removing broken ABC and refactoring enemy movement
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This commit is contained in:
2026-01-17 19:55:51 +01:00
parent f7705a6d57
commit 7c74b8b5e5
24 changed files with 211 additions and 286 deletions

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@@ -0,0 +1,7 @@
[gd_scene load_steps=2 format=3 uid="uid://dmw5ibwrb483f"]
[ext_resource type="Script" uid="uid://cps1rbkxs3nvq" path="res://scenes/movement/CFlyingMovement.cs" id="1_i26q2"]
[node name="CFlyingMovement" type="Node3D"]
script = ExtResource("1_i26q2")
CollisionMask = 256