Made a menu to select abilities and grant them (with a few hardcoded stuff)
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This commit is contained in:
2026-04-19 11:37:55 +02:00
parent 9464fc7caa
commit 5a59d50be5
12 changed files with 164 additions and 114 deletions

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@@ -8,6 +8,7 @@ extends OverlaidMenu
@onready var inventory: Control = %Inventory
func _ready() -> void:
if Engine.is_editor_hint(): return
inventory.Player = player
func _on_close_button_pressed() -> void: