name: 'Verify GdUnit4 Version Compatibility' description: 'Verifies that the Godot and GdUnit4 version combination is compatible' inputs: godot-version: description: 'The Godot version' required: true gdunit-version: description: 'The GdUnit4 version' required: true outputs: exit_code: description: 'Exit code from compatibility check' value: ${{ steps.check-compatibility.outputs.exit_code }} runs: using: 'composite' steps: - name: 'Check Compatibility' id: check-compatibility shell: bash run: | echo "" echo -e "\e[34mRun Version Compatibility Check\e[0m" GODOT_VERSION="${{ inputs.godot-version }}" GDUNIT_VERSION="${{ inputs.gdunit-version }}" echo -e "\e[33mConfigured Godot Version:\e[0m ${GODOT_VERSION}" echo -e "\e[33mConfigured GdUnit4 Version:\e[0m ${GDUNIT_VERSION}" echo "" # Load compatibility matrix COMPATIBILITY_FILE="./.gdunit4_action/versioning/check/compatibility_matrix.json" if [[ ! -f "${COMPATIBILITY_FILE}" ]]; then echo -e "\e[31m✗ Error: Compatibility matrix file not found\e[0m" echo "exit_code=1" >> "$GITHUB_OUTPUT" exit 1 fi # Normalize versions - remove 'v' prefix GODOT_VER=${GODOT_VERSION#v} GDUNIT_VER=${GDUNIT_VERSION#v} # Function to compare version numbers (returns 0 if $1 >= $2) version_ge() { printf '%s\n%s\n' "$2" "$1" | sort -V -C return $? } # Function to compare version numbers (returns 0 if $1 <= $2) version_le() { printf '%s\n%s\n' "$1" "$2" | sort -V -C return $? } # Find matching GdUnit4 version in matrix ALL_VERSIONS=$(grep -oP '^\s*"\K[0-9]+\.[0-9]+\.[0-9]+(?=":)' "${COMPATIBILITY_FILE}" | sort -V -r) # Find the closest version that is <= GDUNIT_VER for ver in $ALL_VERSIONS; do if version_le "$ver" "$GDUNIT_VER"; then echo -e "\e[92m✓ Using compatibility rules for GdUnit4 v${ver}\e[0m" GODOT_MIN=$(grep -A 1 "\"${ver}\":" "${COMPATIBILITY_FILE}" | grep "godot_min" | cut -d'"' -f4) GODOT_MAX=$(grep -A 2 "\"${ver}\":" "${COMPATIBILITY_FILE}" | grep "godot_max" | cut -d'"' -f4) break fi done # If still no match found, use default if [[ -z "$GODOT_MIN" ]]; then echo -e "\e[33m⚠️ No specific version found, using default compatibility rules\e[0m" GODOT_MIN=$(grep -A 1 "\"default\":" "${COMPATIBILITY_FILE}" | grep "godot_min" | cut -d'"' -f4) fi # Check if Godot version meets the minimum requirement if ! version_ge "$GODOT_VER" "$GODOT_MIN"; then echo -e "\e[31m✗ Incompatible version combination detected!\e[0m" echo -e "\e[31m GdUnit4 v${GDUNIT_VER} requires at least Godot v${GODOT_MIN}, but you are using Godot v${GODOT_VER}\e[0m" echo "" REFERENCE=$(grep -oP '"reference":\s*"\K[^"]+' "${COMPATIBILITY_FILE}") echo -e "\e[33mPlease check the compatibility matrix at:\e[0m" echo -e "\e[34m${REFERENCE}\e[0m" echo -e "\e[34m========================================\e[0m" echo "exit_code=78" >> "$GITHUB_OUTPUT" exit 78 fi # Check if Godot version exceeds maximum (if max is defined) if [[ -n "$GODOT_MAX" ]] && ! version_le "$GODOT_VER" "$GODOT_MAX"; then echo -e "\e[31m✗ Incompatible version combination detected!\e[0m" echo -e "\e[31m GdUnit4 v${GDUNIT_VER} supports Godot v${GODOT_MIN} to v${GODOT_MAX}, but you are using Godot v${GODOT_VER}\e[0m" echo "" REFERENCE=$(grep -oP '"reference":\s*"\K[^"]+' "${COMPATIBILITY_FILE}") echo -e "\e[33mPlease check the compatibility matrix at:\e[0m" echo -e "\e[34m${REFERENCE}\e[0m" echo -e "\e[34m========================================\e[0m" echo "exit_code=78" >> "$GITHUB_OUTPUT" exit 78 fi # All checks passed echo -e "\e[92m✓ Configured GdUnit4 version is compatible!\e[0m" if [[ -n "$GODOT_MAX" ]]; then echo -e "\e[92m Godot v${GODOT_MIN} <= v${GODOT_VER} <= v${GODOT_MAX} ✓\e[0m" else echo -e "\e[92m Godot v${GODOT_VER} >= v${GODOT_MIN} ✓\e[0m" fi echo -e "\e[34m========================================\e[0m" echo "exit_code=0" >> "$GITHUB_OUTPUT" exit 0