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MovementTests/player_controller/Assets/Materials/Health/CameraVignette.tres

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dtq8i1ka1f2pn"]
[ext_resource type="Shader" uid="uid://vf7jayskpmj4" path="res://addons/player_controller/Shaders/Vignette.gdshader" id="1_pbo2j"]
[resource]
shader = ExtResource("1_pbo2j")
shader_parameter/color = Color(2.495, 0.24, 0.375, 1)
shader_parameter/multiplier = 1.0
shader_parameter/softness = 1.0