16 lines
342 B
GDScript
16 lines
342 B
GDScript
@tool
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@icon("res://assets/ui/IconGodotNode/control/icon_crate_02.png")
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class_name InventoryWrapper
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extends OverlaidMenu
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@export var player: PlayerController
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@onready var inventory: Control = %Inventory
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func _ready() -> void:
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if Engine.is_editor_hint(): return
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inventory.Player = player
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func _on_close_button_pressed() -> void:
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close()
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