<TagsManager>();
[Dependency]
public CuesManager CuesManager => this.DependOn<CuesManager>();
#endregion
#region Inspector
// Signals and events
public event Action<IDamageable, DamageRecord> DamageTaken = null!;
public event Action<IHealthable, HealthChangedRecord> HealthChanged = null!;
public event Action<IHealthable> HealthDepleted = null!;
// Public export components
[Export]
public Node3D? Target { get; set; }
[Export] public required ForgeAbilityData HitAbility { get; set; }
public Node3D Target { get; set; } = null!;
[Export]
public float EnemyHeight { get; set; } = 1f;
[ExportGroup("Health")]
[Export]
public RDeathEffect[] DeathEffects { get; set; } = [];
public RHealth RHealth { get; set; } = null!;
[Export]
public RDeathEffect[] DeathEffects { get; set; } = null!;
public IHealthable CHealth { get; set; } = null!;
[ExportGroup("Damage")]
[Export]
public RDamage RDamage { get; set; } = null!;
public IDamageable CDamageable { get; set; } = null!;
[Export]
public RKnockback? RKnockback { get; set; }
public IKnockbackable? CKnockback { get; set; }
public RKnockback RKnockback { get; set; } = null!;
public IKnockbackable CKnockback { get; set; } = null!;
[ExportGroup("Movement")]
[Export]
public required RMovement RMovement { get; set; }
public required IMoveable CMovement { get; set; }
#endregion
public RMovement RMovement { get; set; } = null!;
public IMoveable CMovement { get; set; } = null!;
// Public stuff
public float CurrentHealth
{
get => CHealth.CurrentHealth;
set => CHealth.CurrentHealth = value;
}
#region IForgeEntity
// Perfectly forward the IForgeEntity interface to the ForgeEntity component
public EntityAttributes Attributes
{
get => ForgeEntity.Attributes;
set => ForgeEntity.Attributes = value;
get => _forgeEntity.Attributes;
set => _forgeEntity.Attributes = value;
}
public EntityTags Tags
{
get => ForgeEntity.Tags;
set => ForgeEntity.Tags = value;
get => _forgeEntity.Tags;
set => _forgeEntity.Tags = value;
}
public EffectsManager EffectsManager
{
get => ForgeEntity.EffectsManager;
set => ForgeEntity.EffectsManager = value;
get => _forgeEntity.EffectsManager;
set => _forgeEntity.EffectsManager = value;
}
public EntityAbilities Abilities
{
get => ForgeEntity.Abilities;
set => ForgeEntity.Abilities = value;
get => _forgeEntity.Abilities;
set => _forgeEntity.Abilities = value;
}
public EventManager Events
{
get => ForgeEntity.Events;
set => ForgeEntity.Events = value;
get => _forgeEntity.Events;
set => _forgeEntity.Events = value;
}
public Variables SharedVariables
{
get => ForgeEntity.SharedVariables;
set => ForgeEntity.SharedVariables = value;
}
public Variables SharedVariables { get; }
#endregion
[Node("DamageBox")] public required Area3D DamageBox { get; set;}
[Node("CTarget")] public required Node3D TargetComponent { get; set;}
[Node("CHealthBar")] public required CHealthbar HealthBarWrapper { get; set;}
[Node("ForgeEntityNode")] public required ForgeEntityNode ForgeEntity { get; set;}
// Private stuff
private Area3D _damageBox = null!;
internal Node3D _target = null!;
private Healthbar _healthbar = null!;
private ForgeEntity _forgeEntity;
private AbilityHandle? _hitAbilityHandle;
public void OnReady()
public override void _Ready()
{
Init();
Initialize();
SetupSignals();
}
public void Init()
public void Initialize()
{
CMovement = GetNode<Node>("CMovement") as IMoveable ?? throw new Exception("Movement component not found");
CMovement.RMovement = RMovement;
CKnockback = GetNode<Node>("CKnockback") as IKnockbackable ?? throw new Exception("Knockback component not found");
CKnockback.RKnockback = RKnockback;
_hitAbilityHandle = Abilities.GrantAbilityPermanently(HitAbility.GetAbilityData(), 1, LevelComparison.None, this);
}
public void OnResolved()
{
var healthAttribute = Attributes["CharacterAttributeSet.Health"];
HealthBarWrapper.ResourceBar.Init(healthAttribute);
healthAttribute.OnValueChanged += OnHealthChanged;
_damageBox = GetNode<Area3D>("DamageBox");
_target = GetNode<Node3D>("CTarget");
_forgeEntity = GetNode<ForgeEntity>("ForgeEntity");
Events.Subscribe(Tag.RequestTag(TagsManager, "events.combat.hit"),
data => {GD.Print("Hit!");});
Events.Subscribe<DamageDone>(Tag.RequestTag(TagsManager, "events.combat.damage"), OnDamageReceived);
Events.Subscribe<KnockbackDone>(Tag.RequestTag(TagsManager, "events.combat.knockback_received"), OnKnockbackReceived);
Events.Subscribe(Tag.RequestTag(TagsManager, "events.combat.death"), OnDeath);
}
public void OnKnockbackReceived(EventData<KnockbackDone> data)
{
RegisterKnockback(new KnockbackRecord(data.Payload.knockbackDirection, data.EventMagnitude));
CDamageable = (GetNode<Node>("CDamageable") as IDamageable)!;
CMovement = (GetNode<Node>("CMovement") as IMoveable)!;
CHealth = (GetNode<Node>("CHealth") as IHealthable)!;
CKnockback = (GetNode<Node>("CKnockback") as IKnockbackable)!;
_healthbar = GetNode<CHealthbar>("CHealthBar").Healthbar;
CMovement.RMovement = RMovement;
CHealth.RHealth = RHealth;
CHealth.CurrentHealth = RHealth.StartingHealth;
CKnockback.RKnockback = RKnockback;
_healthbar.Initialize(CHealth.CurrentHealth);
}
public void SetupSignals()
{
// Anonymous function call to erase return values of ReduceHealth
CDamageable.DamageTaken += (source, record) => ReduceHealth(source, record);
CDamageable.DamageTaken += (_, record) => RegisterKnockback(new KnockbackRecord(record));
CHealth.HealthDepleted += Kill;
HealthChanged += (_, record) => _healthbar.SetHealth(record.CurrentHealth);
}
public override void _PhysicsProcess(double delta)
@@ -166,49 +160,49 @@ public partial class Enemy : CharacterBody3D,
public void ProcessGameplay(double delta)
{
if (IsStunned || _hitAbilityHandle == null) return;
if (IsStunned) return;
var bodies = DamageBox.GetOverlappingBodies();
var bodies = _damageBox.GetOverlappingBodies();
foreach (var body in bodies)
{
if (body is not IForgeEntity forgeEntity) continue;
var canActivate = _hitAbilityHandle.CanActivate(out var _);
if (!canActivate) return;
_hitAbilityHandle.Activate(out var _, forgeEntity);
if(body is IDamageable spawnable)
spawnable.TakeDamage(new DamageRecord(GlobalPosition, RDamage));
}
}
public Vector3 ComputeVelocity(MovementInputs inputs)
{
if (CMovement is null) return Vector3.Zero;
return CMovement.ComputeVelocity(inputs);
}
public void OnDamageReceived(EventData<DamageDone> data)
{
var source = data.Source as Node;
var sourceName = source?.Name ?? "unknown damage dealer";
GD.Print($"Ouch! Fuck you {sourceName}!");
if (data.Payload.OverkillDamage > 0) GD.Print($"Overkill! {data.Payload.OverkillDamage} damage");
}
private void OnHealthChanged(EntityAttribute healthAttribute, int i)
public DamageRecord TakeDamage(DamageRecord damageRecord)
{
if (healthAttribute.CurrentValue > healthAttribute.Min) return;
if (CDamageable is null)
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
Events.Raise(new EventData
{
EventTags = Tag.RequestTag(TagsManager, "events.combat.death").GetSingleTagContainer()!
});
var finalDamage = CDamageable.TakeDamage(damageRecord);
DamageTaken?.Invoke(this, finalDamage);
return finalDamage;
}
public void OnDeath(EventData data)
public DamageRecord ComputeDamage(DamageRecord damageRecord)
{
Kill();
if (CDamageable is null)
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
return CDamageable.ComputeDamage(damageRecord);
}
public void Kill()
public HealthChangedRecord ReduceHealth(IDamageable source, DamageRecord damageRecord)
{
if (CHealth is null) return new HealthChangedRecord(0, 0, 0);
var record = CHealth.ReduceHealth(source, damageRecord);
HealthChanged?.Invoke(this, record);
return record;
}
public void Kill(IHealthable source)
{
// Remove weapon that might be planted there
foreach (var child in GetChildren())
@@ -224,24 +218,24 @@ public partial class Enemy : CharacterBody3D,
foreach (var killable in DeathEffects.ToIKillables())
{
killable.Kill();
killable.Kill(source);
}
CallDeferred(Node.MethodName.QueueFree);
}
public void RegisterKnockback(KnockbackRecord knockbackRecord)
{
CKnockback!.RegisterKnockback(knockbackRecord);
CKnockback.RegisterKnockback(knockbackRecord);
}
public Vector3 ComputeKnockback()
{
return CKnockback!.ComputeKnockback();
return CKnockback.ComputeKnockback();
}
public Vector3 GetTargetGlobalPosition()
{
return TargetComponent.GlobalPosition;
return _target == null ? GlobalPosition : _target.GlobalPosition;
}
// Stun management

View File

@@ -1,18 +1,32 @@
[gd_scene format=3 uid="uid://cmlud1hwkd6sv"]
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_q8l7o"]
[ext_resource type="Resource" uid="uid://qpdw62ubaclc" path="res://forge/resources/ability_datas/grounded_enemy_hit.tres" id="2_46wn3"]
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://scenes/components/damage/RDamageModifier.cs" id="2_1bsgx"]
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="2_ma2bq"]
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="2_on7rt"]
[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="4_dejyg"]
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/components/health/CHealth.cs" id="4_ys4jv"]
[ext_resource type="Script" uid="uid://8uj04dfe8oql" path="res://addons/forge/nodes/ForgeEntity.cs" id="6_wxisp"]
[ext_resource type="Script" uid="uid://cxihb42t2mfqi" path="res://addons/forge/nodes/ForgeAttributeSet.cs" id="7_2digf"]
[ext_resource type="Script" uid="uid://rpcbb54q4atx" path="res://forge/ForgeEntityNode.cs" id="7_46wn3"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="7_46wn3"]
[ext_resource type="PackedScene" uid="uid://dmw5ibwrb483f" path="res://scenes/components/movement/CFlyingMovement.tscn" id="7_vaeds"]
[ext_resource type="PackedScene" uid="uid://bwx2um43k0ou4" path="res://scenes/components/health/CHealthbar.tscn" id="7_ykkxn"]
[ext_resource type="Script" uid="uid://ccovd5i0wr3kk" path="res://addons/forge/editor/attributes/AttributeValues.cs" id="8_46wn3"]
[ext_resource type="Resource" uid="uid://bocsykxbh8l0g" path="res://forge/resources/tag_containers/enemy_base_tags.tres" id="8_oj1ws"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="8_on7rt"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/components/damage/CDamageable.cs" id="8_uotso"]
[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://scenes/components/knockback/CKnockback.tscn" id="10_dejyg"]
[ext_resource type="Resource" uid="uid://dt7a1io5o0b8s" path="res://scenes/enemies/flying_enemy/flying_enemy_knockback.tres" id="11_mpa2u"]
[sub_resource type="Resource" id="Resource_vfi88"]
script = ExtResource("7_46wn3")
ContainerTags = Array[String](["character.enemy"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_oj1ws"]
script = ExtResource("8_46wn3")
Default = 50
Max = 100
[sub_resource type="Resource" id="Resource_wxisp"]
script = ExtResource("8_46wn3")
Default = 2
@@ -25,9 +39,19 @@ Default = 1
Min = 1
Max = 100
[sub_resource type="ViewportTexture" id="ViewportTexture_ykkxn"]
[sub_resource type="ViewportTexture" id="ViewportTexture_hf6k8"]
viewport_path = NodePath("SubViewport")
[sub_resource type="Resource" id="Resource_jnv07"]
script = ExtResource("2_1bsgx")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_53j1c"]
script = ExtResource("2_1bsgx")
DamageType = 3
Modifier = 1.0
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_on7rt"]
script = ExtResource("8_on7rt")
Speed = 3.0
@@ -57,48 +81,41 @@ collision_layer = 16
collision_mask = 273
motion_mode = 1
script = ExtResource("1_q8l7o")
HitAbility = ExtResource("2_46wn3")
EnemyHeight = 0.5
RHealth = ExtResource("2_ma2bq")
DeathEffects = Array[Object]([])
RDamage = ExtResource("2_on7rt")
RKnockback = ExtResource("11_mpa2u")
RMovement = ExtResource("4_dejyg")
[node name="ForgeEntityNode" type="Node3D" parent="." unique_id=1255429192]
script = ExtResource("7_46wn3")
BaseTags = ExtResource("8_oj1ws")
metadata/_custom_type_script = "uid://rpcbb54q4atx"
[node name="ForgeEntity" type="Node" parent="." unique_id=622209781]
script = ExtResource("6_wxisp")
BaseTags = SubResource("Resource_vfi88")
metadata/_custom_type_script = "uid://8uj04dfe8oql"
[node name="CharacterAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=418635308]
script = ExtResource("7_2digf")
AttributeSetClass = "CharacterAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("8_46wn3")]({
"Health": Object(RefCounted,"script":ExtResource("8_46wn3"),"Default":100,"Min":0,"Max":100)
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="MetaAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=88776122]
script = ExtResource("7_2digf")
AttributeSetClass = "MetaAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("8_46wn3")]({
"IncomingDamage": Object(RefCounted,"script":ExtResource("8_46wn3"),"Default":0,"Min":0,"Max":1000)
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="EnemyAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=1840910245]
[node name="ForgeAttributeSet" type="Node" parent="ForgeEntity" unique_id=1840910245]
script = ExtResource("7_2digf")
AttributeSetClass = "EnemyAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("8_46wn3")]({
"Health": Object(RefCounted,"script":ExtResource("8_46wn3"),"Default":50,"Min":0,"Max":50)
,
"Health": SubResource("Resource_oj1ws"),
"Speed": SubResource("Resource_wxisp"),
"Strength": SubResource("Resource_yk4hc")
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="CHealth" type="Node" parent="." unique_id=1717035166]
script = ExtResource("4_ys4jv")
RHealth = ExtResource("2_ma2bq")
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
[node name="CHealthBar" parent="." unique_id=1635725931 instance=ExtResource("7_ykkxn")]
transform = Transform3D(0.3, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.70000005, 0)
texture = SubResource("ViewportTexture_ykkxn")
texture = SubResource("ViewportTexture_hf6k8")
[node name="CDamageable" type="Node" parent="." unique_id=1785297232]
script = ExtResource("8_uotso")
DamageModifiers = Array[Object]([SubResource("Resource_jnv07"), SubResource("Resource_53j1c")])
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
[node name="CMovement" parent="." unique_id=1699571730 instance=ExtResource("7_vaeds")]
RMovement = SubResource("Resource_on7rt")

View File

@@ -4,5 +4,5 @@
[resource]
script = ExtResource("1_yq03x")
Modifier = 2.0
Modifier = 20.0
metadata/_custom_type_script = "uid://b44cse62qru7j"

View File

@@ -1,18 +1,32 @@
[gd_scene format=3 uid="uid://dxt0e2ugmttqq"]
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/components/health/CHealth.cs" id="2_gsmti"]
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://scenes/components/damage/RDamageModifier.cs" id="2_r3cnf"]
[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="2_w4lm8"]
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="4_na24f"]
[ext_resource type="Resource" uid="uid://qpdw62ubaclc" path="res://forge/resources/ability_datas/grounded_enemy_hit.tres" id="6_4jf2q"]
[ext_resource type="Script" uid="uid://8uj04dfe8oql" path="res://addons/forge/nodes/ForgeEntity.cs" id="6_x50ya"]
[ext_resource type="Script" uid="uid://cxihb42t2mfqi" path="res://addons/forge/nodes/ForgeAttributeSet.cs" id="6_yk4hc"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/components/damage/CDamageable.cs" id="7_1tw73"]
[ext_resource type="PackedScene" uid="uid://bwx2um43k0ou4" path="res://scenes/components/health/CHealthbar.tscn" id="7_18xwy"]
[ext_resource type="Script" uid="uid://rpcbb54q4atx" path="res://forge/ForgeEntityNode.cs" id="7_f22p3"]
[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="7_f22p3"]
[ext_resource type="PackedScene" uid="uid://dbr7ioio158ew" path="res://scenes/components/movement/CGroundedMovement.tscn" id="7_qyswd"]
[ext_resource type="Script" uid="uid://ccovd5i0wr3kk" path="res://addons/forge/editor/attributes/AttributeValues.cs" id="7_x50ya"]
[ext_resource type="Resource" uid="uid://bocsykxbh8l0g" path="res://forge/resources/tag_containers/enemy_base_tags.tres" id="8_4jf2q"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="8_6d4gl"]
[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://scenes/components/knockback/CKnockback.tscn" id="10_jqqi6"]
[ext_resource type="Resource" uid="uid://cektf6waf4s04" path="res://scenes/enemies/grounded_enemy/grounded_enemy_knockback.tres" id="11_8k3xb"]
[sub_resource type="Resource" id="Resource_4jf2q"]
script = ExtResource("7_f22p3")
ContainerTags = Array[String](["character.enemy"])
metadata/_custom_type_script = "uid://cw525n4mjqgw0"
[sub_resource type="Resource" id="Resource_f22p3"]
script = ExtResource("7_x50ya")
Default = 100
Max = 100
[sub_resource type="Resource" id="Resource_x50ya"]
script = ExtResource("7_x50ya")
Default = 1
@@ -25,9 +39,20 @@ Default = 1
Min = 1
Max = 100
[sub_resource type="ViewportTexture" id="ViewportTexture_18xwy"]
[sub_resource type="ViewportTexture" id="ViewportTexture_ub34u"]
viewport_path = NodePath("SubViewport")
[sub_resource type="Resource" id="Resource_qj0ob"]
script = ExtResource("2_r3cnf")
Modifier = 1.0
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_18xwy"]
script = ExtResource("2_r3cnf")
DamageType = 3
Modifier = 1.0
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_6d4gl"]
script = ExtResource("8_6d4gl")
Speed = 5.0
@@ -56,48 +81,41 @@ radius = 2.0
collision_layer = 16
collision_mask = 273
script = ExtResource("1_r6506")
HitAbility = ExtResource("6_4jf2q")
EnemyHeight = 2.0
RHealth = ExtResource("2_w4lm8")
DeathEffects = Array[Object]([])
RDamage = ExtResource("2_bn56u")
RKnockback = ExtResource("11_8k3xb")
RMovement = ExtResource("4_na24f")
[node name="ForgeEntityNode" type="Node3D" parent="." unique_id=289553407]
script = ExtResource("7_f22p3")
BaseTags = ExtResource("8_4jf2q")
metadata/_custom_type_script = "uid://rpcbb54q4atx"
[node name="ForgeEntity" type="Node" parent="." unique_id=432521027]
script = ExtResource("6_x50ya")
BaseTags = SubResource("Resource_4jf2q")
metadata/_custom_type_script = "uid://8uj04dfe8oql"
[node name="CharacterAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=1699781551]
script = ExtResource("6_yk4hc")
AttributeSetClass = "CharacterAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("7_x50ya")]({
"Health": Object(RefCounted,"script":ExtResource("7_x50ya"),"Default":100,"Min":0,"Max":100)
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="MetaAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=1794036161]
script = ExtResource("6_yk4hc")
AttributeSetClass = "MetaAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("7_x50ya")]({
"IncomingDamage": Object(RefCounted,"script":ExtResource("7_x50ya"),"Default":0,"Min":0,"Max":1000)
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="EnnemyAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=804252284]
[node name="ForgeAttributeSet" type="Node" parent="ForgeEntity" unique_id=804252284]
script = ExtResource("6_yk4hc")
AttributeSetClass = "EnemyAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("7_x50ya")]({
"Health": Object(RefCounted,"script":ExtResource("7_x50ya"),"Default":100,"Min":0,"Max":100)
,
"Health": SubResource("Resource_f22p3"),
"Speed": SubResource("Resource_x50ya"),
"Strength": SubResource("Resource_yk4hc")
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"
[node name="CHealth" type="Node" parent="." unique_id=188153645]
script = ExtResource("2_gsmti")
RHealth = ExtResource("2_w4lm8")
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
[node name="CHealthBar" parent="." unique_id=1278247727 instance=ExtResource("7_18xwy")]
transform = Transform3D(0.4, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
texture = SubResource("ViewportTexture_18xwy")
texture = SubResource("ViewportTexture_ub34u")
[node name="CDamageable" type="Node" parent="." unique_id=1601518000]
script = ExtResource("7_1tw73")
DamageModifiers = Array[Object]([SubResource("Resource_qj0ob"), SubResource("Resource_18xwy")])
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
[node name="CMovement" parent="." unique_id=1080640834 node_paths=PackedStringArray("WallInFrontRayCast") instance=ExtResource("7_qyswd")]
RMovement = SubResource("Resource_6d4gl")

View File

@@ -4,5 +4,5 @@
[resource]
script = ExtResource("1_vdia8")
Modifier = 1.0
Modifier = 30.0
metadata/_custom_type_script = "uid://b44cse62qru7j"

View File

@@ -4,7 +4,7 @@
[resource]
script = ExtResource("1_hsy8g")
Speed = 4.0
Acceleration = 1.0
Speed = 5.0
Acceleration = 3.0
GravityModifier = 5.0
metadata/_custom_type_script = "uid://dtpxijlnb2c5"

View File

@@ -1,42 +1,22 @@
using Godot;
using System;
using System.Linq;
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Gamesmiths.Forge.Core;
using Gamesmiths.Forge.Cues;
using Gamesmiths.Forge.Tags;
using Movementtests.interfaces;
using Movementtests.tools;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_projectile.png"), Meta(typeof(IAutoNode))]
public partial class Explosion : Area3D, IProvide<CuesManager>
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_projectile.png")]
public partial class Explosion : Area3D, IDamageDealer
{
public override void _Notification(int what) => this.Notify(what);
[Dependency]
public CuesManager CuesManager => this.DependOn<CuesManager>();
CuesManager IProvide<CuesManager>.Value() => CuesManager;
[Export] public float Damage { get; set; } = 1.0f;
[Export] public float Radius { get; set; } = 1.0f;
[Export] public RDamage RDamage { get; set;}
[Export] public float Radius { get; set;}
[Export] public float ExplosionTime { get; set; } = 0.2f;
[Node("CollisionShape3D")] public required CollisionShape3D CollisionShape { get; set; }
[Node("MeshInstance3D")] public required MeshInstance3D CollisionMesh { get; set; }
[Node("ForgeEntityNode")] public required ForgeEntityNode ForgeEntityNode { get; set; }
public void OnReady()
public override void _Ready()
{
if (CollisionShape.Shape is SphereShape3D sphereShape) sphereShape.Radius = Radius;
if (CollisionMesh.Mesh is not SphereMesh sphereMesh) return;
sphereMesh.Radius = Radius;
sphereMesh.Height = Radius * 2f;
}
var sphereShape = GetNode<CollisionShape3D>("CollisionShape3D").Shape as SphereShape3D;
sphereShape!.Radius = Radius;
var sphereMesh = GetNode<MeshInstance3D>("MeshInstance3D").Mesh as SphereMesh;
sphereMesh!.Radius = Radius;
sphereMesh!.Height = Radius*2f;
public void OnResolved()
{
this.Provide();
GetTree().CreateTimer(ExplosionTime).Timeout += TriggerExplosion;
}
@@ -45,10 +25,12 @@ public partial class Explosion : Area3D, IProvide<CuesManager>
var bodies = GetOverlappingBodies();
foreach (var body in bodies)
{
if (body is not IForgeEntity target) continue;
foreach (var ability in ForgeEntityNode.Abilities.GrantedAbilities.Where(ability => ability.CanActivate(out _, target)))
ability.Activate(out _, target, Damage);
if (body is IDamageable damageable)
damageable.TakeDamage(new DamageRecord(GlobalPosition, RDamage));
if (body is IStunnable stunnable)
stunnable.Stun();
}
QueueFree();
}
}

View File

@@ -1,15 +1,13 @@
[gd_scene format=3 uid="uid://duju3atqgltkg"]
[ext_resource type="Script" uid="uid://cnlu64l7oxvv3" path="res://scenes/explosion/Explosion.cs" id="1_82hkh"]
[ext_resource type="Script" uid="uid://rpcbb54q4atx" path="res://forge/ForgeEntityNode.cs" id="3_wikc1"]
[ext_resource type="Script" uid="uid://dps0oef50noil" path="res://addons/forge/nodes/ForgeEffect.cs" id="4_f5lqq"]
[ext_resource type="Resource" uid="uid://nns16d5uhtl8" path="res://forge/resources/ability_datas/explosion_hit.tres" id="5_nphml"]
[ext_resource type="Script" uid="uid://1hgogislo1l6" path="res://addons/forge/resources/magnitudes/ForgeScalableInt.cs" id="5_nqbbv"]
[ext_resource type="Script" uid="uid://b83hf13nj37k3" path="res://addons/forge/resources/ForgeEffectData.cs" id="8_qslwq"]
[ext_resource type="Script" uid="uid://cxihb42t2mfqi" path="res://addons/forge/nodes/ForgeAttributeSet.cs" id="10_1ve7p"]
[ext_resource type="Script" uid="uid://72kj3n4lm1em" path="res://addons/forge/resources/components/ForgeGrantAbilityConfig.cs" id="11_l63t1"]
[ext_resource type="Script" uid="uid://ccovd5i0wr3kk" path="res://addons/forge/editor/attributes/AttributeValues.cs" id="11_nqbbv"]
[ext_resource type="Script" uid="uid://b3wo2uge4ddnj" path="res://addons/forge/resources/components/GrantAbility.cs" id="12_e6gfx"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://scenes/components/damage/RDamage.cs" id="2_hys74"]
[sub_resource type="Resource" id="Resource_ffdh3"]
script = ExtResource("2_hys74")
DamageDealt = 10.0
DamageType = 3
metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="SphereShape3D" id="SphereShape3D_82hkh"]
radius = 1.0
@@ -21,45 +19,12 @@ transparency = 1
cull_mode = 2
albedo_color = Color(0.9607843, 0.27058825, 0, 0.7176471)
[sub_resource type="Resource" id="Resource_5c2oj"]
script = ExtResource("5_nqbbv")
BaseValue = 1
[sub_resource type="Resource" id="Resource_17s7w"]
script = ExtResource("11_l63t1")
AbilityData = ExtResource("5_nphml")
AbilityLevel = SubResource("Resource_5c2oj")
metadata/_custom_type_script = "uid://72kj3n4lm1em"
[sub_resource type="Resource" id="Resource_pmtlp"]
script = ExtResource("12_e6gfx")
GrantAbilityConfigs = [SubResource("Resource_17s7w")]
metadata/_custom_type_script = "uid://b3wo2uge4ddnj"
[sub_resource type="Resource" id="Resource_pvvi5"]
script = ExtResource("5_nqbbv")
BaseValue = 1
[sub_resource type="Resource" id="Resource_4lkfq"]
script = ExtResource("5_nqbbv")
BaseValue = 1
[sub_resource type="Resource" id="Resource_pjqsn"]
script = ExtResource("8_qslwq")
Name = "Grant Explosion Ability"
Modifiers = []
Components = Array[Object]([SubResource("Resource_pmtlp")])
Executions = []
StackLimit = SubResource("Resource_4lkfq")
InitialStack = SubResource("Resource_pvvi5")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[node name="Explosion" type="Area3D" unique_id=1876014452]
collision_layer = 0
collision_mask = 16
monitorable = false
script = ExtResource("1_82hkh")
RDamage = SubResource("Resource_ffdh3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1259903749]
shape = SubResource("SphereShape3D_82hkh")
@@ -67,23 +32,3 @@ shape = SubResource("SphereShape3D_82hkh")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1864409522]
mesh = SubResource("SphereMesh_82hkh")
surface_material_override/0 = SubResource("StandardMaterial3D_hys74")
[node name="ForgeEntityNode" type="Node3D" parent="." unique_id=806020391]
script = ExtResource("3_wikc1")
metadata/_custom_type_script = "uid://rpcbb54q4atx"
[node name="ForgeEffect" type="Node" parent="ForgeEntityNode" unique_id=2068515708]
script = ExtResource("4_f5lqq")
EffectData = SubResource("Resource_pjqsn")
metadata/_custom_type_script = "uid://dps0oef50noil"
[node name="ForgeAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=813420941]
script = ExtResource("10_1ve7p")
AttributeSetClass = "MetaAttributeSet"
InitialAttributeValues = Dictionary[String, ExtResource("11_nqbbv")]({
"IncomingDamage": Object(RefCounted,"script":ExtResource("11_nqbbv"),"Default":0,"Min":0,"Max":1000)
,
"Level": Object(RefCounted,"script":ExtResource("11_nqbbv"),"Default":1,"Min":1,"Max":1000)
})
metadata/_custom_type_script = "uid://cxihb42t2mfqi"

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