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2 Commits

Author SHA1 Message Date
2d3a1b0d4c lift fix
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2025-10-31 11:04:42 +01:00
1c7abeb0d9 tutorial is set up and final lift as well
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Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 4m49s
2025-10-29 18:48:49 +01:00
11 changed files with 1018 additions and 946 deletions

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28
assets/lift/lift.gd Normal file
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@@ -0,0 +1,28 @@
extends Node3D
var lift_already_used : bool = false
@export var end_location : Vector3 = Vector3.ZERO
@export var lift_time : float = 1.0
@onready var button: MeshInstance3D = $Cylinder_001
func start_climbing() -> void:
var elevator_tween = get_tree().create_tween()
elevator_tween.set_ease(Tween.EASE_IN_OUT)
elevator_tween.set_trans(Tween.TRANS_CUBIC)
elevator_tween.tween_property(self, "global_position", end_location, lift_time)
func _on_area_3d_body_entered(body: Node3D) -> void:
if lift_already_used:
return
if is_instance_of(body, CharacterBody3D):
lift_already_used = true
var button_tween = get_tree().create_tween()
var button_final_pos = button.global_position + Vector3.DOWN * 0.35
button_tween.tween_property(button, "global_position", button_final_pos, 0.3)
button_tween.tween_callback(start_climbing)

1
assets/lift/lift.gd.uid Normal file
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@@ -0,0 +1 @@
uid://c1w84vh3bqijr

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assets/lift/lift.glb Normal file

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@@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cc2vcuaulfks3"
path="res://.godot/imported/lift.glb-e7e66d0f097e30a0a067073f130adce8.scn"
[deps]
source_file="res://assets/lift/lift.glb"
dest_files=["res://.godot/imported/lift.glb-e7e66d0f097e30a0a067073f130adce8.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

41
assets/lift/lift.tscn Normal file

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@@ -5,7 +5,7 @@ bus/1/name = &"Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -15.794972
bus/1/volume_db = -26.595549
bus/1/send = &"Master"
bus/2/name = &"SFX"
bus/2/solo = false

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@@ -41,7 +41,7 @@ volumetric_fog_anisotropy = 0.6
[node name="Main" type="Node3D"]
[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
transform = Transform3D(0.9481796, 0, -0.31773496, 0, 1, 0, 0.31773496, 0, 0.9481796, -4.1827703, -33.37261, 18.473116)
transform = Transform3D(0.054514527, 0, -0.9985129, 0, 1, 0, 0.9985129, 0, 0.054514527, 1.1344104, -132.74933, 135.37988)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_1bvp3")
@@ -81,6 +81,6 @@ pause = ExtResource("10_0ari0")
stream = ExtResource("10_eca4n")
[node name="Lift" parent="." instance=ExtResource("13_eca4n")]
transform = Transform3D(0.9961947, 0, -0.08715574, 0, 1, 0, 0.08715574, 0, 0.9961947, -4.393, 1.693, 0.583)
end_location = Vector3(-4.393, 115, 0.583)
lift_time = 10.0
transform = Transform3D(0.9961947, 0, -0.08715573, 0, 1, 0, 0.08715573, 0, 0.9961947, -4.593, 1.618, 0.583)
end_location = Vector3(-4.593, 116.11, 0.583)
lift_time = 15.0