homing projectiles

This commit is contained in:
2026-05-10 12:26:43 +02:00
parent 150e007b22
commit 0cd942d90e
5 changed files with 54 additions and 11 deletions

View File

@@ -12,14 +12,24 @@ public class SpawnProjectileBehavior(PackedScene projectileScene) : IAbilityBeha
{
public void OnStarted(AbilityBehaviorContext context)
{
if (context.Target is not Node3D target || context.Source is not Node3D source) return;
if (context.Target is not Node3D target || context.Source is not Node3D source)
{
context.InstanceHandle.End();
return;
}
var sourceLocation = source.GlobalPosition;
if (projectileScene.Instantiate() is not Projectile projectile) return;
if (projectileScene.Instantiate() is not Projectile projectile)
{
context.InstanceHandle.End();
return;
}
source.GetTree().GetCurrentScene().AddChild(projectile);
projectile.GlobalPosition = source is ITargetable targetable ? targetable.GetTargetGlobalPosition() : sourceLocation;
var startPos = source is ITargetable targetable ? targetable.GetTargetGlobalPosition() : sourceLocation;
projectile.GlobalPosition = startPos + Vector3.Up;
projectile.Target = target;
if (projectile is ISpawnable spawnable) spawnable.Init();

View File

@@ -160,7 +160,7 @@ InitialStack = SubResource("Resource_hgi6f")
Cues = []
metadata/_custom_type_script = "uid://b83hf13nj37k3"
[sub_resource type="ViewportTexture" id="ViewportTexture_f6vvi"]
[sub_resource type="ViewportTexture" id="ViewportTexture_xabdf"]
viewport_path = NodePath("SubViewport")
[sub_resource type="Resource" id="Resource_6d4gl"]
@@ -240,7 +240,7 @@ metadata/_custom_type_script = "uid://dps0oef50noil"
[node name="CHealthBar" parent="." unique_id=1278247727 instance=ExtResource("9_6ew2r")]
transform = Transform3D(0.4, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
texture = SubResource("ViewportTexture_f6vvi")
texture = SubResource("ViewportTexture_xabdf")
[node name="CMovement" parent="." unique_id=1080640834 node_paths=PackedStringArray("WallInFrontRayCast") instance=ExtResource("10_d3cra")]
RMovement = SubResource("Resource_6d4gl")

View File

@@ -36,7 +36,7 @@ public record struct EmpoweredActionPayload;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_character.png"), Meta(typeof(IAutoNode))]
public partial class PlayerController : CharacterBody3D, IForgeEntity, ICueHandler, IDisposable
public partial class PlayerController : CharacterBody3D, IForgeEntity, ICueHandler, IDisposable, ITargetable
{
public override void _Notification(int what) => this.Notify(what);
@@ -2708,4 +2708,9 @@ public partial class PlayerController : CharacterBody3D, IForgeEntity, ICueHandl
public void OnUpdate(IForgeEntity? target, CueParameters? parameters)
{
}
public Vector3 GetTargetGlobalPosition()
{
return HeadSystem.GlobalPosition;
}
}

View File

@@ -68,18 +68,44 @@ public partial class Projectile : RigidBody3D, IForgeEntity, ITargetable, IKilla
[Node("ForgeEntityNode")] public required ForgeEntityNode ForgeEntity { get; set;}
[Export] public float Damage = 10f;
[Export] public float Speed = 10f;
[Export] public float HomingFactor = 0.2f;
public Node3D Target { get; set; }
public Node3D? Target { get; set; }
public void Init()
{
ApplyCentralImpulse(Vector3.Up * 10);
ApplyCentralImpulse(ComputeImpulseToTarget());
}
public Vector3 ComputeImpulseToTarget()
{
if (Target == null) return Vector3.Zero;
return Vector3.Up * Speed;
var targetDir = GlobalPosition.DirectionTo(Target.GlobalPosition);
var hDir = new Vector3(targetDir.X, 0, targetDir.Z).Normalized();
var throwDir = (hDir + 3*Vector3.Up).Normalized();
var distanceTo = GlobalPosition.DistanceTo(Target.GlobalPosition);
return throwDir * distanceTo*0.8f;
}
public override void _IntegrateForces(PhysicsDirectBodyState3D state)
{
var direction = GlobalPosition.DirectionTo(Target.GlobalPosition);
state.LinearVelocity += direction / 10.0f;
if (Target == null) return;
var targetPos = Target is ITargetable targetable ? targetable.GetTargetGlobalPosition() : Target.GlobalPosition;
var targetVel = state.LinearVelocity + GlobalPosition.DirectionTo(targetPos) * HomingFactor;
if (targetVel.Length() > Speed) targetVel = targetVel.Normalized() * Speed;
state.LinearVelocity = targetVel;
// var targetDir = GlobalPosition.DirectionTo(targetPos);
// var hDir = new Vector3(targetDir.X, 0, targetDir.Z).Normalized();
// var currentVelocityHDir = new Vector3(state.LinearVelocity.X, 0, state.LinearVelocity.Z);
// var finalHDir = hDir*HomingFactor + currentVelocityHDir;
// var combinedVelocity = new Vector3(finalHDir.X, state.LinearVelocity.Y, finalHDir.Z);
// if (combinedVelocity.Length() > Speed) combinedVelocity = combinedVelocity.Normalized() * Speed;
// state.LinearVelocity = combinedVelocity;
// state.LinearVelocity += targetDir/5.0f;
}
public void OnResolved()

View File

@@ -55,7 +55,7 @@ script = ExtResource("12_6slh1")
[sub_resource type="Resource" id="Resource_uh7hr"]
script = ExtResource("12_6slh1")
BaseValue = 10.0
BaseValue = 1.0
metadata/_custom_type_script = "uid://cn3b4ya15fg7e"
[sub_resource type="Resource" id="Resource_ckp55"]
@@ -201,6 +201,8 @@ continuous_cd = true
contact_monitor = true
max_contacts_reported = 1
script = ExtResource("1_bwggc")
Speed = 20.0
HomingFactor = 0.8
[node name="ForgeEntityNode" type="Node3D" parent="." unique_id=1961065393]
script = ExtResource("3_0m0gv")