17 Commits

Author SHA1 Message Date
c0b5db1696 ci: removing web build
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2025-08-03 17:57:56 +02:00
ccdf3e0433 Supprimer les copies
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2025-08-03 17:37:13 +02:00
fbac704aa7 Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25 2025-08-03 17:31:05 +02:00
6d5d7ba3aa temp 2025-08-03 17:30:59 +02:00
5ed964e8c9 Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25
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# Conflicts:
#	main.tscn
2025-08-03 17:29:46 +02:00
31410e4577 building 2025-08-03 17:25:46 +02:00
ea3397307e Cave
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2025-08-03 17:21:15 +02:00
3e7f2f7d3c fic: some world building
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2025-08-03 16:53:59 +02:00
0b512bf260 Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25 2025-08-03 16:25:08 +02:00
5ee69f547e ??? 2025-08-03 16:25:05 +02:00
17feb5f493 Mini trucs worldbuilding
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2025-08-03 16:23:25 +02:00
25948a793a Merge branch 'main' of https://git.game-dev.space/minimata/GMTK25
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2025-08-03 16:14:05 +02:00
b41a91f67a World building transition 2025-08-03 16:13:54 +02:00
aa19e8386c feat: lights
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2025-08-03 16:06:31 +02:00
d36e35eb6e fic: bubble color
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2025-08-03 15:46:04 +02:00
5f0a48e96d fix: new dialogue
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2025-08-03 15:34:34 +02:00
cfe154e754 fix: sound tweaks
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2025-08-03 15:27:43 +02:00
16 changed files with 7094 additions and 153 deletions

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@ -69,10 +69,6 @@ jobs:
mkdir -v -p build/mac
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
zip -r Mac.zip build/mac
- name: Web Build
run: |
mkdir -v -p build/web
godot --headless --verbose --export-release "Web" build/web/index.html
- name: Upload to Itch
uses: KikimoraGames/itch-publish@v0.0.3
@ -101,12 +97,3 @@ jobs:
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
gameData: Mac.zip
buildChannel: mac
- name: Upload to Itch
uses: KikimoraGames/itch-publish@v0.0.3
with:
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
itchUsername: ${{ env.ITCHIO_USERNAME }}
itchGameId: ${{ env.ITCHIO_GAMEID }}
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
gameData: build/web
buildChannel: web

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@ -2,7 +2,7 @@ extends RigidBody2D
@onready var area_2d: Area2D = $Area2D
@onready var kill_after: Timer = $KillAfter
@onready var kill_audio: AudioStreamPlayer = $KillAudio
@onready var kill_audio: AudioStreamPlayer2D = $KillAudio
@export var speed = 100
@export var rotation_speed = 1

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@ -51,8 +51,9 @@ wait_time = 3.0
one_shot = true
ignore_time_scale = true
[node name="KillAudio" type="AudioStreamPlayer" parent="."]
[node name="KillAudio" type="AudioStreamPlayer2D" parent="."]
stream = SubResource("AudioStreamRandomizer_l8mgh")
max_distance = 100.0
bus = &"SFX"
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@ -5,35 +5,41 @@ bus/1/name = &"SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -11.952
bus/1/volume_db = -12.4611
bus/1/send = &"Master"
bus/2/name = &"Ambiance"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = -7.26851
bus/2/volume_db = -16.4004
bus/2/send = &"Master"
bus/3/name = &"Music"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = -8.00903
bus/3/volume_db = -16.4004
bus/3/send = &"Master"
bus/4/name = &"Gearup"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = -4.003
bus/4/volume_db = -6.25101
bus/4/send = &"Master"
bus/5/name = &"Steps"
bus/5/solo = false
bus/5/mute = false
bus/5/bypass_fx = false
bus/5/volume_db = -20.3684
bus/5/volume_db = -23.3524
bus/5/send = &"Master"
bus/6/name = &"Dialogue"
bus/6/solo = false
bus/6/mute = false
bus/6/bypass_fx = false
bus/6/volume_db = -15.1981
bus/6/volume_db = -10.9863
bus/6/send = &"Master"
bus/7/name = &"BadGuy"
bus/7/solo = false
bus/7/mute = false
bus/7/bypass_fx = false
bus/7/volume_db = -0.526013
bus/7/send = &"Master"

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@ -17,6 +17,7 @@ extends Node
@export var start_with_left = false
@export var left_picture: Texture2D
@export var right_picture: Texture2D
@onready var dialogue_player: AudioStreamPlayer = $DialoguePlayer
signal dialogue_ended
@ -96,7 +97,8 @@ func _on_next_letter() -> void:
ui_flicker_timer.stop()
e_ui_button.visible = false
next_label.visible = false
dialogue_player.pitch_scale = randf_range(5, 6)
dialogue_player.play()
var next_letter = current_dialogue_split.get(0)
current_dialogue_split.remove_at(0)
current_dialogue += next_letter

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@ -87,7 +87,7 @@ one_shot = true
stream = ExtResource("5_iblih")
autoplay = true
max_distance = 400.0
bus = &"SFX"
bus = &"BadGuy"
[connection signal="body_entered" from="TriggerHit" to="." method="_on_trigger_hit_body_entered"]
[connection signal="timeout" from="TimeToFinishHit" to="." method="_on_time_to_finish_hit_timeout"]

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@ -35,8 +35,8 @@ func _ready() -> void:
child.became_active.connect(on_camera_became_active)
ambiance.get_stream_playback().switch_to_clip_by_name("Start")
#opening_cutscene.play("opening_cutscene")
#opening_fade_to_black.visible = true
# opening_cutscene.play("opening_cutscene")
# opening_fade_to_black.visible = true
func on_camera_became_active(camera: SuperCamera):
active_camera = camera
@ -59,6 +59,7 @@ func _process(delta: float) -> void:
func _on_start_dancing() -> void:
dance_cutscene.play("dance")
ambiance.stop()
func restart_at_first_scene():
get_tree().change_scene_to_file("res://main.tscn")

482
main.tscn

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@ -1,4 +1,4 @@
[gd_scene load_steps=90 format=3 uid="uid://yvp44oauis4n"]
[gd_scene load_steps=91 format=3 uid="uid://yvp44oauis4n"]
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_ebec5"]
@ -11,6 +11,7 @@
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
[ext_resource type="Texture2D" uid="uid://bhrqdo0cadpf4" path="res://player/assets/IdleArmes.png" id="6_s7qer"]
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="10_yllr7"]
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="11_2ieo8"]
[ext_resource type="AudioStream" uid="uid://cw85p1vga71gf" path="res://world_assets/audio/443275__loscolt890__regularfootstep001.wav" id="14_32hag"]
@ -184,13 +185,13 @@ region = Rect2(128, 0, 32, 32)
atlas = ExtResource("4_8t03j")
region = Rect2(160, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_2ieo8"]
atlas = ExtResource("2_hg6s5")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_j3r50"]
atlas = ExtResource("6_s7qer")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_ebec5"]
atlas = ExtResource("2_hg6s5")
region = Rect2(288, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_utr5e"]
atlas = ExtResource("6_s7qer")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_yllr7"]
atlas = ExtResource("2_hg6s5")
@ -325,10 +326,10 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_2ieo8")
"texture": SubResource("AtlasTexture_j3r50")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ebec5")
"texture": SubResource("AtlasTexture_utr5e")
}],
"loop": true,
"name": &"idle",
@ -611,10 +612,8 @@ autoplay = "power_up"
visible = false
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_jfgyi")
animation = &"hit"
animation = &"idle"
autoplay = "idle"
frame = 5
frame_progress = 1.0
[node name="Shield" type="AnimatedSprite2D" parent="."]
visible = false

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detect_3d/compress_to=1

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@ -1,8 +1,10 @@
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[gd_resource type="TileSet" load_steps=11 format=3 uid="uid://tyrwsjeq31vu"]
[ext_resource type="Texture2D" uid="uid://cjo4jkl6vrlnr" path="res://world_assets/stringstar fields/background_0.png" id="1_oufsv"]
[ext_resource type="Texture2D" uid="uid://867g736r74nf" path="res://world_assets/Cave/mainlev_build.png" id="2_01dhf"]
[ext_resource type="Texture2D" uid="uid://cmfneyajqyim4" path="res://world_assets/oak_woods/oak_woods_tileset.png" id="3_01dhf"]
[ext_resource type="Texture2D" uid="uid://bwccijuqq2uxj" path="res://world_assets/oak_woods/background/background_layer_3.png" id="4_i4k15"]
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texture = ExtResource("1_oufsv")
@ -1520,7 +1522,217 @@ texture = ExtResource("3_01dhf")
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