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Author SHA1 Message Date
aaa9b102c1 started working on sword dash tutorial and bullet time is now unlimited while aiming in air
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2026-02-10 16:44:45 +01:00
cb348667f5 recover weapon if walking on it 2026-02-10 15:27:30 +01:00
8d23a95c68 ci back
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Create tag and build when new code gets to main / Test (push) Successful in 6m13s
Create tag and build when new code gets to main / Export (push) Successful in 8m45s
2026-02-10 09:41:44 +01:00
a9809abc27 removing sa mere
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Create tag and build when new code gets to main / Test (push) Failing after 5m10s
2026-02-10 09:35:26 +01:00
db65c02e75 trying a simpler workflow 2026-02-10 09:26:09 +01:00
5d49d6d681 player back at correct location for tuto sword
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Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Test (push) Successful in 7m17s
Create tag and build when new code gets to main / Export (push) Successful in 9m40s
2026-02-10 09:11:09 +01:00
fa0e511b3a removed ability to scale up wall by mashing dash and jump buttons
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Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
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2026-02-09 17:58:13 +01:00
3 changed files with 320 additions and 137 deletions

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@@ -22,258 +22,383 @@ metadata/_custom_type_script = "uid://baiapod3csndf"
[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
[node name="Player" parent="." index="6" unique_id=1309399929]
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, -1.5)
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, -0.5, 0, 0)
[node name="PlaytestArena" parent="." index="7" unique_id=664535670 instance=ExtResource("2_wsc2c")]
[node name="Playground" type="Node3D" parent="." index="7" unique_id=2099606598]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 57.5, 0, 0)
[node name="CSGBox3D108" type="CSGBox3D" parent="PlaytestArena" index="88" unique_id=47922109]
[node name="PlaytestArena" parent="Playground" index="0" unique_id=664535670 instance=ExtResource("2_wsc2c")]
[node name="CSGBox3D108" type="CSGBox3D" parent="Playground/PlaytestArena" index="88" unique_id=47922109]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 8.75, 2.25)
use_collision = true
size = Vector3(1, 17.5, 9.5)
material = ExtResource("3_wsc2c")
[node name="Targets" type="Node3D" parent="." index="8" unique_id=1727473773]
[node name="Targets" type="Node3D" parent="Playground" index="1" unique_id=1727473773]
[node name="FixedDashthroughTarget" parent="Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget" parent="Playground/Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 13.5, -9)
[node name="FixedDashthroughTarget8" parent="Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget8" parent="Playground/Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 23, -34)
[node name="FixedDashthroughTarget9" parent="Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget9" parent="Playground/Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 35.5, 30.5, -42.5)
[node name="FixedDashthroughTarget10" parent="Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget10" parent="Playground/Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26, 30.5, -42.5)
[node name="FixedDashthroughTarget7" parent="Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget7" parent="Playground/Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 10.5, 5.5, -9)
[node name="FixedDashthroughTarget6" parent="Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget6" parent="Playground/Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 8, 6, -30.5)
[node name="FixedDashthroughTarget4" parent="Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget4" parent="Playground/Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 30.5, 5, -33.5)
[node name="FixedDashthroughTarget5" parent="Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget5" parent="Playground/Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26.5, 9.5, -44)
[node name="FixedDashthroughTarget2" parent="Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget2" parent="Playground/Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
[node name="FixedDashthroughTarget3" parent="Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
[node name="FixedDashthroughTarget3" parent="Playground/Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
[node name="FlyingEnemies" type="Node3D" parent="." index="9" unique_id=1518759273]
[node name="FlyingEnemies" type="Node3D" parent="Playground" index="2" unique_id=1518759273]
[node name="FlyingEnemy" parent="FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy" parent="Playground/FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5, 7, -9)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy10" parent="FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy10" parent="Playground/FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.5, 7, 0.5)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy11" parent="FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy11" parent="Playground/FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 7, 1.5)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy4" parent="FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy4" parent="Playground/FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 6, -12)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy5" parent="FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy5" parent="Playground/FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -12)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy9" parent="FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy9" parent="Playground/FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -1.5)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy2" parent="FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy2" parent="Playground/FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 11, -24)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy12" parent="FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy12" parent="Playground/FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 8.5, -24)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy3" parent="FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy3" parent="Playground/FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 14, -32.5)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy6" parent="FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy6" parent="Playground/FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 23.5, -23)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy7" parent="Playground/FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 23.5, -23)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="FlyingEnemy8" parent="FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
[node name="FlyingEnemy8" parent="Playground/FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 43, 23.5, -23)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RMovement = SubResource("Resource_nwk5u")
[node name="GroundedEnemies" type="Node3D" parent="." index="10" unique_id=1101330520]
[node name="GroundedEnemies" type="Node3D" parent="Playground" index="3" unique_id=1101330520]
[node name="Enemy3" parent="GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy3" parent="Playground/GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy11" parent="GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy11" parent="Playground/GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy12" parent="GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy12" parent="Playground/GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy13" parent="GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy13" parent="Playground/GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy18" parent="GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy18" parent="Playground/GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy19" parent="GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy19" parent="Playground/GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy25" parent="GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy25" parent="Playground/GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy26" parent="GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy26" parent="Playground/GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy20" parent="GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy20" parent="Playground/GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy21" parent="GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy21" parent="Playground/GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy22" parent="GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy22" parent="Playground/GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy14" parent="GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy14" parent="Playground/GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy15" parent="GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy15" parent="Playground/GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy16" parent="GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy16" parent="Playground/GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy17" parent="GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy17" parent="Playground/GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy23" parent="GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy23" parent="Playground/GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy24" parent="GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy24" parent="Playground/GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy4" parent="GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy4" parent="Playground/GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy27" parent="GroundedEnemies" index="18" unique_id=883912991 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 13.5, 0, 1.1631908)
Target = NodePath("../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy7" parent="GroundedEnemies" index="19" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy7" parent="Playground/GroundedEnemies" index="18" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy27" parent="Playground/GroundedEnemies" index="19" unique_id=854456486 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 20, 0, -44.836807)
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy8" parent="GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy9" parent="GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy5" parent="GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Enemy6" parent="GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
Target = NodePath("../../Player")
Target = NodePath("../../../Player")
RHealth = SubResource("Resource_xy0m1")
RMovement = SubResource("Resource_nwk5u")
[node name="Tutorial" type="CSGCombiner3D" parent="." index="8" unique_id=1168290062]
use_collision = true
collision_layer = 256
collision_mask = 65553
[node name="DashWithMantle" type="CSGCombiner3D" parent="Tutorial" index="0" unique_id=128667834]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 0, -36.5)
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="0" unique_id=531736596]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 4)
use_collision = true
size = Vector3(9, 8.5, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D112" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="1" unique_id=565292599]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, 0)
use_collision = true
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D113" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="2" unique_id=28433553]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -2)
use_collision = true
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="3" unique_id=731833071]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 6, -12.125)
use_collision = true
size = Vector3(5, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="4" unique_id=173458015]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 5.625, -14)
use_collision = true
size = Vector3(9, 29.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="5" unique_id=1750512788]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="6" unique_id=391729778]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.5, 7, -12.125)
use_collision = true
size = Vector3(1, 1, 4.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="7" unique_id=1284139577]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 0.625, 10)
use_collision = true
size = Vector3(3, 2.25, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="8" unique_id=1204742131]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 16.5, 4.75)
use_collision = true
size = Vector3(12, 1, 2.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial/DashWithMantle" index="9" unique_id=923535141]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -11.125, -3.75)
use_collision = true
size = Vector3(9, 4.25, 21.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D114" type="CSGBox3D" parent="Tutorial" index="1" unique_id=1217279859]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -4.75, 0)
use_collision = true
size = Vector3(9, 8.5, 14)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D116" type="CSGBox3D" parent="Tutorial" index="2" unique_id=720911926]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 12.75, -11.75)
use_collision = true
size = Vector3(18, 22, 37.5)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D115" type="CSGBox3D" parent="Tutorial" index="3" unique_id=995233474]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, -1, -26.5)
use_collision = true
size = Vector3(18, 1, 6)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D119" type="CSGBox3D" parent="Tutorial" index="4" unique_id=1412582714]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.875, -3.75, -30)
use_collision = true
size = Vector3(11.75, 11, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D121" type="CSGBox3D" parent="Tutorial" index="5" unique_id=697302898]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.5, 0.125, -30)
use_collision = true
size = Vector3(3, 3.25, 1)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D117" type="CSGBox3D" parent="Tutorial" index="6" unique_id=603171965]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -6.25, -8)
use_collision = true
size = Vector3(9, 5.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D118" type="CSGBox3D" parent="Tutorial" index="7" unique_id=1950738925]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -7.75, -10)
use_collision = true
size = Vector3(9, 2.5, 2)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D120" type="CSGBox3D" parent="Tutorial" index="8" unique_id=1024529143]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -21.75, -11.625)
use_collision = true
size = Vector3(9, 25.5, 37.75)
material = ExtResource("3_wsc2c")
[node name="CSGBox3D122" type="CSGBox3D" parent="Tutorial" index="9" unique_id=1261455320]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.5, 16.5, -27.5)
use_collision = true
size = Vector3(3, 1, 6)
material = ExtResource("3_wsc2c")

View File

@@ -77,6 +77,9 @@ radius = 0.45
[sub_resource type="SphereShape3D" id="SphereShape3D_q14ux"]
radius = 1.0
[sub_resource type="SphereShape3D" id="SphereShape3D_u8rdp"]
radius = 1.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nodcl"]
transparency = 1
albedo_color = Color(0, 0.627451, 0.6313726, 0.49019608)
@@ -134,7 +137,7 @@ SimpleJumpHangTimeInFrames = 1
SimpleJumpGravityLesseningFactor = 2.0
DoubleJumpHangTimeInFrames = 3
DoubleJumpGravityLesseningFactor = 1.5
WallJumpStartVelocity = 8.0
WallJumpStartVelocity = 12.0
MaxNumberOfEmpoweredActions = 3
SimpleDashStrength = 18.0
SimpleDashTime = 0.2
@@ -155,7 +158,9 @@ WallHugGravityLesseningFactor = 15.0
WallHugDownwardMaxSpeed = 4.0
WallHugHorizontalDeceleration = 1.0
WallRunUpwardVelocityFactor = 0.5
MinimumWallRunUpwardVelocity = 3.0
MinimumWallRunUpwardSpeed = 4.0
WallRunAltitudeLossSpeed = 8.0
WallRunSpeedThreshold = 7.0
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
RHealth = ExtResource("4_m8gvy")
@@ -326,6 +331,14 @@ gravity_scale = 3.0
ThrowForce = 300.0
StraightThrowDuration = 0.05
[node name="SwordPickup" type="Area3D" parent="." unique_id=1990087390]
collision_layer = 0
collision_mask = 65536
[node name="CollisionShape3D" type="CollisionShape3D" parent="SwordPickup" unique_id=547241277]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_u8rdp")
[node name="DashIndicator" type="Node3D" parent="." unique_id=1279477982]
visible = false
@@ -382,6 +395,10 @@ shape = SubResource("SphereShape3D_ue7xq")
[node name="InvincibilityTime" type="Timer" parent="." unique_id=1244463585]
one_shot = true
[node name="WeaponThrowUncatchable" type="Timer" parent="." unique_id=2141801011]
wait_time = 0.2
one_shot = true
[node name="AttackCooldown" type="Timer" parent="." unique_id=1620959518]
wait_time = 0.3
one_shot = true
@@ -391,7 +408,6 @@ wait_time = 0.8
one_shot = true
[node name="AirborneDashCooldown" type="Timer" parent="." unique_id=976335884]
wait_time = 0.5
one_shot = true
[node name="PowerCooldown" type="Timer" parent="." unique_id=1091679675]
@@ -399,7 +415,7 @@ wait_time = 2.0
one_shot = true
[node name="TimeScaleAimInAir" type="Timer" parent="." unique_id=1346687662]
wait_time = 2.0
wait_time = 5.0
one_shot = true
ignore_time_scale = true
@@ -1158,3 +1174,4 @@ delay_in_seconds = "0.0"
[connection signal="input_slide_ended" from="InputController" to="." method="OnInputSlideEnded"]
[connection signal="input_slide_started" from="InputController" to="." method="OnInputSlideStarted"]
[connection signal="WallDetected" from="WallHugSystem" to="." method="OnWallDetected"]
[connection signal="body_entered" from="SwordPickup" to="." method="WalkOnWeapon"]

View File

@@ -240,10 +240,11 @@ public partial class PlayerController : CharacterBody3D,
[Export(PropertyHint.Range, "0,2,0.01,or_greater")]
public float WallRunUpwardVelocityFactor { get; set; } = 0.05f;
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
public float MinimumWallRunUpwardVelocity { get; set; } = 2f;
public float MinimumWallRunUpwardSpeed { get; set; } = 2f;
[Export(PropertyHint.Range, "0,30,0.1,or_greater")]
public float MinimumWallRunHorizontalSpeed { get; set; } = 12f;
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
public float WallRunAltitudeLossSpeed { get; set; } = 10f;
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
public float WallRunSpeedThreshold { get; set; } = 8f;
@@ -316,6 +317,7 @@ public partial class PlayerController : CharacterBody3D,
// Timers
private Timer _timeScaleAimInAirTimer;
private Timer _weaponThrowUncatchableTimer;
private Timer _simpleDashCooldownTimer;
private Timer _airborneDashCooldownTimer;
private Timer _powerCooldownTimer;
@@ -515,6 +517,7 @@ public partial class PlayerController : CharacterBody3D,
// State timers
_powerCooldownTimer = GetNode<Timer>("PowerCooldown");
_weaponThrowUncatchableTimer = GetNode<Timer>("WeaponThrowUncatchable");
_timeScaleAimInAirTimer = GetNode<Timer>("TimeScaleAimInAir");
_simpleDashCooldownTimer = GetNode<Timer>("DashCooldown");
_airborneDashCooldownTimer = GetNode<Timer>("AirborneDashCooldown");
@@ -617,6 +620,7 @@ public partial class PlayerController : CharacterBody3D,
_onWall.StateExited += OnWallStopped;
_onWallHugging.StatePhysicsProcessing += HandleWallHugging;
_onWallHanging.StatePhysicsProcessing += HandleWallHanging;
_onWallRunning.StateEntered += OnWallRunStarted;
_onWallRunning.StatePhysicsProcessing += HandleWallRunning;
_onWallHanging.StateExited += RecoverWeapon;
@@ -709,11 +713,11 @@ public partial class PlayerController : CharacterBody3D,
{
_isWallJumpAvailable = true;
_canDashAirborne = true;
ResetTimeScale();
if (_simpleDashCooldownTimer.IsStopped())
_simpleDashCooldownTimer.Start();
if (_bufferedAction == BufferedActions.MantleJump)
{
_playerState.SendEvent("jump");
@@ -725,6 +729,9 @@ public partial class PlayerController : CharacterBody3D,
_bufferedAction = BufferedActions.None;
return;
}
_canDash = true;
_canDashAirborne = true;
_playerState.SendEvent("dash");
}
@@ -733,16 +740,18 @@ public partial class PlayerController : CharacterBody3D,
_currentInputBufferFrames = 0;
_playerState.SendEvent("jump");
}
if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
{
if (GetMoveInput().Length() < Mathf.Epsilon)
{
_bufferedAction = BufferedActions.None;
return;
}
_currentInputBufferFrames = 0;
_playerState.SendEvent("dash");
}
// if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
// {
// if (GetMoveInput().Length() < Mathf.Epsilon)
// {
// _bufferedAction = BufferedActions.None;
// return;
// }
// // _canDash = true;
// // _canDashAirborne = true;
// _currentInputBufferFrames = 0;
// _playerState.SendEvent("dash");
// }
}
public void OnAirborneToGrounded()
@@ -866,7 +875,6 @@ public partial class PlayerController : CharacterBody3D,
// Should we start a wall run
if (ShouldStartWallRun())
{
SetVerticalVelocity(GetWallRunStartVerticalVelocity());
_playerState.SendEvent("wall_run");
return;
}
@@ -1100,8 +1108,14 @@ public partial class PlayerController : CharacterBody3D,
if (!_canDashAirborne)
return;
_canDashAirborne = false;
_airborneDashCooldownTimer.Start();
_playerState.SendEvent("dash");
return;
}
if (!_canDash) return;
_canDash = false;
_simpleDashCooldownTimer.Start();
_playerState.SendEvent("dash");
}
public void SimpleDashInDirection(Vector3 direction, float strength = -1)
@@ -1126,13 +1140,13 @@ public partial class PlayerController : CharacterBody3D,
return;
}
if (!_canDash)
{
var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
_playerState.SendEvent(dashEvent);
return;
}
_canDash = false;
// if (!_canDash)
// {
// var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
// _playerState.SendEvent(dashEvent);
// return;
// }
// _canDash = false;
SimpleDash();
_bufferedAction = BufferedActions.None;
}
@@ -1175,6 +1189,11 @@ public partial class PlayerController : CharacterBody3D,
}
public void OnWallStarted()
{
if (_simpleDashCooldownTimer.IsStopped())
_canDash = true;
else
_simpleDashCooldownTimer.Start();
if (!WallHugSystem.IsWallHugging())
return;
@@ -1192,14 +1211,12 @@ public partial class PlayerController : CharacterBody3D,
}
public void HandleWallHugging(float delta)
{
_canDash = true;
_canDashAirborne = true;
// _canDash = true;
// _canDashAirborne = true;
WallHug(delta);
if (ShouldStartWallRun())
{
var verticalVelocity = GetWallRunStartVerticalVelocity();
SetVerticalVelocity(verticalVelocity);
_playerState.SendEvent("wall_run");
return;
}
@@ -1212,6 +1229,17 @@ public partial class PlayerController : CharacterBody3D,
{
WallHang(delta);
}
public void OnWallRunStarted()
{
// Find horizontal velocity projected on the current wall
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
var hvelProjected = hvel.Slide(_wallHugStartNormal);
var hSpeed = Mathf.Max(hvel.Length(), MinimumWallRunHorizontalSpeed);
// Reorient horizontal velocity so we keep it coplanar with the wall without losing speed
var finalHVel = hvelProjected.Normalized() * hSpeed;
Velocity = finalHVel + Vector3.Up*GetWallRunStartVerticalVelocity();
}
public void HandleWallRunning(float delta)
{
// _canDash = false;
@@ -1243,7 +1271,7 @@ public partial class PlayerController : CharacterBody3D,
{
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
var hvelProjected = hvel.Slide(_wallHugStartNormal);
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardVelocity);
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardSpeed);
}
public bool ShouldStartWallRun()
@@ -1256,7 +1284,7 @@ public partial class PlayerController : CharacterBody3D,
var isCoplanarEnough = Velocity.AngleTo(wallNormal) > Math.PI/4 && Velocity.AngleTo(wallNormal) < 3*Math.PI/4;
var isGoingDownwards = Velocity.AngleTo(Vector3.Down) < Math.PI/4;
var isLookingInDirectionOfRun = hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector()) < Math.PI/2;
var shouldStart = haveEnoughSpeed && isCoplanarEnough && !isGoingDownwards && isIndeedWall && isLookingInDirectionOfRun;
var shouldStart = haveEnoughSpeed && !isGoingDownwards && isIndeedWall && isCoplanarEnough && isLookingInDirectionOfRun;
var debugText = "--------------\n";
debugText += shouldStart ? "WALL RUN STARTED\n" : "NO WALL RUN\n";
@@ -1371,12 +1399,11 @@ public partial class PlayerController : CharacterBody3D,
{
if (IsTryingToMantle()) _playerState.SendEvent("mantle");
// if (ShouldStartWallRun() && Velocity.Y < WallRunUpwardVelocity)
// {
// SetVerticalVelocity(WallRunUpwardVelocity);
// _playerState.SendEvent("wall_run");
// return;
// }
if (ShouldStartWallRun() && !_isJumpInputPressed)
{
_playerState.SendEvent("wall_run");
return;
}
// Update horizontal velocity
var horizontalVelocity = ComputeHVelocityAir(delta);
@@ -1434,8 +1461,9 @@ public partial class PlayerController : CharacterBody3D,
{
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
}
// Remove the ability to dash straight away so you cannot scale up the wall
_canDashAirborne = false;
// _canDashAirborne = false;
_airborneDashCooldownTimer.Start();
_isWallJumpAvailable = false;
}
@@ -1768,6 +1796,7 @@ public partial class PlayerController : CharacterBody3D,
public void PerformEmpoweredAction()
{
_isWallJumpAvailable = true;
_canDashAirborne = true;
EmpoweredActionsLeft--;
_playerState.SendEvent(EmpoweredActionsLeft <= 0 ? "expired" : "power_used");
}
@@ -1798,7 +1827,7 @@ public partial class PlayerController : CharacterBody3D,
public void ReduceTimeScaleWhileAiming()
{
Engine.SetTimeScale(TimeScaleAimInAir);
_timeScaleAimInAirTimer.Start();
// _timeScaleAimInAirTimer.Start();
}
public void ResetTimeScale()
{
@@ -1865,7 +1894,7 @@ public partial class PlayerController : CharacterBody3D,
var plannedDashLocation = targetable.GetTargetGlobalPosition() + Vector3.Down*_playerHeight/2;
travel = plannedDashLocation - GlobalPosition;
_dashDirection = travel.Normalized();
var postDashLocation = plannedDashLocation + 2*_dashDirection;
var postDashLocation = plannedDashLocation + _dashDirection;
var wallBehindQuery = PhysicsRayQueryParameters3D.Create(GlobalPosition + Vector3.Up*HeadSystem.Position.Y, postDashLocation, GroundDetector.CollisionMask);
var wallBehindResult = _spaceState.IntersectRay(wallBehindQuery);
shouldRebound = wallBehindResult.Count > 0;
@@ -1933,6 +1962,7 @@ public partial class PlayerController : CharacterBody3D,
public void ThrowWeapon()
{
_audioStream.SwitchToClipByName("attacks");
_weaponThrowUncatchableTimer.Start();
_playerState.SendEvent("cancel_aim");
RemoveChildNode(WeaponSystem);
@@ -1953,6 +1983,7 @@ public partial class PlayerController : CharacterBody3D,
HeadSystem.ShowWeapon();
WeaponSystem.ResetWeapon();
RecoverChildNode(WeaponSystem);
_audioStream.SwitchToClipByName("parry");
}
public void DashToFlyingWeapon()
@@ -2034,6 +2065,16 @@ public partial class PlayerController : CharacterBody3D,
_playerState.SendEvent(resultingEvent);
}
public void WalkOnWeapon(Node3D other)
{
if (_weaponDash.Active) return; // Don't recover weapon if already dashing to it
if (WeaponSystem.InHandState.Active) return; // Don't recover weapon if in hand
if (!_weaponThrowUncatchableTimer.IsStopped()) return; // Don't get weapon back if timer is still running
if (WeaponSystem.PlantObject is ITargetable) return; // Don't recover weapon planted in target
RecoverWeapon();
WeaponSystem.PlantObject = null;
}
public void ManageAttackedEnemyPostDash(Node enemy)
{
@@ -2202,7 +2243,7 @@ public partial class PlayerController : CharacterBody3D,
var travel = plannedDashLocation - GlobalPosition;
_dashDirection = travel.Normalized();
var postDashLocation = plannedDashLocation + 2*_dashDirection;
var postDashLocation = plannedDashLocation + _dashDirection;
var wallBehindQuery = PhysicsRayQueryParameters3D.Create(GlobalPosition + Vector3.Up*HeadSystem.Position.Y, postDashLocation, GroundDetector.CollisionMask);
var wallBehindResult = _spaceState.IntersectRay(wallBehindQuery);
var shouldRebound = wallBehindResult.Count > 0;
@@ -2266,7 +2307,7 @@ public partial class PlayerController : CharacterBody3D,
if (_onWallHanging.Active) return;
if (_aiming.Active && WeaponSystem.InHandState.Active)
if (_aiming.Active && WeaponSystem.InHandState.Active && CanPerformEmpoweredAction())
{
ThrowWeapon();
return;