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37165d1562
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fuck tests I guess
Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Export (push) Failing after 1m57s
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2026-01-27 19:04:52 +01:00 |
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5684561b66
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fuck tests I guess
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2026-01-27 19:04:34 +01:00 |
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2678cac0e6
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FUUUUCK FUUUUUUUUUUCK
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Export (push) Failing after 2m1s
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2026-01-27 19:01:05 +01:00 |
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230b409abe
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FUUUUCK FUUUUUUUUUUCK
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Failing after 15s
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2026-01-27 18:56:12 +01:00 |
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a6c80206c9
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trying to fix syntax error in checkout action
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 40s
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2026-01-27 18:53:03 +01:00 |
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1a73f23670
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trying to fix syntax error in checkout action
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 15s
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2026-01-27 18:52:04 +01:00 |
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38e62dcbb3
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trying to fix syntax error in checkout action
Create tag and build when new code gets to main / BumpTag (push) Successful in 35s
Create tag and build when new code gets to main / Export (push) Failing after 1m8s
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2026-01-27 18:48:37 +01:00 |
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19bdc143c1
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trying to fix syntax error in checkout action
Create tag and build when new code gets to main / BumpTag (push) Successful in 2m3s
Create tag and build when new code gets to main / Export (push) Failing after 1m37s
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2026-01-27 18:44:03 +01:00 |
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1709554e72
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changing GDUnit dependency because 4.6 not yet supported
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 3m44s
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2026-01-27 18:07:54 +01:00 |
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5c2e9408c5
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caching improvements
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Failing after 2m6s
Create tag and build when new code gets to main / Export (push) Has been skipped
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2026-01-27 17:59:10 +01:00 |
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caeae26a09
|
fixed camera and sword animation issue and upgraded to Godot 4.6
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Test (push) Failing after 2m10s
Create tag and build when new code gets to main / Export (push) Has been skipped
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2026-01-27 17:47:19 +01:00 |
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d79ca44972
|
everything should work fine now
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m7s
Create tag and build when new code gets to main / Export (push) Successful in 7m13s
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2026-01-26 09:26:54 +01:00 |
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148aea9bb4
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trying to remove ad unit addon from build job because it breaks
Create tag and build when new code gets to main / Export (push) Successful in 6m59s
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2026-01-26 09:18:28 +01:00 |
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c5c4ceb032
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trying to fix Export
Create tag and build when new code gets to main / Export (push) Failing after 6m47s
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2026-01-26 08:30:31 +01:00 |
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64957334de
|
trying to fix Export
Create tag and build when new code gets to main / BumpTag (push) Successful in 35s
Create tag and build when new code gets to main / Export (push) Has been cancelled
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2026-01-26 08:29:43 +01:00 |
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7323b6e814
|
trying to fix Export
Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Export (push) Failing after 8m32s
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2026-01-26 08:12:23 +01:00 |
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bcc8af76c2
|
trying to fix Export
Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Export (push) Failing after 6m41s
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2026-01-25 23:58:19 +01:00 |
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2923407e90
|
fixing parallelization issue of the runner
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m5s
Create tag and build when new code gets to main / Export (push) Failing after 6m17s
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2026-01-25 20:35:33 +01:00 |
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ee5844f603
|
putting back old checkout version for the bump tag job because auth is broken
Create tag and build when new code gets to main / BumpTag (push) Successful in 43s
Create tag and build when new code gets to main / Test (push) Successful in 8m10s
Create tag and build when new code gets to main / Export (push) Failing after 10m9s
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2026-01-25 20:15:51 +01:00 |
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5ab1589609
|
Finalizing workflows
Create tag and build when new code gets to main / BumpTag (push) Failing after 27s
Create tag and build when new code gets to main / Export (push) Has been skipped
Create tag and build when new code gets to main / Test (push) Failing after 19m23s
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2026-01-25 19:59:37 +01:00 |
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bed7437893
|
removing useles cache actions, fixing report path, letting GDUnitAction setup dotnet by itself and fixing godot path in this environment
Create tag and build when new code gets to main / Export (push) Failing after 6m7s
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2026-01-25 19:36:22 +01:00 |
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05219b536e
|
manually uploading test report
Create tag and build when new code gets to main / Export (push) Failing after 7m4s
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2026-01-25 19:21:22 +01:00 |
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05c4ce1c43
|
setting up LFS cache and installing XVFB
Create tag and build when new code gets to main / Export (push) Failing after 6m48s
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2026-01-25 19:06:08 +01:00 |
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c66e929d8b
|
fixing lfs checkout
Create tag and build when new code gets to main / Export (push) Failing after 8m33s
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2026-01-25 18:38:36 +01:00 |
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5e193ede88
|
back with old LFS system but trying checkout v6 and cache v5
Create tag and build when new code gets to main / Export (push) Failing after 5m4s
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2026-01-25 18:26:57 +01:00 |
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c28d97de2d
|
setting up GDUnit
Create tag and build when new code gets to main / Export (push) Failing after 3m40s
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2026-01-25 18:19:26 +01:00 |
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39d6ab1c5f
|
trying new runner
Create tag and build when new code gets to main / Export (push) Failing after 18m44s
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2026-01-25 17:28:23 +01:00 |
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bf06955c06
|
setup dotnet node20
Create tag and build when new code gets to main / Export (push) Waiting to run
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2026-01-25 17:18:16 +01:00 |
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370e015cc5
|
setup dotnet
Create tag and build when new code gets to main / Export (push) Failing after 8s
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2026-01-25 10:53:41 +01:00 |
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5ce2824f8b
|
back to old checkout system
Create tag and build when new code gets to main / Export (push) Failing after 8m21s
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2026-01-25 10:21:16 +01:00 |
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b73c1a6dd5
|
trying out GDUnit action and checkout v6
Create tag and build when new code gets to main / Export (push) Failing after 14s
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2026-01-25 10:18:21 +01:00 |
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5cb2d2beb5
|
removed blocking condition in ci
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2026-01-25 10:02:05 +01:00 |
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cb2d7e35ce
|
dev branch workflow
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2026-01-25 10:01:59 +01:00 |
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59494f9e98
|
updating CI to build for linux as well
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 9m34s
|
2025-12-25 09:37:51 +01:00 |
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a98785abec
|
Update .gitea/workflows/main.yaml
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Export (push) Successful in 8m49s
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2025-12-10 21:26:25 +00:00 |
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31b7b5ea0c
|
adding windows ARM target
Create tag and build when new code gets to main / BumpTag (push) Successful in 17s
Create tag and build when new code gets to main / Export (push) Successful in 6m40s
|
2025-11-05 11:06:51 +01:00 |
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1cafe6e96d
|
removing import clause on windows export
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
Create tag and build when new code gets to main / Export (push) Successful in 4m30s
|
2025-10-27 10:41:32 +01:00 |
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88d20431ce
|
updated CI to godot 4.5
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Failing after 2s
|
2025-09-16 09:43:21 +02:00 |
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85eab200ea
|
ci,fix: ficed checkout action address
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m51s
|
2025-07-04 14:18:44 +02:00 |
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01d0488d91
|
ci: testing new LFS action
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2025-06-19 08:55:59 +02:00 |
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7e66ae4178
|
ci: trying artifacts
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2025-06-17 16:58:13 +02:00 |
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e6573fc44f
|
ci: trying to push to release
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2025-06-17 16:27:29 +02:00 |
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eb1fd4296b
|
ci: trying custom checkout action
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2025-06-16 08:40:32 +02:00 |
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706a495e2b
|
ci: trying to fetch LFS by themselves
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2025-06-16 08:25:28 +02:00 |
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20fd0f48a3
|
ci: trying to use the secrets token instead of default one
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2025-06-16 08:12:08 +02:00 |
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f9b5bbb4e8
|
ci: trying checkout v4
|
2025-06-16 07:56:48 +02:00 |
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c50f248c9d
|
ci: actually using a mono godot image to build C#
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2025-06-10 18:59:20 +02:00 |
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82cc25ddd3
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ci: trigger job
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2025-06-07 10:14:08 +02:00 |
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6ee7f7010d
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ci: trigger job
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2025-06-07 10:08:31 +02:00 |
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c3a65d8af1
|
ci: workflow update
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2025-06-07 09:56:14 +02:00 |
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