[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://cte0a7msxn4b5"] [ext_resource type="Shader" uid="uid://crgnrdun1t0oh" path="res://test.gdshader" id="1_vms17"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_vms17"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_fecht"] noise = SubResource("FastNoiseLite_vms17") [resource] render_priority = 0 shader = ExtResource("1_vms17") shader_parameter/textureMap = SubResource("NoiseTexture2D_fecht")