trying to fix Export
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Create tag and build when new code gets to main / Export (push) Failing after 6m47s

This commit is contained in:
2026-01-26 08:30:31 +01:00
parent 64957334de
commit c5c4ceb032

View File

@@ -13,28 +13,28 @@ env:
ITCHIO_GAMEID: MovementTests ITCHIO_GAMEID: MovementTests
jobs: jobs:
BumpTag: # BumpTag:
runs-on: ubuntu-latest # runs-on: ubuntu-latest
outputs: # outputs:
tag_name: ${{ steps.bump-tag.outputs.new_tag }} # tag_name: ${{ steps.bump-tag.outputs.new_tag }}
steps: # steps:
- name: Check out repository code # - name: Check out repository code
uses: actions/checkout@v4 # uses: actions/checkout@v4
with: # with:
lfs: false # lfs: false
- name: Remove buggy pre-push hook # - name: Remove buggy pre-push hook
run: | # run: |
rm -f .git/hooks/pre-push # rm -f .git/hooks/pre-push
- name: Bump version and push tag # - name: Bump version and push tag
id: bump-tag # id: bump-tag
uses: anothrNick/github-tag-action@v1 # uses: anothrNick/github-tag-action@v1
env: # env:
GITHUB_TOKEN: ${{ secrets.TOKEN }} # GITHUB_TOKEN: ${{ secrets.TOKEN }}
GIT_API_TAGGING: false # GIT_API_TAGGING: false
WITH_V: true # WITH_V: true
PRERELEASE: false # PRERELEASE: false
INITIAL_VERSION: 0.1.0 # INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch # DEFAULT_BUMP: patch
# Test: # Test:
# runs-on: ubuntu-latest # runs-on: ubuntu-latest
@@ -80,8 +80,8 @@ jobs:
Export: Export:
runs-on: ubuntu-latest runs-on: ubuntu-latest
needs: # needs:
- BumpTag # - BumpTag
# - Test # Wait for tests to finish # - Test # Wait for tests to finish
container: container:
image: barichello/godot-ci:mono-4.5 image: barichello/godot-ci:mono-4.5
@@ -115,12 +115,12 @@ jobs:
mkdir -v -p build/windows mkdir -v -p build/windows
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
zip -r Windows.zip build/windows zip -r Windows.zip build/windows
- name: Upload to Itch # - name: Upload to Itch
uses: KikimoraGames/itch-publish@v0.0.3 # uses: KikimoraGames/itch-publish@v0.0.3
with: # with:
butlerApiKey: ${{ secrets.BUTLER_TOKEN }} # butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
itchUsername: ${{ env.ITCHIO_USERNAME }} # itchUsername: ${{ env.ITCHIO_USERNAME }}
itchGameId: ${{ env.ITCHIO_GAMEID }} # itchGameId: ${{ env.ITCHIO_GAMEID }}
buildNumber: ${{ needs.BumpTag.outputs.tag_name }} # buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
gameData: Windows.zip # gameData: Windows.zip
buildChannel: windows # buildChannel: windows