fix: correctly detecting items horizontally in front of player
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@ -187,7 +187,8 @@ target_position = Vector3(0, -0.75, 0)
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script = ExtResource("14_4coqe")
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[node name="WallInFrontRayCast3D" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.65, -0.5)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.65, 0)
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target_position = Vector3(0, -1.5, 0)
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[node name="StairsSystem" type="Node3D" parent="."]
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script = ExtResource("7_bmt5a")
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