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MovementTests
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fixed level loading and starting to setup proper gyms, zoos and playtest levels
#176
:
Commit
0e412c2a42
pushed by
minimata
main
2026-02-03 15:42:52 +00:00
11m6s
added a parry button and animation that lets player chose their enemy hit behaviour
#175
:
Commit
3525f0e3eb
pushed by
minimata
main
2026-01-30 12:27:45 +00:00
8m9s
fixed spawners
#174
:
Commit
cc973b9f0d
pushed by
minimata
main
2026-01-28 18:22:38 +00:00
8m27s
#minor CI FIXED
#173
:
Commit
8a552f7993
pushed by
minimata
main
2026-01-28 17:37:24 +00:00
8m24s
manually uploading to itch
#172
:
Commit
93841bc85d
pushed by
minimata
main
2026-01-28 17:23:39 +00:00
8m18s
small death animation and toolbox
#132
:
Commit
056a68b0ad
pushed by
minimata
main
2026-01-27 15:56:23 +00:00
13m44s
some editor icons and a base level scene
#131
:
Commit
916a6e7153
pushed by
minimata
main
2026-01-27 09:49:54 +00:00
14m1s
better healthbars and one for the player as well
#130
:
Commit
ddf1bd019b
pushed by
minimata
main
2026-01-26 17:23:59 +00:00
13m21s
everything should work fine now
#128
:
Commit
d79ca44972
pushed by
minimata
main
2026-01-26 08:42:31 +00:00
15m25s
trying to remove ad unit addon from build job because it breaks
#127
:
Commit
148aea9bb4
pushed by
minimata
main
2026-01-26 08:25:34 +00:00
6m59s
gdunit addon post import by godot
#125
:
Commit
4095f818f6
pushed by
minimata
main
2026-01-26 08:07:00 +00:00
7m18s
making sure the issue comes from GDUnit addon folder
#124
:
Commit
72bf3d4cc5
pushed by
minimata
main
2026-01-26 07:58:28 +00:00
7m6s
trying to fix Export
#123
:
Commit
51907a1f01
pushed by
minimata
main
2026-01-26 07:48:50 +00:00
6m53s
removing .net config file
#102
:
Commit
e50e2c9918
pushed by
minimata
main
2026-01-25 09:18:03 +00:00
15m11s
fixed resources constructors
#92
:
Commit
fa029b9e53
pushed by
minimata
main
2026-01-21 09:29:09 +00:00
16m3s
some SFX
#91
:
Commit
494f0cb9ca
pushed by
minimata
main
2026-01-20 16:56:18 +00:00
15m43s
some jumping animations
#90
:
Commit
8d1e7ebb4f
pushed by
minimata
main
2026-01-20 12:34:41 +00:00
10m52s
reorganizing stuff
#89
:
Commit
a257306999
pushed by
minimata
main
2026-01-20 11:34:41 +00:00
11m8s
implemented player health, knockback, invicibility frames and hitstop
#88
:
Commit
2e5fcb6a75
pushed by
minimata
main
2026-01-20 11:15:57 +00:00
10m18s
now that's an animation
#87
:
Commit
87a9fad005
pushed by
minimata
main
2026-01-19 22:26:07 +00:00
10m19s
hyperfocused on the procedural FP animations
#86
:
Commit
837b3d7705
pushed by
minimata
main
2026-01-19 18:01:42 +00:00
10m7s
improved weapon system and cleaner weapon setup
#85
:
Commit
4224333963
pushed by
minimata
main
2026-01-19 16:36:03 +00:00
10m42s
Some swords
#84
:
Commit
27c67dbdd9
pushed by
minimata
main
2026-01-18 17:46:05 +00:00
10m21s
reorganizing stuff
#83
:
Commit
98ed361546
pushed by
minimata
main
2026-01-18 16:14:23 +00:00
9m45s
better spawning
#81
:
Commit
9690280cd7
pushed by
minimata
main
2026-01-18 09:38:36 +00:00
11m0s
spawning
#80
:
Commit
65538495c4
pushed by
minimata
main
2026-01-17 22:28:46 +00:00
10m20s
ok so this should be the way to go
#79
:
Commit
561e026834
pushed by
minimata
main
2026-01-17 21:03:08 +00:00
10m47s
removing broken ABC and refactoring enemy movement
#78
:
Commit
7c74b8b5e5
pushed by
minimata
main
2026-01-17 19:06:23 +00:00
10m24s
moving files around
#77
:
Commit
f7705a6d57
pushed by
minimata
main
2026-01-17 17:09:03 +00:00
10m24s
setup damage types and modifiers as resources
#76
:
Commit
6b97c226f1
pushed by
minimata
main
2026-01-17 13:44:07 +00:00
11m11s
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