some shader work and improved mantle feel
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@@ -66,7 +66,6 @@ WalkSpeed = 7.5
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AccelerationAir = 0.8
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DecelerationAir = 0.02
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Weight = 4.0
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MantleTime = 0.3
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MantlePath = ExtResource("2_6lejt")
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CoyoteTime = 0.3
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InputBufferFrames = 5
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@@ -257,10 +256,10 @@ offset_left = 1524.0
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offset_top = 1.0
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offset_right = -8.0
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offset_bottom = 1.0
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enabled = false
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initial_node_to_watch = NodePath("../StateChart")
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[node name="UI" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -506,6 +505,12 @@ to = NodePath("../../Grounded")
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event = &"grounded"
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delay_in_seconds = "0.0"
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[node name="OnMantleOtherSide" type="Node" parent="StateChart/Root/Movement/Mantling"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../OnWall/Hugging")
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event = &"on_wall"
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delay_in_seconds = "0.0"
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[node name="Jump" type="Node" parent="StateChart/Root/Movement"]
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script = ExtResource("26_infe6")
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initial_state = NodePath("SimpleJump")
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