some shader work and improved mantle feel
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@@ -31,7 +31,7 @@ shader_parameter/floorRoughnessMap = ExtResource("4_4vhk1")
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shader_parameter/floorNormalMap = ExtResource("3_ytvoj")
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shader_parameter/floorHeightMap = ExtResource("2_4vhk1")
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shader_parameter/floorUvScale = 0.5
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shader_parameter/enablePom = true
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shader_parameter/enablePom = false
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shader_parameter/heightMinLayers = 8
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shader_parameter/heightMaxLayers = 64
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shader_parameter/heightScale = 0.2
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