8 Commits

Author SHA1 Message Date
ea3397307e Cave
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2025-08-03 17:21:15 +02:00
3e7f2f7d3c fic: some world building
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2025-08-03 16:53:59 +02:00
0b512bf260 Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25 2025-08-03 16:25:08 +02:00
5ee69f547e ??? 2025-08-03 16:25:05 +02:00
17feb5f493 Mini trucs worldbuilding
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2025-08-03 16:23:25 +02:00
25948a793a Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25
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2025-08-03 16:14:05 +02:00
b41a91f67a World building transition 2025-08-03 16:13:54 +02:00
aa19e8386c feat: lights
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2025-08-03 16:06:31 +02:00
7 changed files with 6710 additions and 103 deletions

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@ -35,8 +35,8 @@ func _ready() -> void:
child.became_active.connect(on_camera_became_active) child.became_active.connect(on_camera_became_active)
ambiance.get_stream_playback().switch_to_clip_by_name("Start") ambiance.get_stream_playback().switch_to_clip_by_name("Start")
opening_cutscene.play("opening_cutscene") # opening_cutscene.play("opening_cutscene")
opening_fade_to_black.visible = true # opening_fade_to_black.visible = true
func on_camera_became_active(camera: SuperCamera): func on_camera_became_active(camera: SuperCamera):
active_camera = camera active_camera = camera

363
main.tscn

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@ -21,7 +21,7 @@ var gravity_modifier = 1
@onready var base: AnimatedSprite2D = $Base @onready var base: AnimatedSprite2D = $Base
var current_sprite: AnimatedSprite2D var current_sprite: AnimatedSprite2D
var is_in_cutscene = true # back to true on build var is_in_cutscene = false # back to true on build
var current_animation = "idle" var current_animation = "idle"
var is_hitting = false var is_hitting = false

BIN
world_assets/light.webp Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ct4s44kkdg8eh"
path="res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://world_assets/light.webp"
dest_files=["res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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