setting up GDUnit
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@@ -23,33 +23,38 @@ jobs:
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run: |
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apt update && apt -y install curl zip nodejs
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- name: Checkout with LFS
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uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
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with:
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checkout-version: 3
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# - name: Checkout with LFS
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# uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
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# with:
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# checkout-version: 3
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- uses: actions/checkout@v6
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with:
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lfs: true
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# Cache
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# - uses: actions/cache@v3
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# with:
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# path: assets
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# key: Assets-${{ hashFiles('**') }}
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# restore-keys: |
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# Assets-
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- name: cache
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uses: actions/cache@v5
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with:
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path: assets
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key: Assets-${{ hashFiles('assets/**') }}
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restore-keys: |
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Assets-
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- name: Setup dotnet
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uses: actions/setup-dotnet@v5
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with:
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dotnet-version: '8.0.x'
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dotnet-version: '9.0.x'
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- uses: godot-gdunit-labs/gdUnit4-action@v1
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- name: Launch Godot
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uses: godot-gdunit-labs/gdUnit4-action@v1
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with:
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godot-version: '4.5.1'
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godot-net: true
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version: 'v6.0.3'
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paths: |
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res://tests/
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timeout: 5
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timeout: 1
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report-name: test_report.xml
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- name: Build Windows
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