Replicated the weapon flying tick setup using resources
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@@ -17,7 +17,7 @@ public partial class AssetRepairTool : EditorPlugin
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{
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public static void RepairAllAssetsTags()
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{
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ForgeData pluginData = ResourceLoader.Load<ForgeData>("uid://8j4xg16o3qnl");
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ForgeData pluginData = ResourceLoader.Load<ForgeData>(ForgeData.ForgeDataResourcePath);
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var tagsManager = new TagsManager([.. pluginData.RegisteredTags]);
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List<string> scenes = GetScenePaths("res://");
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