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4 Commits

Author SHA1 Message Date
1a4b2f4c19 Ended with remapping and removed old junk
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 10m34s
2026-01-12 15:41:43 +01:00
52a9c3f120 Remapped some inputs and added slide, slam and parry mappings 2026-01-12 14:58:43 +01:00
2301884418 added a wall jump section in the GYM 2026-01-12 12:01:40 +01:00
04054cfeae Added ground-like movement (i.e. air control when close to ground) and wall jumping away from the wall is always possible even when facing it 2026-01-12 11:52:35 +01:00
12 changed files with 293 additions and 387 deletions

View File

@@ -159,6 +159,38 @@ text = "0.5m"
transform = Transform3D(-2.18557e-07, -5, -2.18557e-07, 0, -2.18557e-07, 5, -5, 2.18557e-07, 9.55343e-15, -7, 0.1, -6.5)
text = "1m"
[node name="Label3D22" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, 1)
text = "1.5m"
[node name="Label3D23" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -11)
text = "2m"
[node name="Label3D24" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -21.5)
text = "3m"
[node name="Label3D25" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -31)
text = "4m"
[node name="Label3D26" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -41.5)
text = "5m"
[node name="Label3D27" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -51.5)
text = "6m"
[node name="Label3D28" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -61)
text = "7m"
[node name="Label3D29" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -74.5)
text = "8m"
[node name="Label3D8" type="Label3D" parent="Greybox/JumpHeights"]
transform = Transform3D(-2.18557e-07, -5, -2.18557e-07, 0, -2.18557e-07, 5, -5, 2.18557e-07, 9.55343e-15, -7, 0.1, -11.5)
text = "1.5m"
@@ -324,9 +356,57 @@ size = Vector3(5, 17.5, 5)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D29" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.5, 10, -76.5)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.25, 10, -40)
use_collision = true
size = Vector3(5, 20, 5)
size = Vector3(0.5, 20, 80)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D33" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.75, 10, -5)
use_collision = true
size = Vector3(7.5, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D34" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.5, 10, -15)
use_collision = true
size = Vector3(7, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D35" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 10, -25)
use_collision = true
size = Vector3(6, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D36" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.5, 10, -35)
use_collision = true
size = Vector3(5, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D37" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23, 10, -45)
use_collision = true
size = Vector3(4, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D38" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.5, 10, -55)
use_collision = true
size = Vector3(3, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D39" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 10, -65)
use_collision = true
size = Vector3(2, 20, 10)
material = ExtResource("3_vvhq3")
[node name="CSGBox3D40" type="CSGBox3D" parent="Greybox/JumpHeights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.5, 10, -75)
use_collision = true
size = Vector3(1, 20, 10)
material = ExtResource("3_vvhq3")
[node name="Passageways" type="CSGCombiner3D" parent="Greybox"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=48 format=3 uid="uid://bei4nhkf8lwdo"]
[gd_scene load_steps=49 format=3 uid="uid://bei4nhkf8lwdo"]
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
@@ -14,22 +14,22 @@
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
[ext_resource type="Resource" uid="uid://c3e0ivgaxrsyb" path="res://systems/inputs/base_mode/aim_down.tres" id="8_obsfv"]
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="8_qu4wy"]
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="9_5p2qc"]
[ext_resource type="Resource" uid="uid://bebstkm608wxx" path="res://systems/inputs/base_mode/aim_pressed.tres" id="9_nob5r"]
[ext_resource type="Resource" uid="uid://bdit2jy5gbpts" path="res://systems/inputs/base_mode/jump.tres" id="10_4u7i3"]
[ext_resource type="Script" uid="uid://g8idirw62qe0" path="res://player_controller/Scripts/Bobbing.cs" id="10_7wk1w"]
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/empower_down.tres" id="10_nodcl"]
[ext_resource type="Resource" uid="uid://b5gx3q8nvu72e" path="res://systems/inputs/base_mode/hit.tres" id="11_cresl"]
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/empower_release.tres" id="11_ruloh"]
[ext_resource type="PackedScene" uid="uid://0ysqmqphq6mq" path="res://systems/head/head_system.tscn" id="11_rxwoh"]
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/dash.tres" id="12_34snm"]
[ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"]
[ext_resource type="Resource" uid="uid://55b0dsvioj08" path="res://systems/inputs/base_mode/jump_pressed.tres" id="13_nob5r"]
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="13_r7i3q"]
[ext_resource type="Resource" uid="uid://bw5k2gsv3jqcv" path="res://systems/inputs/base_mode/throw.tres" id="16_nob5r"]
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/slide.tres" id="17_6lejt"]
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="17_h6vvl"]
[ext_resource type="PackedScene" uid="uid://cqduhd4opgwvm" path="res://systems/dash/dash_system.tscn" id="18_q5h8a"]
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/slide_pressed.tres" id="18_q14ux"]
[ext_resource type="Resource" uid="uid://spo3pbqjx0eb" path="res://systems/inputs/base_mode/parry.tres" id="18_ruloh"]
[ext_resource type="Resource" uid="uid://dxy0071ic1wdj" path="res://systems/inputs/base_mode/slam.tres" id="20_nob5r"]
[ext_resource type="PackedScene" uid="uid://dbe5f0p6lvqtr" path="res://systems/tween_queue/tween_queue_system.tscn" id="22_rpwev"]
[ext_resource type="PackedScene" uid="uid://bcwkugn6v3oy7" path="res://addons/godot_state_charts/utilities/state_chart_debugger.tscn" id="24_q5h8a"]
[ext_resource type="Script" uid="uid://couw105c3bde4" path="res://addons/godot_state_charts/state_chart.gd" id="25_wv70j"]
@@ -57,18 +57,24 @@ top_radius = 0.2
bottom_radius = 0.2
height = 1.0
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_6lejt"]
radius = 1.0
height = 3.0
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2q0ik"]
blend_mode = 1
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_poq2x")
WalkSpeed = 7.5
AccelerationFloor = 4.0
DecelerationFloor = 3.0
AccelerationAir = 0.8
DecelerationAir = 0.02
Weight = 4.0
MantlePath = ExtResource("2_6lejt")
MantleDashStrength = 20.0
MantleJumpStartVelocity = 13.0
MantleDashStrength = 25.0
MantleJumpStartVelocity = 15.0
CoyoteTime = 0.3
InputBufferFrames = 5
SimpleJumpStartVelocity = 6.0
@@ -76,20 +82,14 @@ SimpleJumpHangTimeInFrames = 1
SimpleJumpGravityLesseningFactor = 2.0
DoubleJumpHangTimeInFrames = 3
DoubleJumpGravityLesseningFactor = 1.5
MegaJumpStartVelocity = 30.0
MegaJumpHangTimeInFrames = 12
MegaJumpGravityLesseningFactor = 1.2
WallJumpStartVelocity = 8.0
MaxNumberOfEmpoweredActions = 3
SimpleDashStrength = 15.0
PoweredDashStrength = 30.0
AimedDashTime = 0.2
PostDashSpeed = 30.0
WallHugGravityLesseningFactor = 15.0
WallHugDownwardMaxSpeed = 8.0
WallHugHorizontalDeceleration = 0.5
WallRunAltitudeLossSpeed = 12.0
WallRunSpeedThreshold = 10.0
[node name="WallRunSnapper" type="RayCast3D" parent="."]
unique_name_in_owner = true
@@ -105,19 +105,19 @@ move_left = ExtResource("5_q14ux")
move_right = ExtResource("6_q7bng")
move_front = ExtResource("7_m8gvy")
move_back = ExtResource("8_jb43f")
rotate_y = ExtResource("4_rxwoh")
rotate_vertical = ExtResource("4_rxwoh")
rotate_floorplane = ExtResource("5_4u7i3")
aim_down = ExtResource("8_obsfv")
aim_pressed = ExtResource("9_nob5r")
aim_released = ExtResource("8_lhb11")
jump = ExtResource("10_4u7i3")
jump_pressed = ExtResource("13_nob5r")
empower_down = ExtResource("10_nodcl")
empower_released = ExtResource("11_ruloh")
aim_canceled = ExtResource("9_5p2qc")
slide = ExtResource("17_6lejt")
slide_pressed = ExtResource("18_q14ux")
hit = ExtResource("11_cresl")
parry = ExtResource("18_ruloh")
dash = ExtResource("12_34snm")
throw = ExtResource("16_nob5r")
slam = ExtResource("20_nob5r")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
@@ -179,7 +179,6 @@ target_position = Vector3(0, 1, 0)
[node name="TweenQueueSystem" parent="." instance=ExtResource("22_rpwev")]
[node name="WallHugSystem" type="Node3D" parent="."]
visible = false
script = ExtResource("27_n7qhm")
[node name="back" type="RayCast3D" parent="WallHugSystem"]
@@ -236,6 +235,11 @@ visible = false
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, -1)
mesh = SubResource("CylinderMesh_nodcl")
[node name="GroundDetector" type="ShapeCast3D" parent="."]
shape = SubResource("CapsuleShape3D_6lejt")
target_position = Vector3(0, -0.5, 0)
collision_mask = 2
[node name="DashCooldown" type="Timer" parent="."]
wait_time = 0.8
one_shot = true
@@ -389,28 +393,6 @@ delay_in_seconds = "0.0"
[node name="Canceled" type="Node" parent="StateChart/Root/Aim"]
script = ExtResource("27_34snm")
[node name="Empower" type="Node" parent="StateChart/Root"]
script = ExtResource("26_infe6")
initial_state = NodePath("Off")
[node name="Off" type="Node" parent="StateChart/Root/Empower"]
script = ExtResource("27_34snm")
[node name="ToOn" type="Node" parent="StateChart/Root/Empower/Off"]
script = ExtResource("28_n7qhm")
to = NodePath("../../On")
event = &"empower_down"
delay_in_seconds = "0.0"
[node name="On" type="Node" parent="StateChart/Root/Empower"]
script = ExtResource("27_34snm")
[node name="ToOff" type="Node" parent="StateChart/Root/Empower/On"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Off")
event = &"empower_released"
delay_in_seconds = "0.0"
[node name="PowerReserve" type="Node" parent="StateChart/Root"]
script = ExtResource("26_infe6")
initial_state = NodePath("Full")
@@ -663,7 +645,6 @@ script = ExtResource("27_34snm")
[node name="OnWallHug" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../OnWall/HuggingCoyoteEnabled")
event = &"wall_hug"
delay_in_seconds = "0.0"
@@ -698,12 +679,6 @@ delay_in_seconds = "0.0"
script = ExtResource("26_infe6")
initial_state = NodePath("Hugging")
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Dashing/Dash")
event = &"dash"
delay_in_seconds = "0.0"
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Grounded")
@@ -728,90 +703,55 @@ to = NodePath("../../Mantling")
event = &"mantle"
delay_in_seconds = "0.0"
[node name="HuggingCoyoteEnabled" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("27_34snm")
[node name="OnExpiration" type="Node" parent="StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled"]
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Hugging")
event = &"coyote_expired"
delay_in_seconds = "0.0"
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/DoubleJump")
to = NodePath("../../Jump/DoubleJump")
event = &"jump"
delay_in_seconds = "0.0"
[node name="Hugging" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hugging"]
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall/Hugging"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/DoubleJump")
event = &"jump"
to = NodePath("../../../Dashing/Dash")
event = &"dash"
delay_in_seconds = "0.0"
[node name="Hanging" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging"]
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/DoubleJump")
event = &"jump"
delay_in_seconds = "0.0"
[node name="RunningCoyoteEnabled" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/DoubleJump")
event = &"jump"
delay_in_seconds = "0.0"
[node name="OnExpiration" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
script = ExtResource("28_n7qhm")
to = NodePath("../../Running")
event = &"coyote_expired"
delay_in_seconds = "0.0"
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Airborne/CoyoteEnabled")
event = &"start_falling"
to = NodePath("../../../Dashing/Dash")
event = &"dash"
delay_in_seconds = "0.0"
[node name="Running" type="Node" parent="StateChart/Root/Movement/OnWall"]
script = ExtResource("27_34snm")
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Running"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Jump/SimpleJump")
event = &"jump"
delay_in_seconds = "0.0"
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall/Running"]
script = ExtResource("28_n7qhm")
to = NodePath("../../../Airborne/CoyoteEnabled")
event = &"start_falling"
delay_in_seconds = "0.0"
[connection signal="input_aim_canceled" from="InputController" to="." method="OnInputAimCanceled"]
[connection signal="input_aim_down" from="InputController" to="." method="OnInputAimDown"]
[connection signal="input_aim_pressed" from="InputController" to="." method="OnInputAimPressed"]
[connection signal="input_aim_released" from="InputController" to="." method="OnInputAimReleased"]
[connection signal="input_dash" from="InputController" to="." method="OnInputDashPressed"]
[connection signal="input_device_changed" from="InputController" to="." method="InputDeviceChanged"]
[connection signal="input_empower_down" from="InputController" to="." method="OnInputEmpowerDown"]
[connection signal="input_empower_released" from="InputController" to="." method="OnInputEmpowerReleased"]
[connection signal="input_hit" from="InputController" to="." method="OnInputHitPressed"]
[connection signal="input_jump_ended" from="InputController" to="." method="OnInputJumpEnded"]
[connection signal="input_jump_ongoing" from="InputController" to="." method="OnInputJumpOngoing"]
[connection signal="input_jump_started" from="InputController" to="." method="OnInputJumpStarted"]
[connection signal="input_move" from="InputController" to="." method="OnInputMove"]
[connection signal="input_move_keyboard" from="InputController" to="." method="OnInputMoveKeyboard"]
[connection signal="input_parry" from="InputController" to="." method="OnInputParryPressed"]
[connection signal="input_rotate_floorplane" from="InputController" to="." method="OnInputRotateFloorplane"]
[connection signal="input_rotate_y" from="InputController" to="." method="OnInputRotateY"]
[connection signal="input_throw" from="InputController" to="." method="OnInputThrowPressed"]
[connection signal="input_slam" from="InputController" to="." method="OnInputSlamPressed"]
[connection signal="input_slide_ended" from="InputController" to="." method="OnInputSlideEnded"]
[connection signal="input_slide_ongoing" from="InputController" to="." method="OnInputSlideOngoing"]
[connection signal="input_slide_started" from="InputController" to="." method="OnInputSlideStarted"]
[connection signal="WallDetected" from="WallHugSystem" to="." method="OnWallDetected"]

View File

@@ -44,6 +44,7 @@ public partial class PlayerController : CharacterBody3D
public MeshInstance3D DashIndicatorMesh;
public CylinderMesh DashIndicatorMeshCylinder;
public RayCast3D WallRunSnapper;
public ShapeCast3D GroundDetector;
private bool _movementEnabled = true;
@@ -128,22 +129,10 @@ public partial class PlayerController : CharacterBody3D
[Export(PropertyHint.Range, "1,10,0.1,or_greater")]
public float DoubleJumpGravityLesseningFactor { get; set; } = 3f;
// Mega jump
[ExportSubgroup("Mega jump")]
[Export(PropertyHint.Range, "0,100,1,or_greater")]
public float MegaJumpStartVelocity { get; set; } = 10.0f;
[Export(PropertyHint.Range, "0,10,1,or_greater")]
public int MegaJumpHangTimeInFrames { get; set; } = 5;
[Export(PropertyHint.Range, "1,10,0.1,or_greater")]
public float MegaJumpGravityLesseningFactor { get; set; } = 3f;
// Wall jump
[ExportSubgroup("Wall jump")]
[Export(PropertyHint.Range, "0,100,1,or_greater")]
public float WallJumpStartVelocity { get; set; } = 10.0f;
[Export(PropertyHint.Range, "0,100,1,or_greater")]
public float WallMegajumpStartVelocity { get; set; } = 20.0f;
// Dash
[ExportGroup("Dash")]
@@ -153,12 +142,6 @@ public partial class PlayerController : CharacterBody3D
[ExportSubgroup("Simple")]
[Export(PropertyHint.Range, "0,50,0.1")]
public float SimpleDashStrength { get; set; } = 10f;
// Powered Dash
[ExportSubgroup("Powered")]
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
public float PoweredDashTime { get; set; } = 0.3f;
[Export(PropertyHint.Range, "0,100,0.1")]
public float PoweredDashStrength { get; set; } = 10f;
// Aimed Dash
[ExportSubgroup("Special")]
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
@@ -216,7 +199,6 @@ public partial class PlayerController : CharacterBody3D
private StateChart _playerState;
private StateChartState _aiming;
private StateChartState _empowerOn;
private StateChartState _powerExpired;
private StateChartState _powerRecharging;
private StateChartState _powerFull;
@@ -226,25 +208,15 @@ public partial class PlayerController : CharacterBody3D
private StateChartState _coyoteEnabled;
private StateChartState _simpleJump;
private StateChartState _doubleJump;
private StateChartState _megaJump;
private StateChartState _mantling;
private StateChartState _simpleDash;
private StateChartState _poweredDash;
private StateChartState _aimedDash;
private StateChartState _onWall;
private StateChartState _onWallHugging;
private StateChartState _onWallHuggingCoyoteEnabled;
private StateChartState _onWallHanging;
private StateChartState _onWallRunning;
private StateChartState _onWallRunningCoyoteEnabled;
private Transition _onJumpFromWallCoyote;
private Transition _onJumpFromWallRunCoyote;
private Transition _onJumpFromWall1;
private Transition _onJumpFromWall2;
private Transition _onJumpFromWall3;
private Transition _onMegajumpFromWall;
private Transition _onLeaveWallFromRunCoyote;
private Transition _onJumpFromWall;
private Transition _onLeaveWallFromRun;
private int _currentInputBufferFrames;
@@ -296,6 +268,7 @@ public partial class PlayerController : CharacterBody3D
StairsSystem = GetNode<StairsSystem>("StairsSystem");
WallHugSystem = GetNode<WallHugSystem>("WallHugSystem");
WallRunSnapper = GetNode<RayCast3D>("%WallRunSnapper");
GroundDetector = GetNode<ShapeCast3D>("GroundDetector");
RayCast3D stairsBelowRayCast3D = GetNode<RayCast3D>("StairsBelowRayCast3D");
RayCast3D stairsAheadRayCast3D = GetNode<RayCast3D>("StairsAheadRayCast3D");
_headCollisionDetectors = new RayCast3D[NUM_OF_HEAD_COLLISION_DETECTORS];
@@ -314,10 +287,8 @@ public partial class PlayerController : CharacterBody3D
_aiming = StateChartState.Of(GetNode("StateChart/Root/Aim/On"));
_simpleDash = StateChartState.Of(GetNode("StateChart/Root/Movement/Dashing/Dash"));
_poweredDash = StateChartState.Of(GetNode("StateChart/Root/Movement/Dashing/PoweredDash"));
_aimedDash = StateChartState.Of(GetNode("StateChart/Root/Movement/Dashing/AimedDash"));
// _actionHanging = StateChartState.Of(GetNode("StateChart/Root/Actions/Hanging"));
_empowerOn = StateChartState.Of(GetNode("StateChart/Root/Empower/On"));
_powerExpired = StateChartState.Of(GetNode("StateChart/Root/PowerReserve/Expired"));
_powerRecharging = StateChartState.Of(GetNode("StateChart/Root/PowerReserve/AtLeastOneCharge"));
_powerFull = StateChartState.Of(GetNode("StateChart/Root/PowerReserve/Full"));
@@ -328,22 +299,13 @@ public partial class PlayerController : CharacterBody3D
// _doubleJumpEnabled = StateChartState.Of(GetNode("StateChart/Root/Movement/Airborne/DoubleJumpEnabled"));
_simpleJump = StateChartState.Of(GetNode("StateChart/Root/Movement/Jump/SimpleJump"));
_doubleJump = StateChartState.Of(GetNode("StateChart/Root/Movement/Jump/DoubleJump"));
_megaJump = StateChartState.Of(GetNode("StateChart/Root/Movement/Jump/MegaJump"));
_mantling = StateChartState.Of(GetNode("StateChart/Root/Movement/Mantling"));
_onJumpFromWallCoyote = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled/OnJump"));
_onJumpFromWallRunCoyote = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/RunningCoyoteEnabled/OnJump"));
_onJumpFromWall1 = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/Hugging/OnJump"));
_onJumpFromWall2 = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/Hanging/OnJump"));
_onJumpFromWall3 = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/Running/OnJump"));
_onMegajumpFromWall = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/OnMegajump"));
_onJumpFromWall = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/OnJump"));
_onWall = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall"));
_onWallHuggingCoyoteEnabled = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled"));
_onWallHugging = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/Hugging"));
_onWallHanging = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/Hanging"));
_onWallRunning = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/Running"));
_onWallRunningCoyoteEnabled = StateChartState.Of(GetNode("StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"));
_onLeaveWallFromRun = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/Running/OnLeaveWall"));
_onLeaveWallFromRunCoyote = Transition.Of(GetNode("StateChart/Root/Movement/OnWall/RunningCoyoteEnabled/OnLeaveWall"));
// State timers
_powerCooldownTimer = GetNode<Timer>("PowerCooldown");
_timeScaleAimInAirTimer = GetNode<Timer>("TimeScaleAimInAir");
@@ -403,18 +365,11 @@ public partial class PlayerController : CharacterBody3D
_doubleJump.StateEntered += OnDoubleJumpStarted;
_doubleJump.StatePhysicsProcessing += HandleDoubleJump;
_megaJump.StateEntered += OnMegaJumpStarted;
_megaJump.StatePhysicsProcessing += HandleMegaJump;
_mantling.StateEntered += OnMantleStarted;
_mantling.StatePhysicsProcessing += HandleMantling;
_simpleDash.StateEntered += OnSimpleDashStarted;
_simpleDash.StatePhysicsProcessing += HandleSimpleDash;
_poweredDash.StateEntered += OnPoweredDashStarted;
_poweredDash.StatePhysicsProcessing += HandlePoweredDash;
_poweredDash.StateExited += OnPoweredDashFinished;
_aimedDash.StateEntered += OnAimedDashStarted;
_aimedDash.StateExited += OnAimedDashFinished;
@@ -424,24 +379,14 @@ public partial class PlayerController : CharacterBody3D
_onWall.StateEntered += OnWallStarted;
_onWall.StateExited += OnWallStopped;
_onWallHuggingCoyoteEnabled.StateEntered += OnWallHuggingStarted;
_onWallHuggingCoyoteEnabled.StatePhysicsProcessing += HandleWallHugging;
_onWallHugging.StatePhysicsProcessing += HandleWallHugging;
_onWallHanging.StatePhysicsProcessing += HandleWallHanging;
_onWallRunningCoyoteEnabled.StateEntered += OnWallRunningStarted;
_onWallRunningCoyoteEnabled.StatePhysicsProcessing += HandleWallRunning;
_onWallRunning.StatePhysicsProcessing += HandleWallRunning;
_onJumpFromWallCoyote.Taken += OnJumpFromWallCoyote;
_onJumpFromWallRunCoyote.Taken += OnJumpFromWallCoyote;
_onJumpFromWall1.Taken += OnJumpFromWall;
_onJumpFromWall2.Taken += OnJumpFromWall;
_onJumpFromWall3.Taken += OnJumpFromWall;
_onMegajumpFromWall.Taken += OnMegajumpFromWall;
_onJumpFromWall.Taken += OnJumpFromWall;
_onLeaveWallFromRun.Taken += OnLeaveWallFromRun;
_onLeaveWallFromRunCoyote.Taken += OnLeaveWallFromRun;
}
public void SetAllowedInputsAll()
{
CurrentlyAllowedInputs = AllowedInputs.All;
@@ -540,7 +485,8 @@ public partial class PlayerController : CharacterBody3D
public void HandleAirborne(float delta)
{
MoveInAir(delta);
var isGroundLike = GroundDetector.GetCollisionResult().Count > 0;
MoveInAir(delta, isGroundLike);
if (isOnFloorCustom())
_playerState.SendEvent("grounded");
@@ -583,20 +529,8 @@ public partial class PlayerController : CharacterBody3D
if (IsTryingToMantle()) _playerState.SendEvent("mantle");
}
public void OnWallHuggingStarted()
{
GetTree().CreateTimer(CoyoteTime).Timeout += CoyoteExpired;
}
public void OnWallRunningStarted()
{
GetTree().CreateTimer(CoyoteTime).Timeout += CoyoteExpired;
}
public void OnWallDetected()
{
FinishPoweredDash();
if (!_onWall.Active)
return;
@@ -627,6 +561,9 @@ public partial class PlayerController : CharacterBody3D
public void HandleWallHugging(float delta)
{
_canDash = true;
_canDashAirborne = true;
WallHug(delta);
if (isOnFloorCustom())
_playerState.SendEvent("grounded");
@@ -642,6 +579,9 @@ public partial class PlayerController : CharacterBody3D
public void HandleWallRunning(float delta)
{
_canDash = false;
_canDashAirborne = false;
// Find horizontal velocity projected on the current wall
var hvel = new Vector3(Velocity.X, 0, Velocity.Z);
var hvelProjected = hvel.Slide(_wallHugStartNormal);
@@ -652,16 +592,14 @@ public partial class PlayerController : CharacterBody3D
// Adapt vertical speed
var verticalSpeed = Velocity.Y - WallRunAltitudeLossSpeed * delta;
Velocity = finalHVel + Vector3.Up*verticalSpeed;
Velocity *= 0.995f;
Velocity *= 0.999f;
_currentWallContactPoint = WallHugSystem.WallHugLocation.UnwrapOr(Vector3.Zero);
if (isOnFloorCustom())
_playerState.SendEvent("grounded");
if (!WallHugSystem.IsWallHugging() || Velocity.Length() < WallRunSpeedThreshold)
{
if (!WallHugSystem.IsWallHugging())
_playerState.SendEvent("start_falling");
}
}
public void WallHug(float delta)
@@ -697,13 +635,6 @@ public partial class PlayerController : CharacterBody3D
return;
}
if (_empowerOn.Active && CanPerformEmpoweredAction())
{
_playerState.SendEvent("megajump");
return;
}
if (_onWall.Active && !_isWallJumpAvailable && IsFacingWall()) return;
_playerState.SendEvent("jump");
}
@@ -737,11 +668,6 @@ public partial class PlayerController : CharacterBody3D
// _canDashAirborne = true;
OnJumpStarted(DoubleJumpStartVelocity);
}
public void OnMegaJumpStarted()
{
PerformEmpoweredAction();
OnJumpStarted(MegaJumpStartVelocity);
}
public void ComputeJumpFromWallHSpeed(float jumpStrength)
{
@@ -758,15 +684,10 @@ public partial class PlayerController : CharacterBody3D
SetHorizontalVelocity(currentHorizontalVelocity + wallJumpHorizontalVelocity);
}
public void OnJumpFromWallCoyote()
{
_isWallJumpAvailable = false;
}
public void OnJumpFromWall()
{
if (!IsFacingWall())
if (!IsFacingWall() || (!_isWallJumpAvailable && IsFacingWall()))
{
ComputeJumpFromWallHSpeed(WallJumpStartVelocity);
}
@@ -775,9 +696,15 @@ public partial class PlayerController : CharacterBody3D
_airborneDashCooldownTimer.Start();
_isWallJumpAvailable = false;
}
public void OnMegajumpFromWall()
public void OnInputSlideStarted()
{
}
public void OnInputSlideOngoing()
{
}
public void OnInputSlideEnded()
{
ComputeJumpFromWallHSpeed(WallMegajumpStartVelocity);
}
public void InputDeviceChanged(bool isUsingGamepad)
@@ -948,10 +875,6 @@ public partial class PlayerController : CharacterBody3D
{
HandleJump(delta, DoubleJumpGravityLesseningFactor, DoubleJumpHangTimeInFrames);
}
public void HandleMegaJump(float delta)
{
HandleJump(delta, MegaJumpGravityLesseningFactor, MegaJumpHangTimeInFrames);
}
public void PowerRecharging(float delta)
{
@@ -1020,14 +943,6 @@ public partial class PlayerController : CharacterBody3D
ThrowWeapon();
}
}
public void OnInputEmpowerDown()
{
// _playerState.SendEvent("empower_down");
}
public void OnInputEmpowerReleased()
{
// _playerState.SendEvent("empower_released");
}
public void OnInputDashPressed()
{
if (_aiming.Active && CanPerformEmpoweredAction())
@@ -1037,12 +952,6 @@ public partial class PlayerController : CharacterBody3D
_playerState.SendEvent("cancel_aim");
return;
}
if (_empowerOn.Active && CanPerformEmpoweredAction())
{
PerformEmpoweredAction();
_playerState.SendEvent("powered_dash");
return;
}
if (_airborne.Active)
{
@@ -1055,11 +964,14 @@ public partial class PlayerController : CharacterBody3D
_bufferedAction = _mantling.Active ? BufferedActions.MantleDash : BufferedActions.Dash;
_playerState.SendEvent("dash");
}
public void OnAimingEntered()
public void OnInputSlamPressed()
{
GD.Print("Slam pressed");
}
public void OnInputParryPressed()
{
if (!CanPerformEmpoweredAction())
return;
if (WeaponSystem.FlyingState.Active)
{
DashToFlyingWeapon();
@@ -1071,10 +983,14 @@ public partial class PlayerController : CharacterBody3D
DashToPlantedWeapon();
return;
}
}
public void OnAimingEntered()
{
if (!CanPerformEmpoweredAction())
return;
DashSystem.StartPreparingDash();
DashIndicatorMesh.Visible = true;
if (!isOnFloorCustom())
ReduceTimeScaleWhileAiming();
}
@@ -1265,31 +1181,7 @@ public partial class PlayerController : CharacterBody3D
var direction = GetMoveInput();
return new Vector3(direction.X, 0, direction.Z).Normalized();
}
public void OnPoweredDashStarted()
{
Velocity = GetInputGlobalHDirection() * PoweredDashStrength;
GetTree().CreateTimer(PoweredDashTime).Timeout += FinishPoweredDash;
}
public void OnPoweredDashFinished()
{
}
public void FinishPoweredDash()
{
_playerState.SendEvent("dash_finished");
}
public void HandlePoweredDash(float delta)
{
var collision = MoveAndCollide(Velocity * delta, maxCollisions: 10);
if (collision != null)
{
FinishPoweredDash();
}
}
public bool CanPerformEmpoweredAction()
{
return EmpoweredActionsLeft > 0 && TutorialDone;
@@ -1319,7 +1211,7 @@ public partial class PlayerController : CharacterBody3D
Vector2 inputLookDir = new Vector2(_inputRotateY, _inputRotateFloorplane);
var lookSensitivity = _isUsingGamepad ? _lookSensitivityMultiplier : _mouseSensitivityMultiplier;
var wallHugContactPoint = _onWallRunning.Active || _onWallRunningCoyoteEnabled.Active ? _currentWallContactPoint : Vector3.Zero;
var wallHugContactPoint = _onWallRunning.Active ? _currentWallContactPoint : Vector3.Zero;
var playerVelocity = GetGlobalMoveInput();
HeadSystem.LookAround(delta, inputLookDir, playerVelocity, wallHugContactPoint, lookSensitivity);
}
@@ -1330,9 +1222,9 @@ public partial class PlayerController : CharacterBody3D
Velocity = new Vector3(horizontalVelocity.X, Velocity.Y, horizontalVelocity.Z);
}
public void MoveInAir(double delta)
public void MoveInAir(double delta, bool isGroundLike = false)
{
var horizontalVelocity = ComputeHVelocityAir((float) delta);
var horizontalVelocity = isGroundLike ? ComputeHVelocityGround((float) delta) : ComputeHVelocityAir((float) delta);
var verticalVelocity = Velocity.Y - (CalculateGravityForce() * (float)delta);
Velocity = new Vector3(horizontalVelocity.X, verticalVelocity, horizontalVelocity.Z);
}
@@ -1399,7 +1291,7 @@ public partial class PlayerController : CharacterBody3D
Bobbing.CameraBobbingParams cameraBobbingParams = new Bobbing.CameraBobbingParams
{
Delta = delta,
IsOnFloorCustom = isOnFloorCustom() || _onWallRunning.Active || _onWallRunningCoyoteEnabled.Active,
IsOnFloorCustom = isOnFloorCustom() || _onWallRunning.Active,
Velocity = Velocity,
SettingsMultiplier = _headBobbingMultiplier
};
@@ -1471,7 +1363,6 @@ public partial class PlayerController : CharacterBody3D
CameraModifications((float) delta);
HandleStairs((float) delta);
MantleSystem.ProcessMantle(_grounded.Active);
if (WeaponSystem.InHandState.Active)
RotateWeaponWithPlayer();

View File

@@ -20,6 +20,6 @@ public partial class Path : Path3D
public void Teardown()
{
QueueFree();
if (!IsQueuedForDeletion()) QueueFree();
}
}

View File

@@ -1,14 +0,0 @@
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://7wm8ywvujwf"]
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_36r6u"]
[resource]
script = ExtResource("1_36r6u")
name = &""
action_value_type = 0
block_lower_priority_actions = true
emit_as_godot_actions = false
is_remappable = false
display_name = ""
display_category = ""
metadata/_custom_type_script = "uid://cluhc11vixkf1"

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=155 format=3 uid="uid://bl5crtu1gkrtr"]
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=157 format=3 uid="uid://bl5crtu1gkrtr"]
[ext_resource type="Script" uid="uid://cpplm41b5bt6m" path="res://addons/guide/guide_action_mapping.gd" id="1_qmhk6"]
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="2_g6bbx"]
@@ -18,22 +18,22 @@
[ext_resource type="Script" uid="uid://b52rqq28tuqpg" path="res://addons/guide/triggers/guide_trigger_pressed.gd" id="15_fykw6"]
[ext_resource type="Script" uid="uid://b4cdrn4paoj3i" path="res://addons/guide/triggers/guide_trigger_down.gd" id="15_g6bbx"]
[ext_resource type="Script" uid="uid://cgy4anjdob2tp" path="res://addons/guide/modifiers/guide_modifier_window_relative.gd" id="15_rvpjj"]
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/empower_down.tres" id="16_0qat1"]
[ext_resource type="Resource" uid="uid://bebstkm608wxx" path="res://systems/inputs/base_mode/aim_pressed.tres" id="16_li5ak"]
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="16_rvpjj"]
[ext_resource type="Script" uid="uid://vgjlx6p007lp" path="res://addons/guide/inputs/guide_input_mouse_button.gd" id="17_kxb2c"]
[ext_resource type="Script" uid="uid://biiggjw6tv4uq" path="res://addons/guide/triggers/guide_trigger_released.gd" id="17_s8kjn"]
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="18_vibkn"]
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/empower_release.tres" id="19_li5ak"]
[ext_resource type="Script" uid="uid://rvttn472ix6v" path="res://addons/guide/inputs/guide_input_joy_button.gd" id="19_qkgmj"]
[ext_resource type="Resource" uid="uid://bdit2jy5gbpts" path="res://systems/inputs/base_mode/jump.tres" id="21_818lq"]
[ext_resource type="Resource" uid="uid://b5gx3q8nvu72e" path="res://systems/inputs/base_mode/hit.tres" id="22_2hs2y"]
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/dash.tres" id="23_g6bbx"]
[ext_resource type="Script" uid="uid://dsa1dnifd6w32" path="res://addons/guide/guide_mapping_context.gd" id="23_llfhp"]
[ext_resource type="Resource" uid="uid://bw5k2gsv3jqcv" path="res://systems/inputs/base_mode/throw.tres" id="24_yp12v"]
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/slide_pressed.tres" id="23_rvpjj"]
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/slide.tres" id="25_s8kjn"]
[ext_resource type="Resource" uid="uid://55b0dsvioj08" path="res://systems/inputs/base_mode/jump_pressed.tres" id="25_si4d4"]
[ext_resource type="Resource" uid="uid://dgluj0ql5vth7" path="res://systems/inputs/base_mode/pause.tres" id="29_q86qg"]
[ext_resource type="Script" uid="uid://cw71o87tvdx3q" path="res://addons/guide/inputs/guide_input_key.gd" id="30_cvxqo"]
[ext_resource type="Resource" uid="uid://spo3pbqjx0eb" path="res://systems/inputs/base_mode/parry.tres" id="30_rvpjj"]
[ext_resource type="Resource" uid="uid://dxy0071ic1wdj" path="res://systems/inputs/base_mode/slam.tres" id="32_s8kjn"]
[ext_resource type="Resource" uid="uid://s1l0n1iitc6m" path="res://systems/inputs/base_mode/move_back.tres" id="33_fykw6"]
[ext_resource type="Resource" uid="uid://brswsknpgwal2" path="res://systems/inputs/base_mode/move_front.tres" id="34_rvpjj"]
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="35_s8kjn"]
@@ -229,57 +229,54 @@ action = ExtResource("16_rvpjj")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_bkx7d"), SubResource("Resource_yxj6r")])
metadata/_guide_input_mappings_collapsed = false
[sub_resource type="Resource" id="Resource_fykw6"]
script = ExtResource("10_cvxqo")
axis = 5
[sub_resource type="Resource" id="Resource_rvpjj"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_s8kjn"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_fykw6")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
metadata/_guide_triggers_collapsed = false
[sub_resource type="Resource" id="Resource_vibkn"]
script = ExtResource("1_qmhk6")
action = ExtResource("16_0qat1")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn")])
[sub_resource type="Resource" id="Resource_qkgmj"]
script = ExtResource("10_cvxqo")
axis = 5
[sub_resource type="Resource" id="Resource_st2ej"]
script = ExtResource("17_s8kjn")
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_818lq"]
[sub_resource type="Resource" id="Resource_s8kjn"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_qkgmj")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
metadata/_guide_triggers_collapsed = false
[sub_resource type="Resource" id="Resource_wcvib"]
script = ExtResource("30_cvxqo")
key = 4194326
[sub_resource type="Resource" id="Resource_imjft"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_wcvib")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
metadata/_guide_triggers_collapsed = false
[sub_resource type="Resource" id="Resource_vibkn"]
script = ExtResource("1_qmhk6")
action = ExtResource("23_rvpjj")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn"), SubResource("Resource_imjft")])
[sub_resource type="Resource" id="Resource_f3pn5"]
script = ExtResource("10_cvxqo")
axis = 5
[sub_resource type="Resource" id="Resource_818lq"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_f3pn5")
[sub_resource type="Resource" id="Resource_qksfw"]
script = ExtResource("30_cvxqo")
key = 4194326
[sub_resource type="Resource" id="Resource_woy8j"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_qksfw")
[sub_resource type="Resource" id="Resource_2hs2y"]
script = ExtResource("1_qmhk6")
action = ExtResource("19_li5ak")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq")])
[sub_resource type="Resource" id="Resource_lfx76"]
script = ExtResource("19_qkgmj")
button = 2
[sub_resource type="Resource" id="Resource_oruo7"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_4ee3d"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_lfx76")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oruo7")])
[sub_resource type="Resource" id="Resource_0s4kt"]
script = ExtResource("1_qmhk6")
action = ExtResource("18_vibkn")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_4ee3d")])
action = ExtResource("25_s8kjn")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq"), SubResource("Resource_woy8j")])
[sub_resource type="Resource" id="Resource_1fkas"]
script = ExtResource("19_qkgmj")
@@ -359,6 +356,35 @@ script = ExtResource("1_qmhk6")
action = ExtResource("22_2hs2y")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_500v3"), SubResource("Resource_a8sqk")])
[sub_resource type="Resource" id="Resource_kx31q"]
script = ExtResource("19_qkgmj")
button = 9
[sub_resource type="Resource" id="Resource_oux88"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_b7w5s"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_kx31q")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oux88")])
[sub_resource type="Resource" id="Resource_jk2g8"]
script = ExtResource("30_cvxqo")
key = 70
[sub_resource type="Resource" id="Resource_y7p41"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_3uxou"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_jk2g8")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_y7p41")])
[sub_resource type="Resource" id="Resource_3frwi"]
script = ExtResource("1_qmhk6")
action = ExtResource("30_rvpjj")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_b7w5s"), SubResource("Resource_3uxou")])
[sub_resource type="Resource" id="Resource_g6bbx"]
script = ExtResource("19_qkgmj")
button = 1
@@ -383,52 +409,36 @@ script = ExtResource("3_yp12v")
input = SubResource("Resource_xbeov")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rt8uw")])
[sub_resource type="Resource" id="Resource_jk2g8"]
script = ExtResource("30_cvxqo")
key = 70
[sub_resource type="Resource" id="Resource_wcvib"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_imjft"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_jk2g8")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_wcvib")])
[sub_resource type="Resource" id="Resource_kx31q"]
script = ExtResource("30_cvxqo")
key = 4194326
[sub_resource type="Resource" id="Resource_oux88"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_b7w5s"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_kx31q")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oux88")])
[sub_resource type="Resource" id="Resource_0qat1"]
script = ExtResource("1_qmhk6")
action = ExtResource("23_g6bbx")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1rw8g"), SubResource("Resource_hj46p"), SubResource("Resource_imjft"), SubResource("Resource_b7w5s")])
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1rw8g"), SubResource("Resource_hj46p")])
metadata/_guide_input_mappings_collapsed = false
[sub_resource type="Resource" id="Resource_j3axn"]
[sub_resource type="Resource" id="Resource_o5yys"]
script = ExtResource("19_qkgmj")
button = 3
button = 2
[sub_resource type="Resource" id="Resource_kxb2c"]
script = ExtResource("15_fykw6")
[sub_resource type="Resource" id="Resource_v2ywt"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_j3axn")
input = SubResource("Resource_o5yys")
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_kxb2c")])
[sub_resource type="Resource" id="Resource_qpgnj"]
script = ExtResource("30_cvxqo")
key = 69
[sub_resource type="Resource" id="Resource_s6d3g"]
script = ExtResource("3_yp12v")
input = SubResource("Resource_qpgnj")
[sub_resource type="Resource" id="Resource_vtk18"]
script = ExtResource("1_qmhk6")
action = ExtResource("24_yp12v")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt")])
action = ExtResource("32_s8kjn")
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt"), SubResource("Resource_s6d3g")])
[sub_resource type="Resource" id="Resource_s4bc4"]
script = ExtResource("30_cvxqo")
@@ -526,5 +536,5 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_7io5e")])
[resource]
script = ExtResource("23_llfhp")
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_0s4kt"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18"), SubResource("Resource_weyro"), SubResource("Resource_fjku4"), SubResource("Resource_odnhd"), SubResource("Resource_0eff7"), SubResource("Resource_gt77e")])
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_3frwi"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18"), SubResource("Resource_weyro"), SubResource("Resource_fjku4"), SubResource("Resource_odnhd"), SubResource("Resource_0eff7"), SubResource("Resource_gt77e")])
metadata/_custom_type_script = "uid://dsa1dnifd6w32"

View File

@@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://spo3pbqjx0eb"]
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_hlutc"]
[resource]
script = ExtResource("1_hlutc")
metadata/_custom_type_script = "uid://cluhc11vixkf1"

View File

@@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://dxy0071ic1wdj"]
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_6evmc"]
[resource]
script = ExtResource("1_6evmc")
metadata/_custom_type_script = "uid://cluhc11vixkf1"

View File

@@ -1,14 +0,0 @@
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://bw5k2gsv3jqcv"]
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_7f0q6"]
[resource]
script = ExtResource("1_7f0q6")
name = &""
action_value_type = 0
block_lower_priority_actions = true
emit_as_godot_actions = false
is_remappable = false
display_name = ""
display_category = ""
metadata/_custom_type_script = "uid://cluhc11vixkf1"

View File

@@ -10,7 +10,7 @@ class_name InputController
@export var move_right:GUIDEAction
@export var move_front:GUIDEAction
@export var move_back:GUIDEAction
@export var rotate_y:GUIDEAction
@export var rotate_vertical:GUIDEAction
@export var rotate_floorplane:GUIDEAction
@export_group("Trigger actions")
@@ -21,13 +21,14 @@ class_name InputController
@export_subgroup("Jump")
@export var jump:GUIDEAction
@export var jump_pressed:GUIDEAction
@export_subgroup("Slide")
@export var slide:GUIDEAction
@export var slide_pressed:GUIDEAction
@export_subgroup("Other")
@export var empower_down:GUIDEAction
@export var empower_released:GUIDEAction
@export var aim_canceled:GUIDEAction
@export var hit:GUIDEAction
@export var parry:GUIDEAction
@export var dash:GUIDEAction
@export var throw:GUIDEAction
@export var slam:GUIDEAction
signal input_device_changed(is_gamepad: bool)
var _using_gamepad = false
@@ -46,13 +47,14 @@ signal input_aim_pressed
signal input_aim_down
signal input_aim_released
signal input_empower_down
signal input_empower_released
signal input_aim_canceled
signal input_slide_started
signal input_slide_ongoing
signal input_slide_ended
signal input_hit
signal input_parry
signal input_dash
signal input_throw
signal input_slam
func _ready() -> void:
GUIDE.enable_mapping_context(base_mode)
@@ -60,53 +62,50 @@ func _ready() -> void:
aim_down.triggered.connect(on_input_aim_down)
aim_pressed.triggered.connect(on_input_aim_pressed)
aim_released.triggered.connect(on_input_aim_released)
empower_down.triggered.connect(on_input_empower_down)
empower_released.triggered.connect(on_input_empower_released)
aim_canceled.triggered.connect(on_input_aim_canceled)
jump_pressed.triggered.connect(on_input_jump_started)
jump.triggered.connect(on_input_jump_ongoing)
jump.completed.connect(on_input_jump_ended)
hit.triggered.connect(on_input_hit)
dash.triggered.connect(on_input_dash)
throw.triggered.connect(on_input_throw)
func on_input_dash():
input_dash.emit()
slide_pressed.triggered.connect(on_input_slide_started)
slide.triggered.connect(on_input_slide_ongoing)
slide.completed.connect(on_input_slide_ended)
func on_input_throw():
input_throw.emit()
hit.triggered.connect(on_input_hit)
parry.triggered.connect(on_input_parry)
dash.triggered.connect(on_input_dash)
slam.triggered.connect(on_input_slam)
func on_input_hit():
input_hit.emit()
func on_input_parry():
input_parry.emit()
func on_input_dash():
input_dash.emit()
func on_input_slam():
input_slam.emit()
func on_input_jump_started():
input_jump_started.emit()
func on_input_jump_ongoing():
input_jump_ongoing.emit()
func on_input_jump_ended():
input_jump_ended.emit()
func on_input_aim_down():
input_aim_down.emit()
func on_input_aim_pressed():
input_aim_pressed.emit()
func on_input_aim_released():
input_aim_released.emit()
func on_input_empower_down():
input_empower_down.emit()
func on_input_empower_released():
input_empower_released.emit()
func on_input_aim_canceled():
input_aim_canceled.emit()
func on_input_slide_started():
input_slide_started.emit()
func on_input_slide_ongoing():
input_slide_ongoing.emit()
func on_input_slide_ended():
input_slide_ended.emit()
func _input(event: InputEvent) -> void:
if event is InputEventKey:
@@ -130,5 +129,5 @@ func _process(_delta: float) -> void:
input_move_keyboard.emit(keyboard_input_vector)
input_move.emit(move.value_axis_3d)
input_rotate_y.emit(rotate_y.value_axis_1d)
input_rotate_y.emit(rotate_vertical.value_axis_1d)
input_rotate_floorplane.emit(rotate_floorplane.value_axis_1d)