Compare commits
10 Commits
Author | SHA1 | Date | |
---|---|---|---|
17feb5f493 | |||
25948a793a | |||
b41a91f67a | |||
aa19e8386c | |||
d36e35eb6e | |||
5f0a48e96d | |||
cfe154e754 | |||
8775e17258 | |||
49ede4a46b | |||
130334d315 |
@ -2,6 +2,7 @@ extends RigidBody2D
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@onready var area_2d: Area2D = $Area2D
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@onready var kill_after: Timer = $KillAfter
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@onready var kill_audio: AudioStreamPlayer2D = $KillAudio
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@export var speed = 100
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@export var rotation_speed = 1
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@ -33,4 +34,5 @@ func _on_kill_after_timeout() -> void:
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func _on_body_entered(body: Node) -> void:
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is_moving = false
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kill_audio.play()
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kill_after.start()
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@ -1,8 +1,11 @@
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[gd_scene load_steps=6 format=3 uid="uid://4bfkbcr7v8tj"]
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[gd_scene load_steps=10 format=3 uid="uid://4bfkbcr7v8tj"]
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||||
[ext_resource type="Script" uid="uid://127t4dvlp6tv" path="res://arrow/arrow.gd" id="1_d2qln"]
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[ext_resource type="Script" uid="uid://dt2lsk3je41th" path="res://damageable/hitbox.gd" id="2_d2qln"]
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[ext_resource type="Texture2D" uid="uid://lhq6h8f81qrr" path="res://player/assets/Fleche.png" id="2_ofxgm"]
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[ext_resource type="AudioStream" uid="uid://ca5ip2v4sbw8r" path="res://world_assets/audio/384912__ali_6868__arrow-impact-3.wav" id="4_lo0oj"]
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[ext_resource type="AudioStream" uid="uid://cl171ph84g5t2" path="res://world_assets/audio/384913__ali_6868__arrow-impact-2.wav" id="5_nl01e"]
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[ext_resource type="AudioStream" uid="uid://ejdkgkgh1arq" path="res://world_assets/audio/384914__ali_6868__arrow-impact-1.wav" id="6_e3mw3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d2qln"]
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size = Vector2(2, 2)
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@ -10,6 +13,12 @@ size = Vector2(2, 2)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yaehf"]
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size = Vector2(12, 5)
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_l8mgh"]
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streams_count = 3
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stream_0/stream = ExtResource("4_lo0oj")
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stream_1/stream = ExtResource("5_nl01e")
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stream_2/stream = ExtResource("6_e3mw3")
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[node name="Arrow" type="RigidBody2D"]
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collision_layer = 0
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collision_mask = 0
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@ -42,6 +51,11 @@ wait_time = 3.0
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one_shot = true
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ignore_time_scale = true
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[node name="KillAudio" type="AudioStreamPlayer2D" parent="."]
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stream = SubResource("AudioStreamRandomizer_l8mgh")
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max_distance = 100.0
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bus = &"SFX"
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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34
cover.png.import
Normal file
34
cover.png.import
Normal file
@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dvsb5xh1m7svl"
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path="res://.godot/imported/cover.png-7415a2400197f69905d305dff229e3ab.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://cover.png"
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dest_files=["res://.godot/imported/cover.png-7415a2400197f69905d305dff229e3ab.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -6,8 +6,8 @@ class_name Damageable
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var active = true
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signal got_hit
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signal die
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signal got_hit
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func set_active(new_active: bool):
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active = new_active
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@ -16,9 +16,9 @@ func damage(value: int = 0, direction: Vector2 = Vector2.UP):
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if not active:
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return
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got_hit.emit()
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if hitback_velocity > 0:
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get_parent().velocity = hitback_velocity * direction
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got_hit.emit()
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health -= value
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if health <= 0:
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@ -5,17 +5,41 @@ bus/1/name = &"SFX"
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bus/1/solo = false
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bus/1/mute = false
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bus/1/bypass_fx = false
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bus/1/volume_db = -3.32682
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bus/1/volume_db = -12.4611
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bus/1/send = &"Master"
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bus/2/name = &"Ambiance"
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bus/2/solo = false
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bus/2/mute = false
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bus/2/bypass_fx = false
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bus/2/volume_db = -10.9863
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bus/2/volume_db = -16.4004
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bus/2/send = &"Master"
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bus/3/name = &"Music"
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bus/3/solo = false
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bus/3/mute = false
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bus/3/bypass_fx = false
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bus/3/volume_db = -6.25101
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bus/3/volume_db = -16.4004
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bus/3/send = &"Master"
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bus/4/name = &"Gearup"
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bus/4/solo = false
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bus/4/mute = false
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bus/4/bypass_fx = false
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bus/4/volume_db = -6.25101
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bus/4/send = &"Master"
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bus/5/name = &"Steps"
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bus/5/solo = false
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bus/5/mute = false
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bus/5/bypass_fx = false
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bus/5/volume_db = -23.3524
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bus/5/send = &"Master"
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bus/6/name = &"Dialogue"
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bus/6/solo = false
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bus/6/mute = false
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bus/6/bypass_fx = false
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bus/6/volume_db = -10.9863
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bus/6/send = &"Master"
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bus/7/name = &"BadGuy"
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bus/7/solo = false
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bus/7/mute = false
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bus/7/bypass_fx = false
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bus/7/volume_db = -0.526013
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bus/7/send = &"Master"
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@ -17,6 +17,7 @@ extends Node
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@export var start_with_left = false
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@export var left_picture: Texture2D
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@export var right_picture: Texture2D
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@onready var dialogue_player: AudioStreamPlayer = $DialoguePlayer
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signal dialogue_ended
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@ -96,7 +97,8 @@ func _on_next_letter() -> void:
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ui_flicker_timer.stop()
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e_ui_button.visible = false
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next_label.visible = false
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dialogue_player.pitch_scale = randf_range(5, 6)
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dialogue_player.play()
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var next_letter = current_dialogue_split.get(0)
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current_dialogue_split.remove_at(0)
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current_dialogue += next_letter
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@ -1,6 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://bmng6wjt0paof"]
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[gd_scene load_steps=3 format=3 uid="uid://bmng6wjt0paof"]
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[ext_resource type="Script" uid="uid://k2r3aatbbyie" path="res://dialogues/dialogue_manager.gd" id="1_6nn6f"]
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[ext_resource type="AudioStream" uid="uid://cx7g00rpjodv3" path="res://world_assets/audio/speech.wav" id="2_8cgcf"]
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[node name="DialogueManager" type="Node"]
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script = ExtResource("1_6nn6f")
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@ -13,5 +14,9 @@ ignore_time_scale = true
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wait_time = 0.05
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ignore_time_scale = true
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[node name="DialoguePlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("2_8cgcf")
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bus = &"Dialogue"
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[connection signal="timeout" from="UIFlickerTimer" to="." method="toggle_ui"]
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[connection signal="timeout" from="TimeBetweenLetters" to="." method="_on_next_letter"]
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@ -87,7 +87,7 @@ one_shot = true
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stream = ExtResource("5_iblih")
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autoplay = true
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max_distance = 400.0
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bus = &"SFX"
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bus = &"BadGuy"
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[connection signal="body_entered" from="TriggerHit" to="." method="_on_trigger_hit_body_entered"]
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[connection signal="timeout" from="TimeToFinishHit" to="." method="_on_time_to_finish_hit_timeout"]
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@ -5,6 +5,8 @@ extends AnimatedSprite2D
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@onready var wait_to_die: Timer = $WaitToDie
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@onready var hitting: Timer = $Hitting
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@onready var wait_to_hit: Timer = $WaitToHit
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@onready var die_audio: AudioStreamPlayer = $DieAudio
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@onready var hitsound: AudioStreamPlayer = $Hit
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var is_dying = false
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@ -18,6 +20,7 @@ func hit():
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hitbox.monitorable = true
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hitbox.monitoring = true
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play("hit")
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hitsound.play()
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hitting.start()
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func stop_hitting():
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@ -37,6 +40,7 @@ func _on_damageable_die() -> void:
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hitbox_2.set_deferred("monitoring", false)
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is_dying = true
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play("die")
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die_audio.play()
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wait_to_die.start()
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func _on_wait_to_die_timeout() -> void:
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@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=67 format=3 uid="uid://b2fyaj2fmrug7"]
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[gd_scene load_steps=71 format=3 uid="uid://b2fyaj2fmrug7"]
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||||
[ext_resource type="Texture2D" uid="uid://din26pdtyka1n" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Hit.png" id="1_yndcr"]
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||||
[ext_resource type="Texture2D" uid="uid://bpxn5oa3r3121" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Dead.png" id="2_sx7nw"]
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@ -7,6 +7,9 @@
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||||
[ext_resource type="Script" uid="uid://bhbn4pngdfk7w" path="res://damageable/damageable.gd" id="5_oqxir"]
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[ext_resource type="Script" uid="uid://b0ewbthpfsy7t" path="res://ennemy/skeleton.gd" id="5_sx7nw"]
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[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="6_kopbd"]
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||||
[ext_resource type="AudioStream" uid="uid://cwnf4q8286apo" path="res://world_assets/audio/446013__slavicmagic__sword-hit.wav" id="8_whaqf"]
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[ext_resource type="AudioStream" uid="uid://k3nqsuybwrlf" path="res://world_assets/audio/swordhit2.wav" id="9_oqxir"]
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[ext_resource type="AudioStream" uid="uid://c4crs3etujcdo" path="res://world_assets/audio/swordhit.wav" id="10_kopbd"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_yvsr8"]
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atlas = ExtResource("1_yndcr")
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@ -434,6 +437,11 @@ radius = 6.08276
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kq58d"]
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size = Vector2(6, 21)
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||||
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||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_qeio8"]
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streams_count = 2
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stream_0/stream = ExtResource("9_oqxir")
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stream_1/stream = ExtResource("10_kopbd")
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[node name="Skeleton" type="AnimatedSprite2D"]
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sprite_frames = SubResource("SpriteFrames_getpj")
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animation = &"die"
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@ -471,6 +479,13 @@ one_shot = true
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[node name="WaitToHit" type="Timer" parent="."]
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wait_time = 3.0
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[node name="DieAudio" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("8_whaqf")
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bus = &"SFX"
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[node name="Hit" type="AudioStreamPlayer" parent="."]
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stream = SubResource("AudioStreamRandomizer_qeio8")
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[connection signal="die" from="Hitbox2/Damageable" to="." method="_on_damageable_die"]
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[connection signal="timeout" from="WaitToDie" to="." method="_on_wait_to_die_timeout"]
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[connection signal="timeout" from="Hitting" to="." method="stop_hitting"]
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|
21
main.gd
21
main.gd
@ -25,6 +25,8 @@ var active_camera: SuperCamera
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@onready var red_hood_cutscene: AnimationPlayer = $RedHoodCutscene
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@onready var final_cutscene: AnimationPlayer = $FinalCutscene
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@onready var ambiance: AudioStreamPlayer = $Ambiance
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var ambiance_stream: AudioStreamInteractive
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@ -32,8 +34,9 @@ func _ready() -> void:
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if is_instance_of(child, SuperCamera):
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child.became_active.connect(on_camera_became_active)
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|
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#opening_cutscene.play("opening_cutscene")
|
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#opening_fade_to_black.visible = true
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ambiance.get_stream_playback().switch_to_clip_by_name("Start")
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opening_cutscene.play("opening_cutscene")
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opening_fade_to_black.visible = true
|
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|
||||
func on_camera_became_active(camera: SuperCamera):
|
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active_camera = camera
|
||||
@ -52,9 +55,11 @@ func _process(delta: float) -> void:
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background_close.global_position.x = active_camera.global_position.x * parallax_close
|
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# foreground_far.global_position.x = active_camera.global_position.x * foreground
|
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|
||||
@onready var dance_music: AudioStreamPlayer = $DanceMusic
|
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|
||||
func _on_start_dancing() -> void:
|
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dance_cutscene.play("dance")
|
||||
ambiance.stop()
|
||||
|
||||
func restart_at_first_scene():
|
||||
get_tree().change_scene_to_file("res://main.tscn")
|
||||
@ -80,3 +85,15 @@ func _on_final_armor_dialogue_ended() -> void:
|
||||
|
||||
func _on_final_cinematic_body_entered(body: Node2D) -> void:
|
||||
final_cutscene.play("cutscene")
|
||||
|
||||
|
||||
func _on_balade_ambiance_body_entered(body: Node2D) -> void:
|
||||
ambiance.get_stream_playback().switch_to_clip_by_name("Forest")
|
||||
|
||||
|
||||
func _on_squelettes_ambiance_body_entered(body: Node2D) -> void:
|
||||
ambiance.get_stream_playback().switch_to_clip_by_name("Squelettes")
|
||||
|
||||
|
||||
func _on_cave_ambiance_body_entered(body: Node2D) -> void:
|
||||
ambiance.get_stream_playback().switch_to_clip_by_name("Cave")
|
||||
|
@ -21,7 +21,7 @@ var gravity_modifier = 1
|
||||
@onready var base: AnimatedSprite2D = $Base
|
||||
var current_sprite: AnimatedSprite2D
|
||||
|
||||
var is_in_cutscene = false # back to true on build
|
||||
var is_in_cutscene = true # back to true on build
|
||||
var current_animation = "idle"
|
||||
|
||||
var is_hitting = false
|
||||
@ -29,6 +29,14 @@ var has_shield = false
|
||||
var has_sword = false
|
||||
var has_armor = false
|
||||
|
||||
@onready var steps_player: AudioStreamPlayer = $StepsPlayer
|
||||
@onready var gearup_armor: AudioStreamPlayer = $GearupArmor
|
||||
@onready var gearup_sword: AudioStreamPlayer = $GearupSword
|
||||
@onready var gearup_shield: AudioStreamPlayer = $GearupShield
|
||||
@onready var sword_hit: AudioStreamPlayer = $SwordHit
|
||||
@onready var got_hit_audio: AudioStreamPlayer = $GotHitAudio
|
||||
|
||||
|
||||
func play_anim():
|
||||
current_sprite.play(current_animation)
|
||||
|
||||
@ -115,6 +123,7 @@ func _physics_process(delta: float) -> void:
|
||||
|
||||
func hit():
|
||||
is_hitting = true
|
||||
sword_hit.play()
|
||||
hitting.start()
|
||||
hitbox.monitoring = true
|
||||
|
||||
@ -139,6 +148,7 @@ func _on_npc_shield_dialogue_dialogue_ended() -> void:
|
||||
current_sprite.play("idle")
|
||||
current_sprite.visible = true
|
||||
has_shield = true
|
||||
gearup_shield.play()
|
||||
|
||||
func _on_red_hood_sword_dialogue_dialogue_ended() -> void:
|
||||
set_in_play()
|
||||
@ -147,8 +157,10 @@ func _on_red_hood_sword_dialogue_dialogue_ended() -> void:
|
||||
current_sprite.play("idle")
|
||||
current_sprite.visible = true
|
||||
has_sword = true
|
||||
gearup_sword.play()
|
||||
|
||||
func _on_put_on_armor() -> void:
|
||||
gearup_armor.play()
|
||||
current_sprite.visible = false
|
||||
current_sprite = armor
|
||||
current_sprite.play("power_up")
|
||||
@ -161,3 +173,15 @@ func _on_final_armor_dialogue_ended() -> void:
|
||||
|
||||
func _on_trigger_final_dialogue_body_entered(body: Node2D) -> void:
|
||||
set_in_cutscene()
|
||||
|
||||
|
||||
func _on_step_sound_interval_timeout() -> void:
|
||||
if velocity.x == 0:
|
||||
return
|
||||
if not is_on_floor():
|
||||
return
|
||||
steps_player.play()
|
||||
|
||||
|
||||
func _on_damageable_got_hit() -> void:
|
||||
got_hit_audio.play()
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=79 format=3 uid="uid://yvp44oauis4n"]
|
||||
[gd_scene load_steps=91 format=3 uid="uid://yvp44oauis4n"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
||||
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_ebec5"]
|
||||
@ -11,8 +11,18 @@
|
||||
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
|
||||
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
|
||||
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
||||
[ext_resource type="Texture2D" uid="uid://bhrqdo0cadpf4" path="res://player/assets/IdleArmes.png" id="6_s7qer"]
|
||||
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="10_yllr7"]
|
||||
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="11_2ieo8"]
|
||||
[ext_resource type="AudioStream" uid="uid://cw85p1vga71gf" path="res://world_assets/audio/443275__loscolt890__regularfootstep001.wav" id="14_32hag"]
|
||||
[ext_resource type="AudioStream" uid="uid://dui2a6u3ulit4" path="res://world_assets/audio/443279__loscolt890__regularfootstep003.wav" id="15_tqiix"]
|
||||
[ext_resource type="AudioStream" uid="uid://b5r486lhi7jnj" path="res://world_assets/audio/443280__loscolt890__regularfootstep002.wav" id="16_e7oew"]
|
||||
[ext_resource type="AudioStream" uid="uid://brkkvx06htfsi" path="res://world_assets/audio/gearuparmor.wav" id="17_c35mf"]
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||||
[ext_resource type="AudioStream" uid="uid://d2ic760ktymkc" path="res://world_assets/audio/gearupsword.wav" id="18_65viv"]
|
||||
[ext_resource type="AudioStream" uid="uid://bx1m1b8l5j0cc" path="res://world_assets/audio/gearupshield.wav" id="19_x7c3f"]
|
||||
[ext_resource type="AudioStream" uid="uid://k3nqsuybwrlf" path="res://world_assets/audio/swordhit2.wav" id="20_x7c3f"]
|
||||
[ext_resource type="AudioStream" uid="uid://c4crs3etujcdo" path="res://world_assets/audio/swordhit.wav" id="21_bjvpn"]
|
||||
[ext_resource type="AudioStream" uid="uid://cwnf4q8286apo" path="res://world_assets/audio/446013__slavicmagic__sword-hit.wav" id="22_bjvpn"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3dxkp"]
|
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atlas = ExtResource("2_ebec5")
|
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@ -175,13 +185,13 @@ region = Rect2(128, 0, 32, 32)
|
||||
atlas = ExtResource("4_8t03j")
|
||||
region = Rect2(160, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2ieo8"]
|
||||
atlas = ExtResource("2_hg6s5")
|
||||
region = Rect2(96, 0, 32, 32)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_j3r50"]
|
||||
atlas = ExtResource("6_s7qer")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ebec5"]
|
||||
atlas = ExtResource("2_hg6s5")
|
||||
region = Rect2(288, 0, 32, 32)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_utr5e"]
|
||||
atlas = ExtResource("6_s7qer")
|
||||
region = Rect2(32, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yllr7"]
|
||||
atlas = ExtResource("2_hg6s5")
|
||||
@ -316,10 +326,10 @@ animations = [{
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2ieo8")
|
||||
"texture": SubResource("AtlasTexture_j3r50")
|
||||
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|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ebec5")
|
||||
"texture": SubResource("AtlasTexture_utr5e")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle",
|
||||
@ -571,6 +581,17 @@ animations = [{
|
||||
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[sub_resource type="CircleShape2D" id="CircleShape2D_ebec5"]
|
||||
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||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_c35mf"]
|
||||
streams_count = 3
|
||||
stream_0/stream = ExtResource("14_32hag")
|
||||
stream_1/stream = ExtResource("15_tqiix")
|
||||
stream_2/stream = ExtResource("16_e7oew")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_s7qer"]
|
||||
streams_count = 2
|
||||
stream_0/stream = ExtResource("20_x7c3f")
|
||||
stream_1/stream = ExtResource("21_bjvpn")
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
script = ExtResource("1_yw30f")
|
||||
@ -591,10 +612,8 @@ autoplay = "power_up"
|
||||
visible = false
|
||||
position = Vector2(0, -16)
|
||||
sprite_frames = SubResource("SpriteFrames_jfgyi")
|
||||
animation = &"hit"
|
||||
animation = &"idle"
|
||||
autoplay = "idle"
|
||||
frame = 5
|
||||
frame_progress = 1.0
|
||||
|
||||
[node name="Shield" type="AnimatedSprite2D" parent="."]
|
||||
visible = false
|
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@ -630,4 +649,34 @@ damage = 10
|
||||
position = Vector2(16, -10)
|
||||
shape = SubResource("CircleShape2D_ebec5")
|
||||
|
||||
[node name="StepsPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = SubResource("AudioStreamRandomizer_c35mf")
|
||||
bus = &"Steps"
|
||||
|
||||
[node name="GearupArmor" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("17_c35mf")
|
||||
bus = &"Gearup"
|
||||
|
||||
[node name="GearupSword" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("18_65viv")
|
||||
bus = &"Gearup"
|
||||
|
||||
[node name="GearupShield" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("19_x7c3f")
|
||||
bus = &"Gearup"
|
||||
|
||||
[node name="SwordHit" type="AudioStreamPlayer" parent="."]
|
||||
stream = SubResource("AudioStreamRandomizer_s7qer")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="StepSoundInterval" type="Timer" parent="."]
|
||||
wait_time = 0.5
|
||||
autostart = true
|
||||
|
||||
[node name="GotHitAudio" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("22_bjvpn")
|
||||
bus = &"SFX"
|
||||
|
||||
[connection signal="got_hit" from="Damageable" to="." method="_on_damageable_got_hit"]
|
||||
[connection signal="timeout" from="Hitting" to="." method="_on_hitting_timeout"]
|
||||
[connection signal="timeout" from="StepSoundInterval" to="." method="_on_step_sound_interval_timeout"]
|
||||
|
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Normal file
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|
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Normal file
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(Stored with Git LFS)
Normal file
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@ -0,0 +1,24 @@
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|
||||
|
||||
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|
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||||
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||||
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|
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Normal file
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(Stored with Git LFS)
Normal file
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@ -0,0 +1,24 @@
|
||||
[remap]
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||||
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|
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(Stored with Git LFS)
Normal file
BIN
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(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
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importer="wav"
|
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|
BIN
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(Stored with Git LFS)
Normal file
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(Stored with Git LFS)
Normal file
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@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
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|
||||
[deps]
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||||
|
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|
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|
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|
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[params]
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|
||||
force/8_bit=false
|
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force/mono=false
|
||||
force/max_rate=false
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force/max_rate_hz=44100
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edit/loop_begin=0
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edit/loop_end=-1
|
||||
compress/mode=2
|
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Normal file
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world_assets/audio/443280__loscolt890__regularfootstep002.wav
(Stored with Git LFS)
Normal file
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@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
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|
||||
[deps]
|
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|
||||
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|
||||
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|
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[params]
|
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|
||||
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|
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|
||||
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|
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|
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(Stored with Git LFS)
Normal file
BIN
world_assets/audio/446013__slavicmagic__sword-hit.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/446013__slavicmagic__sword-hit.wav.import
Normal file
24
world_assets/audio/446013__slavicmagic__sword-hit.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
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|
||||
type="AudioStreamWAV"
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||||
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|
||||
[deps]
|
||||
|
||||
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|
||||
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|
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|
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[params]
|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
edit/loop_end=-1
|
||||
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|
BIN
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(Stored with Git LFS)
Normal file
BIN
world_assets/audio/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
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|
||||
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|
||||
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|
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|
||||
[deps]
|
||||
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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(Stored with Git LFS)
Normal file
BIN
world_assets/audio/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
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|
||||
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||||
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|
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|
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|
||||
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|
||||
|
||||
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|
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://ohxncjlv12wy"
|
||||
path="res://.godot/imported/787351__gertraut_hecher__medieval-dance-saltarello.wav-438786f07bc5f8e5907b8c4a8eddfb11.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav"
|
||||
dest_files=["res://.godot/imported/787351__gertraut_hecher__medieval-dance-saltarello.wav-438786f07bc5f8e5907b8c4a8eddfb11.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/ambiance/cave.aif
Normal file
BIN
world_assets/audio/ambiance/cave.aif
Normal file
Binary file not shown.
BIN
world_assets/audio/ambiance/cave.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/ambiance/cave.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/ambiance/cave.wav.import
Normal file
24
world_assets/audio/ambiance/cave.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://o8kcbs7gk61y"
|
||||
path="res://.godot/imported/cave.wav-071e4e9db8b82e78f5761bb71d5d3a50.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/ambiance/cave.wav"
|
||||
dest_files=["res://.godot/imported/cave.wav-071e4e9db8b82e78f5761bb71d5d3a50.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/ambiance/forestBalade.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/ambiance/forestBalade.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/ambiance/forestBalade.wav.import
Normal file
24
world_assets/audio/ambiance/forestBalade.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cp2acg3q53jia"
|
||||
path="res://.godot/imported/forestBalade.wav-9617cba8117af19ba773ed0a8684bf46.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/ambiance/forestBalade.wav"
|
||||
dest_files=["res://.godot/imported/forestBalade.wav-9617cba8117af19ba773ed0a8684bf46.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/ambiance/forestStart.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/ambiance/forestStart.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/ambiance/forestStart.wav.import
Normal file
24
world_assets/audio/ambiance/forestStart.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://d2vbc5xbu67no"
|
||||
path="res://.godot/imported/forestStart.wav-2520218bd0752b21dd94fed54c0e8eb5.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/ambiance/forestStart.wav"
|
||||
dest_files=["res://.godot/imported/forestStart.wav-2520218bd0752b21dd94fed54c0e8eb5.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/ambiance/squelettes.mp3
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/ambiance/squelettes.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
19
world_assets/audio/ambiance/squelettes.mp3.import
Normal file
19
world_assets/audio/ambiance/squelettes.mp3.import
Normal file
@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="mp3"
|
||||
type="AudioStreamMP3"
|
||||
uid="uid://bsosrbr0tgg25"
|
||||
path="res://.godot/imported/squelettes.mp3-9027dfbd5e5cfc4a67500f4d603f2764.mp3str"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/ambiance/squelettes.mp3"
|
||||
dest_files=["res://.godot/imported/squelettes.mp3-9027dfbd5e5cfc4a67500f4d603f2764.mp3str"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
BIN
world_assets/audio/gearuparmor.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearuparmor.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearuparmor.wav.import
Normal file
24
world_assets/audio/gearuparmor.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://brkkvx06htfsi"
|
||||
path="res://.godot/imported/gearuparmor.wav-cdf2ef9102eaa87d2e7ac8aaff5a1150.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/gearuparmor.wav"
|
||||
dest_files=["res://.godot/imported/gearuparmor.wav-cdf2ef9102eaa87d2e7ac8aaff5a1150.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/gearupshield.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearupshield.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearupshield.wav.import
Normal file
24
world_assets/audio/gearupshield.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bx1m1b8l5j0cc"
|
||||
path="res://.godot/imported/gearupshield.wav-ac760fb20e97e194f68df7b450a85651.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/gearupshield.wav"
|
||||
dest_files=["res://.godot/imported/gearupshield.wav-ac760fb20e97e194f68df7b450a85651.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/gearupsword.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearupsword.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearupsword.wav.import
Normal file
24
world_assets/audio/gearupsword.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://d2ic760ktymkc"
|
||||
path="res://.godot/imported/gearupsword.wav-c8c173fac35107ee8feed319c7c19145.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/gearupsword.wav"
|
||||
dest_files=["res://.godot/imported/gearupsword.wav-c8c173fac35107ee8feed319c7c19145.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/speech.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/speech.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/speech.wav.import
Normal file
24
world_assets/audio/speech.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cx7g00rpjodv3"
|
||||
path="res://.godot/imported/speech.wav-bc0a9d9ada1c2a9d6bbebfb9544b3b3b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/speech.wav"
|
||||
dest_files=["res://.godot/imported/speech.wav-bc0a9d9ada1c2a9d6bbebfb9544b3b3b.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/swordhit.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/swordhit.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/swordhit.wav.import
Normal file
24
world_assets/audio/swordhit.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://c4crs3etujcdo"
|
||||
path="res://.godot/imported/swordhit.wav-96c188010001eda7b4ce0d400a2fd2b6.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/swordhit.wav"
|
||||
dest_files=["res://.godot/imported/swordhit.wav-96c188010001eda7b4ce0d400a2fd2b6.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
world_assets/audio/swordhit2.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/swordhit2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/swordhit2.wav.import
Normal file
24
world_assets/audio/swordhit2.wav.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://k3nqsuybwrlf"
|
||||
path="res://.godot/imported/swordhit2.wav-44c623efb895b86a63c635bd0aa7846d.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/audio/swordhit2.wav"
|
||||
dest_files=["res://.godot/imported/swordhit2.wav-44c623efb895b86a63c635bd0aa7846d.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
@ -1,8 +1,10 @@
|
||||
[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://tyrwsjeq31vu"]
|
||||
[gd_resource type="TileSet" load_steps=11 format=3 uid="uid://tyrwsjeq31vu"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cjo4jkl6vrlnr" path="res://world_assets/stringstar fields/background_0.png" id="1_oufsv"]
|
||||
[ext_resource type="Texture2D" uid="uid://867g736r74nf" path="res://world_assets/Cave/mainlev_build.png" id="2_01dhf"]
|
||||
[ext_resource type="Texture2D" uid="uid://cmfneyajqyim4" path="res://world_assets/oak_woods/oak_woods_tileset.png" id="3_01dhf"]
|
||||
[ext_resource type="Texture2D" uid="uid://bwccijuqq2uxj" path="res://world_assets/oak_woods/background/background_layer_3.png" id="4_i4k15"]
|
||||
[ext_resource type="Texture2D" uid="uid://bs66qg0effkb5" path="res://world_assets/stringstar fields/background_2.png" id="5_dsouv"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i4k15"]
|
||||
texture = ExtResource("1_oufsv")
|
||||
@ -1520,7 +1522,217 @@ texture = ExtResource("3_01dhf")
|
||||
29:21/0 = 0
|
||||
30:21/0 = 0
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||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_h1iwu"]
|
||||
texture = ExtResource("4_i4k15")
|
||||
0:0/0 = 0
|
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1:0/0 = 0
|
||||
2:0/0 = 0
|
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3:0/0 = 0
|
||||
4:0/0 = 0
|
||||
5:0/0 = 0
|
||||
6:0/0 = 0
|
||||
7:0/0 = 0
|
||||
8:0/0 = 0
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
12:0/0 = 0
|
||||
13:0/0 = 0
|
||||
14:0/0 = 0
|
||||
15:0/0 = 0
|
||||
16:0/0 = 0
|
||||
17:0/0 = 0
|
||||
18:0/0 = 0
|
||||
19:0/0 = 0
|
||||
0:1/0 = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
3:1/0 = 0
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
6:1/0 = 0
|
||||
7:1/0 = 0
|
||||
8:1/0 = 0
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
12:1/0 = 0
|
||||
13:1/0 = 0
|
||||
14:1/0 = 0
|
||||
15:1/0 = 0
|
||||
16:1/0 = 0
|
||||
17:1/0 = 0
|
||||
18:1/0 = 0
|
||||
19:1/0 = 0
|
||||
0:2/0 = 0
|
||||
1:2/0 = 0
|
||||
2:2/0 = 0
|
||||
4:2/0 = 0
|
||||
5:2/0 = 0
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
8:2/0 = 0
|
||||
9:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
12:2/0 = 0
|
||||
13:2/0 = 0
|
||||
14:2/0 = 0
|
||||
15:2/0 = 0
|
||||
16:2/0 = 0
|
||||
17:2/0 = 0
|
||||
18:2/0 = 0
|
||||
19:2/0 = 0
|
||||
0:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
8:3/0 = 0
|
||||
9:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
12:3/0 = 0
|
||||
16:3/0 = 0
|
||||
17:3/0 = 0
|
||||
18:3/0 = 0
|
||||
19:3/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
17:4/0 = 0
|
||||
18:4/0 = 0
|
||||
19:4/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
16:5/0 = 0
|
||||
17:5/0 = 0
|
||||
18:5/0 = 0
|
||||
19:5/0 = 0
|
||||
0:6/0 = 0
|
||||
7:6/0 = 0
|
||||
8:6/0 = 0
|
||||
9:6/0 = 0
|
||||
10:6/0 = 0
|
||||
17:6/0 = 0
|
||||
18:6/0 = 0
|
||||
19:6/0 = 0
|
||||
7:7/0 = 0
|
||||
8:7/0 = 0
|
||||
9:7/0 = 0
|
||||
10:7/0 = 0
|
||||
16:7/0 = 0
|
||||
17:7/0 = 0
|
||||
18:7/0 = 0
|
||||
19:7/0 = 0
|
||||
0:8/0 = 0
|
||||
7:8/0 = 0
|
||||
8:8/0 = 0
|
||||
9:8/0 = 0
|
||||
10:8/0 = 0
|
||||
16:8/0 = 0
|
||||
17:8/0 = 0
|
||||
18:8/0 = 0
|
||||
19:8/0 = 0
|
||||
0:9/0 = 0
|
||||
1:9/0 = 0
|
||||
2:9/0 = 0
|
||||
3:9/0 = 0
|
||||
4:9/0 = 0
|
||||
5:9/0 = 0
|
||||
6:9/0 = 0
|
||||
7:9/0 = 0
|
||||
8:9/0 = 0
|
||||
9:9/0 = 0
|
||||
10:9/0 = 0
|
||||
11:9/0 = 0
|
||||
12:9/0 = 0
|
||||
13:9/0 = 0
|
||||
14:9/0 = 0
|
||||
15:9/0 = 0
|
||||
16:9/0 = 0
|
||||
17:9/0 = 0
|
||||
18:9/0 = 0
|
||||
19:9/0 = 0
|
||||
0:10/0 = 0
|
||||
1:10/0 = 0
|
||||
2:10/0 = 0
|
||||
3:10/0 = 0
|
||||
4:10/0 = 0
|
||||
5:10/0 = 0
|
||||
6:10/0 = 0
|
||||
7:10/0 = 0
|
||||
8:10/0 = 0
|
||||
9:10/0 = 0
|
||||
10:10/0 = 0
|
||||
11:10/0 = 0
|
||||
12:10/0 = 0
|
||||
13:10/0 = 0
|
||||
14:10/0 = 0
|
||||
15:10/0 = 0
|
||||
16:10/0 = 0
|
||||
17:10/0 = 0
|
||||
18:10/0 = 0
|
||||
19:10/0 = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_q6ngd"]
|
||||
texture = ExtResource("5_dsouv")
|
||||
15:7/0 = 0
|
||||
16:7/0 = 0
|
||||
0:8/0 = 0
|
||||
1:8/0 = 0
|
||||
2:8/0 = 0
|
||||
4:8/0 = 0
|
||||
5:8/0 = 0
|
||||
13:8/0 = 0
|
||||
14:8/0 = 0
|
||||
15:8/0 = 0
|
||||
16:8/0 = 0
|
||||
17:8/0 = 0
|
||||
0:9/0 = 0
|
||||
1:9/0 = 0
|
||||
2:9/0 = 0
|
||||
3:9/0 = 0
|
||||
4:9/0 = 0
|
||||
5:9/0 = 0
|
||||
6:9/0 = 0
|
||||
7:9/0 = 0
|
||||
9:9/0 = 0
|
||||
10:9/0 = 0
|
||||
11:9/0 = 0
|
||||
12:9/0 = 0
|
||||
13:9/0 = 0
|
||||
14:9/0 = 0
|
||||
15:9/0 = 0
|
||||
16:9/0 = 0
|
||||
17:9/0 = 0
|
||||
0:10/0 = 0
|
||||
1:10/0 = 0
|
||||
2:10/0 = 0
|
||||
3:10/0 = 0
|
||||
4:10/0 = 0
|
||||
5:10/0 = 0
|
||||
6:10/0 = 0
|
||||
7:10/0 = 0
|
||||
8:10/0 = 0
|
||||
9:10/0 = 0
|
||||
10:10/0 = 0
|
||||
11:10/0 = 0
|
||||
12:10/0 = 0
|
||||
13:10/0 = 0
|
||||
14:10/0 = 0
|
||||
15:10/0 = 0
|
||||
16:10/0 = 0
|
||||
17:10/0 = 0
|
||||
|
||||
[resource]
|
||||
sources/0 = SubResource("TileSetAtlasSource_i4k15")
|
||||
sources/1 = SubResource("TileSetAtlasSource_dsouv")
|
||||
sources/2 = SubResource("TileSetAtlasSource_nwg7v")
|
||||
sources/3 = SubResource("TileSetAtlasSource_h1iwu")
|
||||
sources/4 = SubResource("TileSetAtlasSource_q6ngd")
|
||||
|
BIN
world_assets/light.webp
Normal file
BIN
world_assets/light.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 28 KiB |
34
world_assets/light.webp.import
Normal file
34
world_assets/light.webp.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ct4s44kkdg8eh"
|
||||
path="res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://world_assets/light.webp"
|
||||
dest_files=["res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user