Replicated the weapon flying tick setup using resources
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// Copyright © Gamesmiths Guild.
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namespace Gamesmiths.Forge.Godot.Resources.Statescript;
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/// <summary>
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/// Indicates the direction of a node property binding.
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/// </summary>
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public enum StatescriptPropertyDirection
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{
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/// <summary>
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/// An input property that feeds a value into the node.
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/// </summary>
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Input = 0,
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/// <summary>
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/// An output variable that the node writes a value to.
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/// </summary>
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Output = 1,
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}
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