name: "Setup Godot" description: "This GitHub Action automates the setup of Godot" author: Mike Schulze inputs: godot-version: description: "The version of Godot in which the tests should be run." required: true godot-status: description: 'The Godot status (e.g., "stable", "rc1", "dev1")' required: false default: "stable" dotnet-version: description: 'The used .NET version to run the test (e.g. "net7.0", "net8.0")' required: false default: net8.0 project_dir: description: "The project directory in which the action is to be executed. The specified directory must end with a path separator. e.g. ./MyProject/" required: false default: "./" outputs: godot_bin: description: "The location of the godot executable" value: /home/runner/godot-linux/godot runs: using: "composite" steps: - name: "Set Cache Name" shell: bash run: | echo "CACHE_NAME=${{ runner.OS }}-Godot_v${{ inputs.godot-version }}-${{ inputs.godot-status }}-${{ inputs.dotnet-version }}" >> "$GITHUB_ENV" - name: "Build Cache" uses: actions/cache@v5 id: godot-cache-binary with: path: "/home/runner/godot-linux" key: ${{ env.CACHE_NAME }} restore-keys: ${{ env.CACHE_NAME }} enableCrossOsArchive: true - name: "Install Godot ${{ inputs.godot-version }}" if: steps.godot-cache-binary.outputs.cache-hit != 'true' uses: ./.gdunit4_action/godot-install with: godot-version: ${{ inputs.godot-version }} godot-net: true godot-status-version: ${{ inputs.godot-status }} install-path: "/home/runner/godot-linux" - name: "print restored version - ${{ inputs.godot-version }}" shell: bash run: | /home/runner/godot-linux/godot --version - name: "Set .NET SDK version" if: ${{ !cancelled() }} shell: bash run: | sdk_version=$(echo "${{ inputs.dotnet-version }}" | sed 's/^net\([0-9]\.[0-9]\)$/\1.x/') echo "SDK_VERSION=$sdk_version" >> "$GITHUB_ENV" echo "Using .NET version: '$sdk_version'" - name: "Setup .NET SDK" if: ${{ !cancelled() }} uses: actions/setup-dotnet@v5 with: dotnet-version: "${{ env.SDK_VERSION }}" - name: "Restore .Net Project" if: ${{ !cancelled() }} shell: bash run: | cd "${{ inputs.project_dir }}" dotnet --version dotnet build dotnet list package - name: "Restore Godot project cache" if: ${{ !cancelled() }} env: GODOT_BIN: "/home/runner/godot-linux/godot" shell: bash run: | cd "${{ inputs.project_dir }}" echo -e "\e[94mStart of the recovery of the project cache ...\e[0m" $GODOT_BIN --path ./ -e --headless --quit-after 2000 echo -e "\e[94mProject cache successfully restored.\e[0m"