feat: choice system
This commit is contained in:
@ -1,7 +1,8 @@
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[gd_scene load_steps=30 format=3 uid="uid://yvp44oauis4n"]
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[gd_scene load_steps=45 format=3 uid="uid://yvp44oauis4n"]
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[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
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[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
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[ext_resource type="Texture2D" uid="uid://dv7jhtoptk12r" path="res://player/assets/Danse.png" id="3_hg6s5"]
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[ext_resource type="Texture2D" uid="uid://dwn548x0n4bpd" path="res://player/assets/Outch.png" id="3_rgyib"]
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[ext_resource type="Texture2D" uid="uid://dr5ypp4q8n2xm" path="res://player/assets/DebutIdle.png" id="4_rgyib"]
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[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
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@ -9,6 +10,62 @@
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[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
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[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="5_rgyib"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_tqiix"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e7oew"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_c35mf"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_65viv"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x7c3f"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(128, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bjvpn"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(160, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_s7qer"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(192, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ge24q"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(224, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_pnw6m"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(256, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1so5t"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(288, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_55jnj"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(320, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dx5ib"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(352, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a2xo5"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(384, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_art4l"]
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atlas = ExtResource("3_hg6s5")
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region = Rect2(416, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hg6s5"]
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atlas = ExtResource("3_rgyib")
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region = Rect2(0, 0, 32, 32)
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@ -93,6 +150,53 @@ region = Rect2(352, 0, 32, 32)
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tqiix")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e7oew")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_c35mf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_65viv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x7c3f")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bjvpn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_s7qer")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ge24q")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_pnw6m")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1so5t")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_55jnj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dx5ib")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_a2xo5")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_art4l")
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}],
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"loop": true,
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"name": &"dance",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hg6s5")
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}, {
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"duration": 1.0,
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@ -191,9 +295,9 @@ autoplay = "idle"
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[node name="Base" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -16)
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sprite_frames = SubResource("SpriteFrames_mmwog")
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animation = &"got_hit"
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animation = &"dance"
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autoplay = "idle"
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frame_progress = 0.993718
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frame_progress = 0.0683317
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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