15 lines
424 B
GDScript
15 lines
424 B
GDScript
@tool
|
|
class_name E_SpawnPoint
|
|
extends Entity
|
|
|
|
@export var spawn_prefab: PackedScene
|
|
@export var spawn_frequency: float = -1
|
|
|
|
func on_ready():
|
|
if has_component(C_SpawnPoint):
|
|
var c_spawn_point = get_component(C_SpawnPoint) as C_SpawnPoint
|
|
if spawn_prefab != null && spawn_prefab.can_instantiate():
|
|
c_spawn_point.spawn_prefab = spawn_prefab
|
|
if spawn_frequency > 0:
|
|
c_spawn_point.spawn_frequency = spawn_frequency
|