chore,gd: refactored project structure and started the mantle system

This commit is contained in:
2025-05-22 13:35:01 +02:00
parent 67461aa4be
commit a926840570
212 changed files with 422 additions and 409 deletions

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://nyh5tn1yoxeu"]
[ext_resource type="Shader" uid="uid://b11c2xtiflut5" path="res://addons/player_controller/Shaders/Distortion.gdshader" id="1_juoo3"]
[ext_resource type="Texture2D" uid="uid://woq2hudxhckr" path="res://addons/player_controller/Assets/Textures/PerlinNoise/Gabor 1 - 512x512.png" id="2_1owvs"]
[resource]
shader = ExtResource("1_juoo3")
shader_parameter/screen_darkness = 0.0
shader_parameter/darkness_progression = 0.0
shader_parameter/size = 0.0
shader_parameter/uv_offset = null
shader_parameter/smoke = ExtResource("2_1owvs")

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dtq8i1ka1f2pn"]
[ext_resource type="Shader" uid="uid://vf7jayskpmj4" path="res://addons/player_controller/Shaders/Vignette.gdshader" id="1_pbo2j"]
[resource]
shader = ExtResource("1_pbo2j")
shader_parameter/color = Color(2.495, 0.24, 0.375, 1)
shader_parameter/multiplier = 1.0
shader_parameter/softness = 1.0