Setup the base for abilities and events
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2026-03-22 16:28:57 +01:00
parent d1f83525b1
commit 7bf19868e7
17 changed files with 341 additions and 24 deletions

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using Gamesmiths.Forge.Abilities;
using Gamesmiths.Forge.Effects;
using Gamesmiths.Forge.Tags;
using Godot;
namespace Movementtests.interfaces;
public interface IAbilityBase
{
AbilityData Ability(TagsManager tagsManager, Node3D owner);
EffectData CostEffect(TagsManager tagsManager);
EffectData CooldownEffect(TagsManager tagsManager);
}

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uid://de881c2xsbutk