58 lines
2.5 KiB
Markdown
58 lines
2.5 KiB
Markdown
# New Projects
|
||
|
||
These instructions assume starting with the entire contents of the project folder. This will be the case when cloning the repo, or starting from the *template* version in the Godot Asset Library accessible from the Project Manager window.
|
||
|
||
|
||
1. Finish setup.
|
||
|
||
1. Delete duplicate example files.
|
||
1. Go to `Project > Tools > Run Maaack's Minimal Game Template Setup...`.
|
||
2. In the `Setup Wizard` window next to "Delete Example Files", click `Run`.
|
||
3. In the next window, select `Yes` to continue with removing the example files.
|
||
|
||
2. Update autoload file paths.
|
||
1. Go to `Project > Tools > Run Maaack's Minimal Game Template Setup...`.
|
||
2. In the `Setup Wizard` window next to "Update Autoload Paths", click `Run`.
|
||
|
||
3. Set a default theme.
|
||
1. Go to `Project > Tools > Run Maaack's Minimal Game Template Setup...`.
|
||
2. In the `Setup Wizard` window next to "Set the Default Theme", click `Run`.
|
||
3. In the next window, select the desired theme from the preview and select `Yes` to set it as the project's default theme.
|
||
|
||
2. Update the project’s name.
|
||
|
||
|
||
1. Go to `Project > Project Settings… > General > Application > Config`.
|
||
2. Update `Name` to `"Game Name"`.
|
||
3. Close the window.
|
||
4. Open `main_menu_with_animations.tscn`.
|
||
5. Select the `TitleLabel` node.
|
||
6. The `Text` should match the project's name.
|
||
1. If `Text` is customized, set `Auto Update` to false.
|
||
7. Select the `SubtitleLabelNode` node and customize the `Text` as desired.
|
||
8. Save the scene.
|
||
|
||
|
||
3. Add / remove configurable settings to / from menus.
|
||
|
||
|
||
1. Open `[master|mini|audio|visual|input]_options_menu.tscn` scenes to edit their options.
|
||
2. If an option is not desired, it can always be hidden, or removed entirely (sometimes with some additional work).
|
||
3. If a new option is desired, refer to [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
|
||
|
||
|
||
4. Update the game credits / attribution.
|
||
|
||
|
||
1. Open `credits_label.tscn`.
|
||
2. Update `CreditsLabel` with your desired text. BBCode allows for some formatting.
|
||
3. Save the scene.
|
||
|
||
|
||
5. Continue with:
|
||
|
||
1. [Setting up the Main Menu.](/addons/maaacks_game_template/docs/MainMenuSetup.md)
|
||
2. [Setting up a Game Scene.](/addons/maaacks_game_template/docs/GameSceneSetup.md)
|
||
3. [Adding icons to the Input Options.](/addons/maaacks_game_template/docs/InputIconMapping.md)
|
||
4. [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
|