moving files around
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18
scenes/enemies/first_enemy/EnemyInitInputs.cs
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18
scenes/enemies/first_enemy/EnemyInitInputs.cs
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using Godot;
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using System;
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[GlobalClass]
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public partial class EnemyInitInputs : Resource
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{
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[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
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public float Speed;
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public EnemyInitInputs()
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{
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Speed = 5.0f;
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}
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public EnemyInitInputs(float speed)
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{
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Speed = speed;
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}
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}
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1
scenes/enemies/first_enemy/EnemyInitInputs.cs.uid
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1
scenes/enemies/first_enemy/EnemyInitInputs.cs.uid
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uid://b2vdwkiqauhk3
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90
scenes/enemies/first_enemy/FirstEnemy.cs
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90
scenes/enemies/first_enemy/FirstEnemy.cs
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using Godot;
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using System;
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using System.Linq;
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using Movementtests.interfaces;
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[GlobalClass]
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public partial class FirstEnemy : CharacterBody3D, IDamageable, IDamageMaker, IHealthable, IKillable
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{
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[Export]
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public Node3D Target { get; set; }
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[Export]
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public EnemyInitInputs Inputs;
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[Export]
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public RDamage GetDamageDealt { get; set; }
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[Export]
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public CHealth CHealth { get; set; }
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[Export]
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public CDamageable CDamage { get; set; }
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[Export]
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public RDeathEffect[] DeathEffects { get; set; }
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private RayCast3D _wallInFrontRayCast;
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private Area3D _damageBox;
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public override void _Ready()
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{
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_wallInFrontRayCast = GetNode<RayCast3D>("WallInFrontRayCast");
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_damageBox = GetNode<Area3D>("DamageBox");
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_damageBox.BodyEntered += OnDamageBoxTriggered;
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CDamage.DamageTaken += ReduceHealth;
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CHealth.Dead += Kill;
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}
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public override void _PhysicsProcess(double delta)
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{
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var target = Target.GlobalPosition;
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var direction = (target - GlobalPosition).Normalized();
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var targetPlane = new Vector3(target.X, GlobalPosition.Y, target.Z);
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LookAt(targetPlane);
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var velocity = Velocity;
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velocity.X = direction.X * Inputs.Speed;
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velocity.Z = direction.Z * Inputs.Speed;
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if (_wallInFrontRayCast.IsColliding())
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velocity.Y = Inputs.Speed;
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else if (!IsOnFloor())
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velocity += GetGravity() * (float)delta;
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Velocity = velocity;
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MoveAndSlide();
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}
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public void OnDamageBoxTriggered(Node3D body)
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{
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if(body is IDamageable damageable) damageable.TakeDamage(GetDamageDealt);
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}
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public float TakeDamage(RDamage damage)
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{
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return CDamage.TakeDamage(damage);
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}
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public float CurrentHealth
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{
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get => CHealth.CurrentHealth;
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set => CHealth.CurrentHealth = value;
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}
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public void ReduceHealth(float amount)
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{
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CHealth.ReduceHealth(amount);
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}
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public void Kill()
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{
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foreach (var killable in DeathEffects.ToIKillables())
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{
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killable.Kill();
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}
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QueueFree();
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}
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}
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1
scenes/enemies/first_enemy/FirstEnemy.cs.uid
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1
scenes/enemies/first_enemy/FirstEnemy.cs.uid
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uid://bn7sc6id7n166
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105
scenes/enemies/first_enemy/first_enemy.tscn
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105
scenes/enemies/first_enemy/first_enemy.tscn
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[gd_scene load_steps=19 format=3 uid="uid://dxt0e2ugmttqq"]
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[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/first_enemy/FirstEnemy.cs" id="1_4yfjf"]
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[ext_resource type="Script" uid="uid://b2vdwkiqauhk3" path="res://scenes/enemies/first_enemy/EnemyInitInputs.cs" id="2_42xu3"]
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[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/health/CHealth.cs" id="2_gsmti"]
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[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="2_r3cnf"]
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[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="3_1tw73"]
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[ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="3_onjoj"]
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[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="3_pvbr4"]
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[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="7_1tw73"]
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[sub_resource type="Resource" id="Resource_66m7n"]
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script = ExtResource("2_42xu3")
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Speed = 2.0
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metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
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[sub_resource type="Resource" id="Resource_a6xb8"]
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script = ExtResource("3_1tw73")
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metadata/_custom_type_script = "uid://jitubgv6judn"
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[sub_resource type="Resource" id="Resource_7gyf3"]
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script = ExtResource("3_onjoj")
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metadata/_custom_type_script = "uid://b4cwruitopcee"
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[sub_resource type="Resource" id="Resource_r3cnf"]
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script = ExtResource("3_pvbr4")
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metadata/_custom_type_script = "uid://baiapod3csndf"
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[sub_resource type="Resource" id="Resource_qj0ob"]
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script = ExtResource("2_r3cnf")
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"]
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[sub_resource type="SphereMesh" id="SphereMesh_4yfjf"]
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radius = 0.05
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height = 0.1
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radial_segments = 4
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rings = 4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4yfjf"]
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albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
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size = Vector3(1, 2, 2)
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[node name="FirstEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage")]
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collision_layer = 16
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collision_mask = 273
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script = ExtResource("1_4yfjf")
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Inputs = SubResource("Resource_66m7n")
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GetDamageDealt = SubResource("Resource_a6xb8")
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CHealth = NodePath("CHealth")
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CDamage = NodePath("CDamageable")
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DeathEffects = Array[Object]([SubResource("Resource_7gyf3")])
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[node name="CHealth" type="Node" parent="."]
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script = ExtResource("2_gsmti")
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HealthResource = SubResource("Resource_r3cnf")
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metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
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[node name="CDamageable" type="Node" parent="."]
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script = ExtResource("7_1tw73")
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DamageModifiers = Array[Object]([SubResource("Resource_qj0ob")])
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metadata/_custom_type_script = "uid://b0u23nkpaimyc"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CapsuleShape3D_62kkh")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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layers = 33
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mesh = SubResource("CapsuleMesh_3uydm")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2, 1.5, -0.5)
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layers = 33
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cast_shadow = 0
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ignore_occlusion_culling = true
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mesh = SubResource("SphereMesh_4yfjf")
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surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 1.5, -0.5)
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layers = 33
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cast_shadow = 0
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ignore_occlusion_culling = true
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mesh = SubResource("SphereMesh_4yfjf")
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surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
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[node name="WallInFrontRayCast" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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target_position = Vector3(0, 0, -1.5)
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collision_mask = 272
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[node name="DamageBox" type="Area3D" parent="."]
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collision_layer = 0
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.5)
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shape = SubResource("BoxShape3D_4yfjf")
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8
scenes/enemies/first_enemy/first_enemy_damage.tres
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8
scenes/enemies/first_enemy/first_enemy_damage.tres
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[gd_resource type="Resource" script_class="RDamage" load_steps=2 format=3 uid="uid://otfc2snh8umc"]
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[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="1_y415a"]
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[resource]
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script = ExtResource("1_y415a")
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DamageDealt = 2.0
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metadata/_custom_type_script = "uid://jitubgv6judn"
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7
scenes/enemies/first_enemy/first_enemy_health.tres
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7
scenes/enemies/first_enemy/first_enemy_health.tres
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[gd_resource type="Resource" script_class="RHealth" load_steps=2 format=3 uid="uid://bohbojc68j7y1"]
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[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="1_h6jgd"]
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[resource]
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script = ExtResource("1_h6jgd")
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metadata/_custom_type_script = "uid://baiapod3csndf"
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