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4d419b9010
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basic healthbars for enemies
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2026-01-23 13:31:11 +01:00 |
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db49703326
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added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
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2026-01-21 16:46:20 +01:00 |
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fa029b9e53
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fixed resources constructors
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2026-01-21 10:13:00 +01:00 |
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8d1e7ebb4f
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some jumping animations
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2026-01-20 13:23:42 +01:00 |
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98ed361546
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reorganizing stuff
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2026-01-18 17:04:28 +01:00 |
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eb1c7f78fa
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flying knockback as well
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2026-01-18 16:58:23 +01:00 |
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65538495c4
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spawning
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2026-01-17 23:18:06 +01:00 |
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561e026834
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ok so this should be the way to go
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2026-01-17 21:51:57 +01:00 |
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7c74b8b5e5
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removing broken ABC and refactoring enemy movement
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2026-01-17 19:55:51 +01:00 |
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f7705a6d57
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moving files around
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2026-01-17 17:58:23 +01:00 |
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