Files
godot-shader-experiments/maps/enemies.tscn101497640.tmp
2026-01-15 15:27:48 +01:00

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[gd_scene load_steps=10 format=3 uid="uid://cohmqsk3s70yp"]
[ext_resource type="Script" uid="uid://cg0xoblykx4w6" path="res://maps/world.gd" id="1_3cfne"]
[ext_resource type="Script" uid="uid://cte4jalives85" path="res://addons/sk_fly_camera/src/fly_camera.gd" id="1_aj441"]
[ext_resource type="Script" uid="uid://cdu5tlyk72uu4" path="res://addons/gecs/ecs/world.gd" id="1_i46j0"]
[ext_resource type="PackedScene" uid="uid://b2v1bngfh5te" path="res://GECS/systems/default_systems.tscn" id="4_3cfne"]
[ext_resource type="PackedScene" uid="uid://d0075ch03hfri" path="res://GECS/entities/Spawner/SpawnPoint.tscn" id="5_qsrji"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_aj441"]
[sub_resource type="Sky" id="Sky_o2inx"]
sky_material = SubResource("PhysicalSkyMaterial_aj441")
[sub_resource type="Environment" id="Environment_i46j0"]
background_mode = 2
sky = SubResource("Sky_o2inx")
ambient_light_source = 2
ambient_light_color = Color(0.77807873, 0.8451813, 0.8615737, 1)
ambient_light_energy = 0.5
ssao_enabled = true
ssao_radius = 2.0
fog_light_color = Color(1, 1, 1, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_qsrji"]
[node name="Enemies" type="Node3D"]
script = ExtResource("1_3cfne")
[node name="World" type="Node" parent="."]
script = ExtResource("1_i46j0")
system_nodes_root = NodePath("../Systems")
metadata/_custom_type_script = "uid://cdu5tlyk72uu4"
[node name="Systems" parent="." instance=ExtResource("4_3cfne")]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_i46j0")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.6725735, -0.5947325, 0.44038418, -0.74003035, -0.5405202, 0.40024132, 0, -0.5950894, -0.8036596, 0, 0, 0)
[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.098757595, -0.94823945, -0.30180964, 0.25508866, -0.26903492, 0.92873573, -0.96186113, -0.16870806, 0.21531586, 0, 0, 0)
light_energy = 0.2
[node name="CharacterBody3D" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.7689972, 2.2163115, 6)
collision_layer = 0
collision_mask = 0
motion_mode = 1
script = ExtResource("1_aj441")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"]
shape = SubResource("SphereShape3D_qsrji")
[node name="SpawnPoint" parent="." instance=ExtResource("5_qsrji")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 2, 1)
spawn_frequency = 0.2
[node name="SpawnPoint2" parent="." instance=ExtResource("5_qsrji")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 2, -21)
spawn_frequency = -1.0
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="."]
use_collision = true
[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D"]
size = Vector3(100, 1, 100)
[node name="CSGBox3D2" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.389802, -9.536743e-07, -17.424805)
size = Vector3(2, 10, 2)
[node name="CSGBox3D3" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.554723, 0, -14.582476)
size = Vector3(2, 10, 2)
[node name="CSGBox3D4" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.554723, 0, 8.672777)
size = Vector3(2, 10, 2)
[node name="CSGBox3D5" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.4320955, 0, 8.672777)
size = Vector3(2, 10, 2)
[node name="CSGBox3D6" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.400285, 0, -3.0115404)
size = Vector3(2, 10, 2)
[node name="CSGBox3D7" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3954687, -9.536743e-07, -8.965862)
size = Vector3(10, 2, 10)
[node name="CSGBox3D8" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.063101, -9.536743e-07, -6.855488)
size = Vector3(10, 3, 10)
[node name="CSGBox3D9" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.932084, 0, -3.5338726)
size = Vector3(10, 4, 10)
[node name="CSGBox3D10" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.932084, 0, 1.561698)
size = Vector3(10, 5, 10)
[node name="CSGBox3D11" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.3916206, -1.9073486e-06, 9.662505)
size = Vector3(10, 6, 10)
[node name="CSGBox3D12" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.696065, -9.536743e-07, 12.753594)
size = Vector3(10, 7, 10)
[node name="CSGBox3D13" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.025868, -9.536743e-07, 8.954356)
size = Vector3(10, 8, 10)
[node name="CSGBox3D14" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.7270355, -9.536743e-07, 0.6610918)
size = Vector3(10, 9, 10)
[node name="CSGBox3D15" type="CSGBox3D" parent="CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17.384857, -9.536743e-07, -3.8720686)
size = Vector3(10, 10, 10)