some shader work and improved mantle feel
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@@ -2588,6 +2588,7 @@ shape = SubResource("ConcavePolygonShape3D_wkikw")
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[node name="Cube_174" parent="." index="174"]
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material_override = ExtResource("5_2eqlu")
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cast_shadow = 2
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[node name="Cube_174_col" type="StaticBody3D" parent="Cube_174" index="0"]
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collision_layer = 3
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@@ -2608,6 +2609,7 @@ shape = SubResource("ConcavePolygonShape3D_4au7w")
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[node name="Cube_176" parent="." index="176"]
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material_override = ExtResource("4_7r3kr")
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cast_shadow = 2
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[node name="Cube_176_col" type="StaticBody3D" parent="Cube_176" index="0"]
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collision_layer = 3
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