parrying projectiles
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Successful in 6m44s

This commit is contained in:
2026-05-14 16:11:22 +02:00
parent 0cd942d90e
commit a0e99a959f
11 changed files with 166 additions and 81 deletions

View File

@@ -0,0 +1,23 @@
[gd_resource type="Resource" script_class="ForgeAbilityData" format=3 uid="uid://ckfbi6lu255ep"]
[ext_resource type="Texture2D" uid="uid://g0u88alm6hcb" path="res://assets/ui/IconGodotNode/node/icon_bullet.png" id="1_hixal"]
[ext_resource type="PackedScene" uid="uid://bhp6qunnwhncf" path="res://scenes/projectile/Projectile.tscn" id="2_ljwqp"]
[ext_resource type="Script" uid="uid://dxtjifb8hv8k4" path="res://forge/abilities/ForgeSpawnProjectileBehavior.cs" id="3_urund"]
[ext_resource type="Resource" uid="uid://bkr1xfokymvp4" path="res://forge/resources/tag_containers/on_enemy_lauch_project.tres" id="4_5yymv"]
[ext_resource type="Script" uid="uid://dhxfbxh54pyxp" path="res://addons/forge/resources/abilities/ForgeAbilityData.cs" id="5_xbj7n"]
[sub_resource type="Resource" id="Resource_idpl5"]
script = ExtResource("3_urund")
Projectile = ExtResource("2_ljwqp")
Name = "Spawn projectile"
Icon = ExtResource("1_hixal")
metadata/_custom_type_script = "uid://dxtjifb8hv8k4"
[resource]
script = ExtResource("5_xbj7n")
Name = "Launch projectile"
CooldownEffects = []
AbilityBehavior = SubResource("Resource_idpl5")
TriggerSource = 1
TriggerTag = ExtResource("4_5yymv")
metadata/_custom_type_script = "uid://dhxfbxh54pyxp"