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godot-shader-experiments/addons/gecs/tests/systems/o_relationship_observer.gd
2026-01-15 15:27:48 +01:00

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GDScript

## Observer that watches relationships
class_name O_RelationshipObserver
extends Observer
# Note: Observers don't currently have relationship_added/removed callbacks
# This is a placeholder for when relationship observing is implemented
var relationship_events: Array = []
func watch() -> Resource:
return C_ObserverTest
func match() -> QueryBuilder:
return q.with_all([C_ObserverTest])
func reset() -> void:
relationship_events.clear()