Files
setup-godot/action.yml

92 lines
2.9 KiB
YAML

name: "Setup Godot"
description: "This GitHub Action automates the setup of Godot"
author: Mike Schulze <mikeschulze.lpz@gmail.com>
inputs:
godot-version:
description: "The version of Godot in which the tests should be run."
required: true
godot-status:
description: 'The Godot status (e.g., "stable", "rc1", "dev1")'
required: false
default: "stable"
dotnet-version:
description: 'The used .NET version to run the test (e.g. "net7.0", "net8.0")'
required: false
default: net8.0
project_dir:
description: "The project directory in which the action is to be executed. The specified directory must end with a path separator. e.g. ./MyProject/"
required: false
default: "./"
outputs:
godot_bin:
description: "The location of the godot executable"
value: /home/runner/godot-linux/godot
runs:
using: "composite"
steps:
- name: "Set Cache Name"
shell: bash
run: |
echo "CACHE_NAME=${{ runner.OS }}-Godot_v${{ inputs.godot-version }}-${{ inputs.godot-status }}-${{ inputs.dotnet-version }}" >> "$GITHUB_ENV"
- name: "Build Cache"
uses: actions/cache@v5
id: godot-cache-binary
with:
path: "/home/runner/godot-linux"
key: ${{ env.CACHE_NAME }}
restore-keys: ${{ env.CACHE_NAME }}
enableCrossOsArchive: true
- name: "Install Godot ${{ inputs.godot-version }}"
if: steps.godot-cache-binary.outputs.cache-hit != 'true'
uses: ./.gdunit4_action/godot-install
with:
godot-version: ${{ inputs.godot-version }}
godot-net: true
godot-status-version: ${{ inputs.godot-status }}
install-path: "/home/runner/godot-linux"
- name: "print restored version - ${{ inputs.godot-version }}"
shell: bash
run: |
/home/runner/godot-linux/godot --version
- name: "Set .NET SDK version"
if: ${{ !cancelled() }}
shell: bash
run: |
sdk_version=$(echo "${{ inputs.dotnet-version }}" | sed 's/^net\([0-9]\.[0-9]\)$/\1.x/')
echo "SDK_VERSION=$sdk_version" >> "$GITHUB_ENV"
echo "Using .NET version: '$sdk_version'"
- name: "Setup .NET SDK"
if: ${{ !cancelled() }}
uses: actions/setup-dotnet@v5
with:
dotnet-version: "${{ env.SDK_VERSION }}"
- name: "Restore .Net Project"
if: ${{ !cancelled() }}
shell: bash
run: |
cd "${{ inputs.project_dir }}"
dotnet --version
dotnet build
dotnet list package
- name: "Restore Godot project cache"
if: ${{ !cancelled() }}
env:
GODOT_BIN: "/home/runner/godot-linux/godot"
shell: bash
run: |
cd "${{ inputs.project_dir }}"
echo -e "\e[94mStart of the recovery of the project cache ...\e[0m"
$GODOT_BIN --path ./ -e --headless --build-solutions --quit --import
echo -e "\e[94mProject cache successfully restored.\e[0m"