feat: choice system
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This commit is contained in:
2025-08-02 20:01:01 +02:00
parent 3450c463f9
commit 12b02877bb
17 changed files with 14656 additions and 48 deletions

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@ -13,7 +13,6 @@ extends Node
@onready var e_ui_button: TextureRect = %E
@onready var next_label: Label = %NextLabel
@export_multiline var dialogue = ""
@export var start_with_left = false
@export var left_picture: Texture2D
@ -31,7 +30,6 @@ func _ready() -> void:
is_left_speaking = start_with_left
left_speaker.texture = left_picture
right_speaker.texture = right_picture
display_profiles()
e_ui_button.visible = false
next_label.visible = false
@ -70,15 +68,18 @@ func load_next_dialogue():
func on_dialogue_started():
bubbles.visible = true
bubble_label.visible = true
bubbles_back.visible = true
bubbles_interior.visible = true
display_profiles()
is_dialogue_ongoing = true
time_between_letters.start()
load_next_dialogue()
func end_dialogue():
bubbles.visible = false
bubble_label.visible = false
bubbles_back.visible = false
bubbles_interior.visible = false
e_ui_button.visible = false