updating mana through cues
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@@ -10,13 +10,10 @@ public partial class ForgeManager : Node
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public TagsManager TagsManager { get; private set; } = new TagsManager(
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[
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"character.player",
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"class.warrior",
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"status.stunned",
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"status.burning",
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"status.immune.fire",
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"cues.damage.fire",
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"events.combat.damage",
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"events.combat.hit",
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"cooldown.empoweredAction",
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"cues.resources.mana",
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]);
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}
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