Commit Graph

13 Commits

Author SHA1 Message Date
f828c1d786 added a coyote time for wall jumps 2025-12-15 11:20:17 +01:00
7c4e541446 fixed input mapping context issue
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2025-12-10 17:10:41 +01:00
ac14352e7f wall run, keyboard controls, mouse sensitivity setting, and more
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Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 6m15s
2025-11-13 22:38:44 +01:00
f905e55f65 revamped jump 2025-08-05 12:12:07 +02:00
9d29ec8ee4 trying other setup 2025-07-22 11:51:48 +02:00
4c16ad4f9a dash and jump 2025-07-21 14:40:48 +02:00
3a761fd0bd gd,fix: player won't go through thin platforms from underneath, added a small cooldown to dash actions, remapped inputs a bit for gamefeel 2025-06-20 11:55:19 +02:00
141688ef32 gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement. 2025-06-10 10:30:15 +02:00
8818e77d23 gd: added hit input 2025-06-05 13:58:22 +02:00
178553956d refacto: moved systems from player controller physics process to their own signal based systems 2025-06-02 17:58:40 +02:00
c3e2c974ca gd: fixed look inputs 2025-05-29 09:49:56 +02:00
5104144ba3 gd: inputs for dash 2025-05-28 16:21:51 +02:00
c8d8c7ec25 gd: added input addon 2025-05-27 19:20:46 +02:00