From 90a0577962164de59a4c6b0744f91bbf1ad36a73 Mon Sep 17 00:00:00 2001 From: Minimata Date: Wed, 28 Jan 2026 16:27:03 +0100 Subject: [PATCH] format action --- action.yml | 50 +++++++++++++++++++++----------------------------- 1 file changed, 21 insertions(+), 29 deletions(-) diff --git a/action.yml b/action.yml index a9e5c30..855f45b 100644 --- a/action.yml +++ b/action.yml @@ -1,69 +1,61 @@ -name: 'Setup Godot' -description: 'This GitHub Action automates the setup of Godot' +name: "Setup Godot" +description: "This GitHub Action automates the setup of Godot" author: Mike Schulze inputs: godot-version: - description: 'The version of Godot in which the tests should be run.' + description: "The version of Godot in which the tests should be run." required: true godot-status: description: 'The Godot status (e.g., "stable", "rc1", "dev1")' required: false - default: 'stable' + default: "stable" dotnet-version: description: 'The used .NET version to run the test (e.g. "net7.0", "net8.0")' required: false default: net8.0 project_dir: - description: 'The project directory in which the action is to be executed. The specified directory must end with a path separator. e.g. ./MyProject/' + description: "The project directory in which the action is to be executed. The specified directory must end with a path separator. e.g. ./MyProject/" required: false - default: './' + default: "./" outputs: godot_bin: - description: 'The location of the godot executable' + description: "The location of the godot executable" value: /home/runner/godot-linux/godot runs: - using: 'composite' + using: "composite" steps: - # Verify version compatibility - - name: 'Check Version Compatibility' - uses: ./.gdunit4_action/versioning/check - id: version_check - with: - godot-version: ${{ inputs.godot-version }} - gdunit-version: ${{ env.GDUNIT_VERSION }} - - - name: 'Set Cache Name' + - name: "Set Cache Name" shell: bash run: | echo "CACHE_NAME=${{ runner.OS }}-Godot_v${{ inputs.godot-version }}-${{ inputs.godot-status }}-${{ inputs.dotnet-version }}" >> "$GITHUB_ENV" - - name: 'Build Cache' + - name: "Build Cache" uses: actions/cache@v5 id: godot-cache-binary with: - path: '/home/runner/godot-linux' + path: "/home/runner/godot-linux" key: ${{ env.CACHE_NAME }} restore-keys: ${{ env.CACHE_NAME }} enableCrossOsArchive: true - - name: 'Install Godot ${{ inputs.godot-version }}' + - name: "Install Godot ${{ inputs.godot-version }}" if: steps.godot-cache-binary.outputs.cache-hit != 'true' uses: ./.gdunit4_action/godot-install with: godot-version: ${{ inputs.godot-version }} godot-net: true godot-status-version: ${{ inputs.godot-status }} - install-path: '/home/runner/godot-linux' + install-path: "/home/runner/godot-linux" - - name: 'print restored version - ${{ inputs.godot-version }}' + - name: "print restored version - ${{ inputs.godot-version }}" shell: bash run: | /home/runner/godot-linux/godot --version - - name: 'Set .NET SDK version' + - name: "Set .NET SDK version" if: ${{ steps.version_check.outcome == 'success' && !cancelled() }} shell: bash run: | @@ -71,26 +63,26 @@ runs: echo "SDK_VERSION=$sdk_version" >> "$GITHUB_ENV" echo "Using .NET version: '$sdk_version'" - - name: 'Setup .NET SDK' + - name: "Setup .NET SDK" if: ${{ steps.version_check.outcome == 'success' && !cancelled() }} uses: actions/setup-dotnet@v5 with: - dotnet-version: '${{ env.SDK_VERSION }}' + dotnet-version: "${{ env.SDK_VERSION }}" - - name: 'Restore .Net Project' + - name: "Restore .Net Project" if: ${{ steps.version_check.outcome == 'success' && !cancelled() }} shell: bash run: | cd "${{ inputs.project_dir }}" - + dotnet --version dotnet build dotnet list package - - name: 'Restore Godot project cache' + - name: "Restore Godot project cache" if: ${{ steps.version_check.outcome == 'success' && !cancelled() }} env: - GODOT_BIN: '/home/runner/godot-linux/godot' + GODOT_BIN: "/home/runner/godot-linux/godot" shell: bash run: | cd "${{ inputs.project_dir }}"