Alexandre Serex minimata
  • Joined on 2024-02-20
minimata deleted branch ci-fix from minimata/MovementTests 2026-01-25 09:09:04 +00:00
minimata pushed to main at minimata/MovementTests 2026-01-25 09:02:52 +00:00
e50e2c9918 removing .net config file
5cb2d2beb5 removed blocking condition in ci
cb2d7e35ce dev branch workflow
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minimata pushed to ci-fix at minimata/MovementTests 2026-01-25 08:56:34 +00:00
d059109b62 removing .net config file
minimata pushed to ci-fix at minimata/MovementTests 2026-01-25 08:51:35 +00:00
b3dcaabe07 basic targeting system
minimata pushed to ci-fix at minimata/MovementTests 2026-01-25 08:48:10 +00:00
9d97e836fb removed blocking condition in ci
minimata created branch ci-fix in minimata/MovementTests 2026-01-25 08:47:05 +00:00
minimata pushed to ci-fix at minimata/MovementTests 2026-01-25 08:47:05 +00:00
585201d734 dev branch workflow
minimata pushed to main at minimata/MovementTests 2026-01-24 23:24:57 +00:00
58bb1d9ca5 trying to fix CI
minimata pushed to main at minimata/MovementTests 2026-01-24 23:16:24 +00:00
cf7591b413 this is so easy to develop there must be a catch
minimata pushed to main at minimata/MovementTests 2026-01-24 22:29:29 +00:00
92cc4f0264 sooooo coded a feature first try? weird
minimata pushed to main at minimata/MovementTests 2026-01-24 14:22:21 +00:00
18c8b741dd can plant weapon in targetables, dash towards it, jump in the air.
b84b7e4dd5 aim dashing through targetable entities now possible
4d419b9010 basic healthbars for enemies
8b2bf3e32e fixed a going through wall issue
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minimata pushed to main at minimata/MovementTests 2026-01-21 15:46:28 +00:00
db49703326 added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
fb78add739 export target variables and made a targetable interface
04121f18a4 basic targeting system
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minimata pushed to main at minimata/MovementTests 2026-01-21 09:13:06 +00:00
fa029b9e53 fixed resources constructors
minimata pushed to main at minimata/MovementTests 2026-01-20 16:40:35 +00:00
494f0cb9ca some SFX
c1ca0bf27b some shake
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minimata pushed to main at minimata/MovementTests 2026-01-20 12:23:48 +00:00
8d1e7ebb4f some jumping animations
minimata pushed to main at minimata/MovementTests 2026-01-20 11:23:32 +00:00
a257306999 reorganizing stuff
minimata pushed to main at minimata/MovementTests 2026-01-20 11:05:38 +00:00
2e5fcb6a75 implemented player health, knockback, invicibility frames and hitstop
minimata pushed to main at minimata/MovementTests 2026-01-19 22:15:47 +00:00
87a9fad005 now that's an animation
minimata pushed to main at minimata/MovementTests 2026-01-19 17:51:34 +00:00
837b3d7705 hyperfocused on the procedural FP animations
minimata pushed to main at minimata/MovementTests 2026-01-19 16:25:20 +00:00
4224333963 improved weapon system and cleaner weapon setup
4dd48bed70 orienting flying sword
abe6f42a3b some juice work on the first person weapon
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