Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fa0e511b3a | |||
| 3efbd41f56 | |||
| 3148d3b69b |
@@ -22,258 +22,284 @@ metadata/_custom_type_script = "uid://baiapod3csndf"
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||||
[node name="Main" unique_id=955321579 instance=ExtResource("1_8n6bu")]
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||||
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||||
[node name="Player" parent="." index="6" unique_id=1309399929]
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||||
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, -1.5)
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0.5, 0, 0)
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[node name="PlaytestArena" parent="." index="7" unique_id=664535670 instance=ExtResource("2_wsc2c")]
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[node name="Playground" type="Node3D" parent="." index="7" unique_id=2099606598]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 57.5, 0, 0)
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[node name="CSGBox3D108" type="CSGBox3D" parent="PlaytestArena" index="88" unique_id=47922109]
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[node name="PlaytestArena" parent="Playground" index="0" unique_id=664535670 instance=ExtResource("2_wsc2c")]
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[node name="CSGBox3D108" type="CSGBox3D" parent="Playground/PlaytestArena" index="88" unique_id=47922109]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 8.75, 2.25)
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use_collision = true
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size = Vector3(1, 17.5, 9.5)
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material = ExtResource("3_wsc2c")
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[node name="Targets" type="Node3D" parent="." index="8" unique_id=1727473773]
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[node name="Targets" type="Node3D" parent="Playground" index="1" unique_id=1727473773]
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||||
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[node name="FixedDashthroughTarget" parent="Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget" parent="Playground/Targets" index="0" unique_id=1291663508 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 13.5, -9)
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[node name="FixedDashthroughTarget8" parent="Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget8" parent="Playground/Targets" index="1" unique_id=475406577 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 17, 23, -34)
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[node name="FixedDashthroughTarget9" parent="Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget9" parent="Playground/Targets" index="2" unique_id=168635463 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 35.5, 30.5, -42.5)
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[node name="FixedDashthroughTarget10" parent="Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget10" parent="Playground/Targets" index="3" unique_id=119396227 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26, 30.5, -42.5)
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[node name="FixedDashthroughTarget7" parent="Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget7" parent="Playground/Targets" index="4" unique_id=282429016 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 10.5, 5.5, -9)
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[node name="FixedDashthroughTarget6" parent="Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget6" parent="Playground/Targets" index="5" unique_id=437890277 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 8, 6, -30.5)
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[node name="FixedDashthroughTarget4" parent="Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget4" parent="Playground/Targets" index="6" unique_id=1484691271 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 30.5, 5, -33.5)
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[node name="FixedDashthroughTarget5" parent="Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget5" parent="Playground/Targets" index="7" unique_id=434257222 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 26.5, 9.5, -44)
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[node name="FixedDashthroughTarget2" parent="Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget2" parent="Playground/Targets" index="8" unique_id=272400108 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
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[node name="FixedDashthroughTarget3" parent="Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
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[node name="FixedDashthroughTarget3" parent="Playground/Targets" index="9" unique_id=1008201593 instance=ExtResource("4_invhv")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
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[node name="FlyingEnemies" type="Node3D" parent="." index="9" unique_id=1518759273]
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[node name="FlyingEnemies" type="Node3D" parent="Playground" index="2" unique_id=1518759273]
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||||
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[node name="FlyingEnemy" parent="FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy" parent="Playground/FlyingEnemies" index="0" unique_id=2090203407 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5, 7, -9)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy10" parent="FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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[node name="FlyingEnemy10" parent="Playground/FlyingEnemies" index="1" unique_id=1610354388 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.5, 7, 0.5)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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[node name="FlyingEnemy11" parent="FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy11" parent="Playground/FlyingEnemies" index="2" unique_id=1671862122 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 7, 1.5)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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RMovement = SubResource("Resource_nwk5u")
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||||
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[node name="FlyingEnemy4" parent="FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy4" parent="Playground/FlyingEnemies" index="3" unique_id=665537400 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33, 6, -12)
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Target = NodePath("../../Player")
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Target = NodePath("../../../Player")
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||||
RMovement = SubResource("Resource_nwk5u")
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||||
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||||
[node name="FlyingEnemy5" parent="FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy5" parent="Playground/FlyingEnemies" index="4" unique_id=1592183094 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -12)
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Target = NodePath("../../Player")
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||||
Target = NodePath("../../../Player")
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||||
RMovement = SubResource("Resource_nwk5u")
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||||
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[node name="FlyingEnemy9" parent="FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy9" parent="Playground/FlyingEnemies" index="5" unique_id=842890582 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 6, -1.5)
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||||
Target = NodePath("../../Player")
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||||
Target = NodePath("../../../Player")
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||||
RMovement = SubResource("Resource_nwk5u")
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||||
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||||
[node name="FlyingEnemy2" parent="FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy2" parent="Playground/FlyingEnemies" index="6" unique_id=188061312 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.5, 11, -24)
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||||
Target = NodePath("../../Player")
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||||
Target = NodePath("../../../Player")
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||||
RMovement = SubResource("Resource_nwk5u")
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||||
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||||
[node name="FlyingEnemy12" parent="FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
[node name="FlyingEnemy12" parent="Playground/FlyingEnemies" index="7" unique_id=821624940 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 8.5, -24)
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||||
Target = NodePath("../../Player")
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||||
Target = NodePath("../../../Player")
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||||
RMovement = SubResource("Resource_nwk5u")
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||||
|
||||
[node name="FlyingEnemy3" parent="FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
[node name="FlyingEnemy3" parent="Playground/FlyingEnemies" index="8" unique_id=412581083 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 14, -32.5)
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||||
Target = NodePath("../../Player")
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||||
Target = NodePath("../../../Player")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="FlyingEnemy6" parent="FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
[node name="FlyingEnemy6" parent="Playground/FlyingEnemies" index="9" unique_id=779578466 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 23.5, -23)
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||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="FlyingEnemy7" parent="FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
[node name="FlyingEnemy7" parent="Playground/FlyingEnemies" index="10" unique_id=1163439326 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 23.5, -23)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="FlyingEnemy8" parent="FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
[node name="FlyingEnemy8" parent="Playground/FlyingEnemies" index="11" unique_id=1979706254 node_paths=PackedStringArray("Target") instance=ExtResource("8_dkfm7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 43, 23.5, -23)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="GroundedEnemies" type="Node3D" parent="." index="10" unique_id=1101330520]
|
||||
[node name="GroundedEnemies" type="Node3D" parent="Playground" index="3" unique_id=1101330520]
|
||||
|
||||
[node name="Enemy3" parent="GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy3" parent="Playground/GroundedEnemies" index="0" unique_id=1159989424 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25, 0, -8.336809)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy11" parent="GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy11" parent="Playground/GroundedEnemies" index="1" unique_id=1747444936 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17, 8, 3.6631908)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy12" parent="GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy12" parent="Playground/GroundedEnemies" index="2" unique_id=283117081 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 11, -4.836809)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy13" parent="GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy13" parent="Playground/GroundedEnemies" index="3" unique_id=970022638 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 12, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy18" parent="GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy18" parent="Playground/GroundedEnemies" index="4" unique_id=2077088475 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 12, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy19" parent="GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy19" parent="Playground/GroundedEnemies" index="5" unique_id=2023773341 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 7.5, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy25" parent="GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy25" parent="Playground/GroundedEnemies" index="6" unique_id=1101329723 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 7.5, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy26" parent="GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy26" parent="Playground/GroundedEnemies" index="7" unique_id=855220553 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46, 12, -35.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy20" parent="GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy20" parent="Playground/GroundedEnemies" index="8" unique_id=1255215986 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 7.5, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy21" parent="GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy21" parent="Playground/GroundedEnemies" index="9" unique_id=2098915426 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 36.5, 0.5, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy22" parent="GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy22" parent="Playground/GroundedEnemies" index="10" unique_id=246912749 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 0.5, -19.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy14" parent="GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy14" parent="Playground/GroundedEnemies" index="11" unique_id=211015190 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 41, 17.5, -33.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy15" parent="GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy15" parent="Playground/GroundedEnemies" index="12" unique_id=1164179421 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 31, 17.5, -33.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy16" parent="GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy16" parent="Playground/GroundedEnemies" index="13" unique_id=1169725422 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 24.5, 17.5, -33.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy17" parent="GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy17" parent="Playground/GroundedEnemies" index="14" unique_id=1951666189 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 17.5, -22.836807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy23" parent="GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy23" parent="Playground/GroundedEnemies" index="15" unique_id=1348057502 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 17.5, 24.5, -43.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy24" parent="GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy24" parent="Playground/GroundedEnemies" index="16" unique_id=2068813971 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 45, 24.5, -43.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy4" parent="GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy4" parent="Playground/GroundedEnemies" index="17" unique_id=366059658 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 10.5, 0, -18.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy27" parent="GroundedEnemies" index="18" unique_id=883912991 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy27" parent="Playground/GroundedEnemies" index="18" unique_id=883912991 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 13.5, 0, 1.1631908)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy7" parent="GroundedEnemies" index="19" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy7" parent="Playground/GroundedEnemies" index="19" unique_id=1389063523 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 25.5, 4, -27.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy10" parent="GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy10" parent="Playground/GroundedEnemies" index="20" unique_id=836898496 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 30.5, 11, -33.336807)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy8" parent="GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy8" parent="Playground/GroundedEnemies" index="21" unique_id=1015624071 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 34.5, 1.5, -27.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy9" parent="GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy9" parent="Playground/GroundedEnemies" index="22" unique_id=827865590 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 46.5, 0, -27.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy5" parent="GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy5" parent="Playground/GroundedEnemies" index="23" unique_id=1267116862 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 4, 0, -18.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Enemy6" parent="GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
[node name="Enemy6" parent="Playground/GroundedEnemies" index="24" unique_id=1147823180 node_paths=PackedStringArray("Target") instance=ExtResource("5_ofbe2")]
|
||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 16.5, 7, -17.33681)
|
||||
Target = NodePath("../../Player")
|
||||
Target = NodePath("../../../Player")
|
||||
RHealth = SubResource("Resource_xy0m1")
|
||||
RMovement = SubResource("Resource_nwk5u")
|
||||
|
||||
[node name="Tutorial" type="CSGCombiner3D" parent="." index="8" unique_id=1168290062]
|
||||
use_collision = true
|
||||
collision_layer = 256
|
||||
collision_mask = 65553
|
||||
|
||||
[node name="CSGBox3D109" type="CSGBox3D" parent="Tutorial" index="0" unique_id=531736596]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.75, -2.25)
|
||||
use_collision = true
|
||||
size = Vector3(19.5, 8.5, 14)
|
||||
material = ExtResource("3_wsc2c")
|
||||
|
||||
[node name="CSGBox3D110" type="CSGBox3D" parent="Tutorial" index="1" unique_id=731833071]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.5, -29.25)
|
||||
use_collision = true
|
||||
size = Vector3(19.5, 27, 14)
|
||||
material = ExtResource("3_wsc2c")
|
||||
|
||||
[node name="CSGBox3D111" type="CSGBox3D" parent="Tutorial" index="2" unique_id=923535141]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -21.75, -18.75)
|
||||
use_collision = true
|
||||
size = Vector3(19.5, 25.5, 35)
|
||||
material = ExtResource("3_wsc2c")
|
||||
|
||||
@@ -93,7 +93,22 @@ text = "FOV change with speed :"
|
||||
step = 0.1
|
||||
tick_count = 10
|
||||
|
||||
[node name="Aim assist" parent="VBoxContainer/MarginContainer/VBoxContainer" unique_id=1782285745 instance=ExtResource("2_iyvrj")]
|
||||
layout_mode = 2
|
||||
option_name = "Aim assist"
|
||||
option_section = 1
|
||||
key = "AimAssist"
|
||||
section = "InputSettings"
|
||||
|
||||
[node name="OptionLabel" parent="VBoxContainer/MarginContainer/VBoxContainer/Aim assist" index="0" unique_id=1789907427]
|
||||
text = "Aim assist :"
|
||||
|
||||
[node name="HSlider" parent="VBoxContainer/MarginContainer/VBoxContainer/Aim assist" index="1" unique_id=494926010]
|
||||
max_value = 2.0
|
||||
step = 0.1
|
||||
|
||||
[editable path="VBoxContainer/MarginContainer/VBoxContainer/LookSensitivityControl"]
|
||||
[editable path="VBoxContainer/MarginContainer/VBoxContainer/MouseSensitivityControl"]
|
||||
[editable path="VBoxContainer/MarginContainer/VBoxContainer/HeadBobbingControl"]
|
||||
[editable path="VBoxContainer/MarginContainer/VBoxContainer/FOVChangeControl"]
|
||||
[editable path="VBoxContainer/MarginContainer/VBoxContainer/Aim assist"]
|
||||
|
||||
@@ -162,6 +162,7 @@ locale/translations=PackedStringArray("res://addons/maaacks_game_template/base/t
|
||||
3d_physics/layer_4="4"
|
||||
3d_physics/layer_5="enemies"
|
||||
3d_physics/layer_6="InteractiveGeo"
|
||||
3d_physics/layer_7="Aim Assist"
|
||||
3d_physics/layer_9="terrain"
|
||||
3d_physics/layer_17="weapon"
|
||||
|
||||
|
||||
@@ -47,6 +47,9 @@ albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_ykkxn"]
|
||||
radius = 2.0
|
||||
|
||||
[node name="FlyingEnemy" type="CharacterBody3D" unique_id=2090203407]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
@@ -116,3 +119,10 @@ monitorable = false
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox" unique_id=68664931]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
|
||||
shape = SubResource("BoxShape3D_4yfjf")
|
||||
|
||||
[node name="AimAssistTarget" type="Area3D" parent="." unique_id=178575959]
|
||||
collision_layer = 64
|
||||
collision_mask = 0
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="AimAssistTarget" unique_id=843739364]
|
||||
shape = SubResource("SphereShape3D_ykkxn")
|
||||
|
||||
@@ -48,6 +48,9 @@ albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
|
||||
size = Vector3(1, 2, 1.5)
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_k2cew"]
|
||||
radius = 2.0
|
||||
|
||||
[node name="GroundedEnemy" type="CharacterBody3D" unique_id=1747444936]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
@@ -120,3 +123,11 @@ monitorable = false
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox" unique_id=978720734]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.25)
|
||||
shape = SubResource("BoxShape3D_4yfjf")
|
||||
|
||||
[node name="AimAssistTarget" type="Area3D" parent="." unique_id=328174571]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
collision_layer = 64
|
||||
collision_mask = 0
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="AimAssistTarget" unique_id=1960476920]
|
||||
shape = SubResource("SphereShape3D_k2cew")
|
||||
|
||||
@@ -17,6 +17,9 @@ roughness = 0.1
|
||||
emission_enabled = true
|
||||
emission = Color(0, 0.68968636, 0.7473501, 1)
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_gxutf"]
|
||||
radius = 2.5
|
||||
|
||||
[node name="FixedDashthroughTarget" type="AnimatableBody3D" unique_id=1291663508]
|
||||
collision_layer = 32
|
||||
collision_mask = 0
|
||||
@@ -28,3 +31,10 @@ shape = SubResource("SphereShape3D_nkm8n")
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1965985422]
|
||||
mesh = SubResource("SphereMesh_r0j7a")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_kgb3i")
|
||||
|
||||
[node name="AimAssistTarget" type="Area3D" parent="." unique_id=1141164558]
|
||||
collision_layer = 64
|
||||
collision_mask = 0
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="AimAssistTarget" unique_id=784189005]
|
||||
shape = SubResource("SphereShape3D_gxutf")
|
||||
|
||||
@@ -109,6 +109,9 @@ blend_mode = 1
|
||||
[node name="Player" type="CharacterBody3D" unique_id=709076448]
|
||||
collision_mask = 272
|
||||
script = ExtResource("1_poq2x")
|
||||
AimAssistStrength = 0.3
|
||||
AimAssistReductionWhenCloseToTarget = 0.1
|
||||
AimAssistReductionStartDistance = 8.0
|
||||
RDamage = SubResource("Resource_cb2lu")
|
||||
RKnockback = SubResource("Resource_abfq8")
|
||||
RHealth = SubResource("Resource_ue7xq")
|
||||
@@ -131,7 +134,7 @@ SimpleJumpHangTimeInFrames = 1
|
||||
SimpleJumpGravityLesseningFactor = 2.0
|
||||
DoubleJumpHangTimeInFrames = 3
|
||||
DoubleJumpGravityLesseningFactor = 1.5
|
||||
WallJumpStartVelocity = 8.0
|
||||
WallJumpStartVelocity = 12.0
|
||||
MaxNumberOfEmpoweredActions = 3
|
||||
SimpleDashStrength = 18.0
|
||||
SimpleDashTime = 0.2
|
||||
@@ -152,7 +155,9 @@ WallHugGravityLesseningFactor = 15.0
|
||||
WallHugDownwardMaxSpeed = 4.0
|
||||
WallHugHorizontalDeceleration = 1.0
|
||||
WallRunUpwardVelocityFactor = 0.5
|
||||
MinimumWallRunUpwardVelocity = 3.0
|
||||
MinimumWallRunUpwardSpeed = 4.0
|
||||
WallRunAltitudeLossSpeed = 8.0
|
||||
WallRunSpeedThreshold = 7.0
|
||||
|
||||
[node name="CHealth" parent="." unique_id=1244478698 instance=ExtResource("3_q7bng")]
|
||||
RHealth = ExtResource("4_m8gvy")
|
||||
@@ -345,6 +350,12 @@ shape = SubResource("SphereShape3D_cmijs")
|
||||
target_position = Vector3(0, 0, -5)
|
||||
collision_mask = 48
|
||||
|
||||
[node name="AimAssistRayCast" type="RayCast3D" parent="." unique_id=995133571]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
|
||||
target_position = Vector3(0, 0, -6)
|
||||
collision_mask = 112
|
||||
collide_with_areas = true
|
||||
|
||||
[node name="GroundDetector" type="ShapeCast3D" parent="." unique_id=1681055424]
|
||||
shape = SubResource("CapsuleShape3D_6lejt")
|
||||
collision_mask = 256
|
||||
@@ -382,7 +393,6 @@ wait_time = 0.8
|
||||
one_shot = true
|
||||
|
||||
[node name="AirborneDashCooldown" type="Timer" parent="." unique_id=976335884]
|
||||
wait_time = 0.5
|
||||
one_shot = true
|
||||
|
||||
[node name="PowerCooldown" type="Timer" parent="." unique_id=1091679675]
|
||||
@@ -399,7 +409,6 @@ offset_left = 1524.0
|
||||
offset_top = 1.0
|
||||
offset_right = -8.0
|
||||
offset_bottom = 1.0
|
||||
enabled = false
|
||||
initial_node_to_watch = NodePath("../StateChart")
|
||||
|
||||
[node name="UI" type="Control" parent="." unique_id=856532641]
|
||||
|
||||
@@ -361,6 +361,11 @@ public partial class HeadSystem : Node3D
|
||||
return GetGlobalTransform().Basis.Z;
|
||||
}
|
||||
|
||||
public Vector3 GetGlobalForwardVector()
|
||||
{
|
||||
return _camera.GlobalBasis.Z;
|
||||
}
|
||||
|
||||
public Vector3 GetGlobalLookRotation()
|
||||
{
|
||||
return new Vector3(
|
||||
|
||||
@@ -59,6 +59,7 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0,
|
||||
mesh = ExtResource("3_svc06")
|
||||
|
||||
[node name="WeaponLocationIndicator" type="MeshInstance3D" parent="." unique_id=406396593]
|
||||
visible = false
|
||||
mesh = SubResource("SphereMesh_jpdh0")
|
||||
|
||||
[node name="StateChart" type="Node" parent="." unique_id=1135887603]
|
||||
|
||||
@@ -81,6 +81,14 @@ public partial class PlayerController : CharacterBody3D,
|
||||
|
||||
// Combat stuff
|
||||
[ExportCategory("Combat")]
|
||||
[ExportGroup("General")]
|
||||
[Export(PropertyHint.Range, "0,1f,0.01,or_greater")]
|
||||
public float AimAssistStrength { get; set; } = 0.1f;
|
||||
[Export(PropertyHint.Range, "0,1f,0.1,or_greater")]
|
||||
public float AimAssistReductionWhenCloseToTarget { get; set; } = 0.3f;
|
||||
[Export(PropertyHint.Range, "0,10f,0.1,or_greater")]
|
||||
public float AimAssistReductionStartDistance { get; set; } = 10f;
|
||||
|
||||
[ExportGroup("Damage")]
|
||||
[Export] public RDamage RDamage { get; set; }
|
||||
[Export] public RKnockback RKnockback { get; set; }
|
||||
@@ -232,10 +240,11 @@ public partial class PlayerController : CharacterBody3D,
|
||||
[Export(PropertyHint.Range, "0,2,0.01,or_greater")]
|
||||
public float WallRunUpwardVelocityFactor { get; set; } = 0.05f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float MinimumWallRunUpwardVelocity { get; set; } = 2f;
|
||||
public float MinimumWallRunUpwardSpeed { get; set; } = 2f;
|
||||
[Export(PropertyHint.Range, "0,30,0.1,or_greater")]
|
||||
public float MinimumWallRunHorizontalSpeed { get; set; } = 12f;
|
||||
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
||||
public float WallRunAltitudeLossSpeed { get; set; } = 10f;
|
||||
|
||||
[Export(PropertyHint.Range, "1,20,0.1,or_greater")]
|
||||
public float WallRunSpeedThreshold { get; set; } = 8f;
|
||||
|
||||
@@ -304,6 +313,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
private float _mouseSensitivityMultiplier = 1.0f;
|
||||
private float _headBobbingMultiplier = 1.0f;
|
||||
private float _fovChangeMultiplier = 1.0f;
|
||||
private float _aimAssistMultiplier = 1.0f;
|
||||
|
||||
// Timers
|
||||
private Timer _timeScaleAimInAirTimer;
|
||||
@@ -372,6 +382,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
private readonly List<IDamageable> _hitEnemies = new List<IDamageable>();
|
||||
|
||||
private ShapeCast3D _closeEnemyDetector;
|
||||
private RayCast3D _aimAssisRayCast;
|
||||
private Camera3D _camera;
|
||||
|
||||
public override void _Ready()
|
||||
@@ -386,6 +397,8 @@ public partial class PlayerController : CharacterBody3D,
|
||||
PlayerUi = GetNode<PlayerUi>("UI");
|
||||
_closeEnemyDetector = GetNode<ShapeCast3D>("%CloseEnemyDetector");
|
||||
_closeEnemyDetector.TargetPosition = _closeEnemyDetector.TargetPosition.Normalized() * TargetingDistance;
|
||||
_aimAssisRayCast = GetNode<RayCast3D>("AimAssistRayCast");
|
||||
_aimAssisRayCast.TargetPosition = _aimAssisRayCast.TargetPosition.Normalized() * (TargetingDistance*1.5f);
|
||||
|
||||
// DashIndicator = GetNode<TextureRect>("%DashIndicator");
|
||||
PowerCooldownIndicator = GetNode<ColorRect>("%DashCooldownIndicator");
|
||||
@@ -605,6 +618,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
_onWall.StateExited += OnWallStopped;
|
||||
_onWallHugging.StatePhysicsProcessing += HandleWallHugging;
|
||||
_onWallHanging.StatePhysicsProcessing += HandleWallHanging;
|
||||
_onWallRunning.StateEntered += OnWallRunStarted;
|
||||
_onWallRunning.StatePhysicsProcessing += HandleWallRunning;
|
||||
|
||||
_onWallHanging.StateExited += RecoverWeapon;
|
||||
@@ -657,6 +671,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
_mouseSensitivityMultiplier = (float) config.GetValue("InputSettings", "MouseSensitivity", 1.0f);
|
||||
_headBobbingMultiplier = (float) config.GetValue("InputSettings", "HeadBobbingWhileWalking", 1.0f);
|
||||
_fovChangeMultiplier = (float) config.GetValue("InputSettings", "FovChangeWithSpeed", 1.0f);
|
||||
_aimAssistMultiplier = (float) config.GetValue("InputSettings", "AimAssist", 1.0f);
|
||||
}
|
||||
public void OnTutorialDone(Node3D _)
|
||||
{
|
||||
@@ -712,6 +727,9 @@ public partial class PlayerController : CharacterBody3D,
|
||||
_bufferedAction = BufferedActions.None;
|
||||
return;
|
||||
}
|
||||
|
||||
_canDash = true;
|
||||
_canDashAirborne = true;
|
||||
_playerState.SendEvent("dash");
|
||||
}
|
||||
|
||||
@@ -720,16 +738,18 @@ public partial class PlayerController : CharacterBody3D,
|
||||
_currentInputBufferFrames = 0;
|
||||
_playerState.SendEvent("jump");
|
||||
}
|
||||
if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
|
||||
{
|
||||
if (GetMoveInput().Length() < Mathf.Epsilon)
|
||||
{
|
||||
_bufferedAction = BufferedActions.None;
|
||||
return;
|
||||
}
|
||||
_currentInputBufferFrames = 0;
|
||||
_playerState.SendEvent("dash");
|
||||
}
|
||||
// if (_bufferedAction == BufferedActions.Dash && _currentInputBufferFrames > 0)
|
||||
// {
|
||||
// if (GetMoveInput().Length() < Mathf.Epsilon)
|
||||
// {
|
||||
// _bufferedAction = BufferedActions.None;
|
||||
// return;
|
||||
// }
|
||||
// // _canDash = true;
|
||||
// // _canDashAirborne = true;
|
||||
// _currentInputBufferFrames = 0;
|
||||
// _playerState.SendEvent("dash");
|
||||
// }
|
||||
}
|
||||
|
||||
public void OnAirborneToGrounded()
|
||||
@@ -853,7 +873,6 @@ public partial class PlayerController : CharacterBody3D,
|
||||
// Should we start a wall run
|
||||
if (ShouldStartWallRun())
|
||||
{
|
||||
SetVerticalVelocity(GetWallRunStartVerticalVelocity());
|
||||
_playerState.SendEvent("wall_run");
|
||||
return;
|
||||
}
|
||||
@@ -939,6 +958,31 @@ public partial class PlayerController : CharacterBody3D,
|
||||
public float CalculateGravityForce() => _gravity * Weight;
|
||||
|
||||
// Camera stuff
|
||||
private Vector2 ComputeAimAssist()
|
||||
{
|
||||
_aimAssisRayCast.SetRotation(HeadSystem.GetGlobalLookRotation());
|
||||
if (!_aimAssisRayCast.IsColliding()) return Vector2.Zero;
|
||||
|
||||
// Hard dependency on the aim assist to be an Area3D and having a parent
|
||||
var collidedObject = _aimAssisRayCast.GetCollider() as Area3D;
|
||||
if (collidedObject is null) return Vector2.Zero;
|
||||
if (collidedObject.GetParent() is not ITargetable targetable) return Vector2.Zero;
|
||||
|
||||
var targetPosition = targetable.GetTargetGlobalPosition();
|
||||
var targetPositionOnCamera = _camera.UnprojectPosition(targetPosition);
|
||||
var centerOfScreen = _camera.GetViewport().GetVisibleRect().Size / 2f;
|
||||
var aimAssistDirection = centerOfScreen - targetPositionOnCamera;
|
||||
var aimAssist = aimAssistDirection * AimAssistStrength / 1000f;
|
||||
|
||||
var distanceToTarget = (targetPosition - HeadSystem.GlobalPosition).Length();
|
||||
if (distanceToTarget > AimAssistReductionStartDistance) return aimAssist; // useless but clearer
|
||||
|
||||
// Reduce aim assist when closing in on target because it can mess with the camera when dashing through
|
||||
var distanceFactor = Mathf.Clamp(distanceToTarget / AimAssistReductionStartDistance, 0f, 1f);
|
||||
var aimAssistReductionFactor = Mathf.Lerp(AimAssistReductionWhenCloseToTarget, 1f, distanceFactor);
|
||||
return aimAssist * aimAssistReductionFactor * _aimAssistMultiplier;
|
||||
}
|
||||
|
||||
private void LookAround(double delta)
|
||||
{
|
||||
Vector2 inputLookDir = new Vector2(_inputRotateY, _inputRotateFloorplane);
|
||||
@@ -947,6 +991,9 @@ public partial class PlayerController : CharacterBody3D,
|
||||
var wallHugContactPoint = _onWallRunning.Active ? _currentWallContactPoint : Vector3.Zero;
|
||||
var moveInput = GetGlobalMoveInput();
|
||||
|
||||
if (_isUsingGamepad)
|
||||
inputLookDir += ComputeAimAssist();
|
||||
|
||||
var lookAroundInputs = new HeadSystem.CameraParameters(
|
||||
Delta: delta,
|
||||
LookDir: inputLookDir,
|
||||
@@ -1059,8 +1106,14 @@ public partial class PlayerController : CharacterBody3D,
|
||||
if (!_canDashAirborne)
|
||||
return;
|
||||
_canDashAirborne = false;
|
||||
_airborneDashCooldownTimer.Start();
|
||||
_playerState.SendEvent("dash");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!_canDash) return;
|
||||
_canDash = false;
|
||||
_simpleDashCooldownTimer.Start();
|
||||
_playerState.SendEvent("dash");
|
||||
}
|
||||
public void SimpleDashInDirection(Vector3 direction, float strength = -1)
|
||||
@@ -1085,13 +1138,13 @@ public partial class PlayerController : CharacterBody3D,
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_canDash)
|
||||
{
|
||||
var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
|
||||
_playerState.SendEvent(dashEvent);
|
||||
return;
|
||||
}
|
||||
_canDash = false;
|
||||
// if (!_canDash)
|
||||
// {
|
||||
// var dashEvent = isOnFloorCustom() ? "grounded" : "dash_finished";
|
||||
// _playerState.SendEvent(dashEvent);
|
||||
// return;
|
||||
// }
|
||||
// _canDash = false;
|
||||
SimpleDash();
|
||||
_bufferedAction = BufferedActions.None;
|
||||
}
|
||||
@@ -1134,6 +1187,11 @@ public partial class PlayerController : CharacterBody3D,
|
||||
}
|
||||
public void OnWallStarted()
|
||||
{
|
||||
if (_simpleDashCooldownTimer.IsStopped())
|
||||
_canDash = true;
|
||||
else
|
||||
_simpleDashCooldownTimer.Start();
|
||||
|
||||
if (!WallHugSystem.IsWallHugging())
|
||||
return;
|
||||
|
||||
@@ -1151,14 +1209,12 @@ public partial class PlayerController : CharacterBody3D,
|
||||
}
|
||||
public void HandleWallHugging(float delta)
|
||||
{
|
||||
_canDash = true;
|
||||
_canDashAirborne = true;
|
||||
// _canDash = true;
|
||||
// _canDashAirborne = true;
|
||||
|
||||
WallHug(delta);
|
||||
if (ShouldStartWallRun())
|
||||
{
|
||||
var verticalVelocity = GetWallRunStartVerticalVelocity();
|
||||
SetVerticalVelocity(verticalVelocity);
|
||||
_playerState.SendEvent("wall_run");
|
||||
return;
|
||||
}
|
||||
@@ -1171,6 +1227,17 @@ public partial class PlayerController : CharacterBody3D,
|
||||
{
|
||||
WallHang(delta);
|
||||
}
|
||||
|
||||
public void OnWallRunStarted()
|
||||
{
|
||||
// Find horizontal velocity projected on the current wall
|
||||
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
|
||||
var hvelProjected = hvel.Slide(_wallHugStartNormal);
|
||||
var hSpeed = Mathf.Max(hvel.Length(), MinimumWallRunHorizontalSpeed);
|
||||
// Reorient horizontal velocity so we keep it coplanar with the wall without losing speed
|
||||
var finalHVel = hvelProjected.Normalized() * hSpeed;
|
||||
Velocity = finalHVel + Vector3.Up*GetWallRunStartVerticalVelocity();
|
||||
}
|
||||
public void HandleWallRunning(float delta)
|
||||
{
|
||||
// _canDash = false;
|
||||
@@ -1202,7 +1269,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
{
|
||||
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
|
||||
var hvelProjected = hvel.Slide(_wallHugStartNormal);
|
||||
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardVelocity);
|
||||
return Mathf.Max(hvelProjected.Length() * WallRunUpwardVelocityFactor, MinimumWallRunUpwardSpeed);
|
||||
}
|
||||
|
||||
public bool ShouldStartWallRun()
|
||||
@@ -1215,7 +1282,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
var isCoplanarEnough = Velocity.AngleTo(wallNormal) > Math.PI/4 && Velocity.AngleTo(wallNormal) < 3*Math.PI/4;
|
||||
var isGoingDownwards = Velocity.AngleTo(Vector3.Down) < Math.PI/4;
|
||||
var isLookingInDirectionOfRun = hvelProjected.AngleTo(-HeadSystem.GetForwardHorizontalVector()) < Math.PI/2;
|
||||
var shouldStart = haveEnoughSpeed && isCoplanarEnough && !isGoingDownwards && isIndeedWall && isLookingInDirectionOfRun;
|
||||
var shouldStart = haveEnoughSpeed && !isGoingDownwards && isIndeedWall && isCoplanarEnough && isLookingInDirectionOfRun;
|
||||
|
||||
var debugText = "--------------\n";
|
||||
debugText += shouldStart ? "WALL RUN STARTED\n" : "NO WALL RUN\n";
|
||||
@@ -1330,12 +1397,11 @@ public partial class PlayerController : CharacterBody3D,
|
||||
{
|
||||
if (IsTryingToMantle()) _playerState.SendEvent("mantle");
|
||||
|
||||
// if (ShouldStartWallRun() && Velocity.Y < WallRunUpwardVelocity)
|
||||
// {
|
||||
// SetVerticalVelocity(WallRunUpwardVelocity);
|
||||
// _playerState.SendEvent("wall_run");
|
||||
// return;
|
||||
// }
|
||||
if (ShouldStartWallRun() && !_isJumpInputPressed)
|
||||
{
|
||||
_playerState.SendEvent("wall_run");
|
||||
return;
|
||||
}
|
||||
|
||||
// Update horizontal velocity
|
||||
var horizontalVelocity = ComputeHVelocityAir(delta);
|
||||
@@ -1393,8 +1459,9 @@ public partial class PlayerController : CharacterBody3D,
|
||||
{
|
||||
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
|
||||
}
|
||||
|
||||
// Remove the ability to dash straight away so you cannot scale up the wall
|
||||
_canDashAirborne = false;
|
||||
// _canDashAirborne = false;
|
||||
_airborneDashCooldownTimer.Start();
|
||||
_isWallJumpAvailable = false;
|
||||
}
|
||||
@@ -1727,6 +1794,7 @@ public partial class PlayerController : CharacterBody3D,
|
||||
public void PerformEmpoweredAction()
|
||||
{
|
||||
_isWallJumpAvailable = true;
|
||||
_canDashAirborne = true;
|
||||
EmpoweredActionsLeft--;
|
||||
_playerState.SendEvent(EmpoweredActionsLeft <= 0 ? "expired" : "power_used");
|
||||
}
|
||||
@@ -1772,6 +1840,9 @@ public partial class PlayerController : CharacterBody3D,
|
||||
// DashIndicatorMesh.Visible = true;
|
||||
if (!isOnFloorCustom())
|
||||
ReduceTimeScaleWhileAiming();
|
||||
|
||||
_aimAssisRayCast.TargetPosition = _aimAssisRayCast.TargetPosition.Normalized() *
|
||||
(DashSystem.DashCast3D.TargetPosition.Length() + DashSystem.DashCastRadius);
|
||||
}
|
||||
public void HandleAiming(float delta)
|
||||
{
|
||||
@@ -1785,6 +1856,8 @@ public partial class PlayerController : CharacterBody3D,
|
||||
{
|
||||
DashSystem.StopPreparingDash();
|
||||
|
||||
_aimAssisRayCast.TargetPosition = _aimAssisRayCast.TargetPosition.Normalized() * (TargetingDistance*1.5f);
|
||||
|
||||
// DashIndicatorMesh.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user